// Copyright (c) CypherCore All rights reserved. // Licensed under the GNU GENERAL PUBLIC LICENSE. See LICENSE file in the project root for full license information. namespace Game.Networking.Packets { class AdventureMapStartQuest : ClientPacket { public AdventureMapStartQuest(WorldPacket packet) : base(packet) { } public override void Read() { QuestID = _worldPacket.ReadUInt32(); } public uint QuestID; } }