/* * Copyright (C) 2012-2018 CypherCore * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ using Framework.Constants; using Game.Entities; using System.Collections.Generic; namespace Game.Network.Packets { class ArtifactAddPower : ClientPacket { public ArtifactAddPower(WorldPacket packet) : base(packet) { } public override void Read() { ArtifactGUID = _worldPacket.ReadPackedGuid(); ForgeGUID = _worldPacket.ReadPackedGuid(); var powerCount = _worldPacket.ReadUInt32(); for (var i = 0; i < powerCount; ++i) { ArtifactPowerChoice artifactPowerChoice; artifactPowerChoice.ArtifactPowerID = _worldPacket.ReadUInt32(); artifactPowerChoice.Rank = _worldPacket.ReadUInt8(); PowerChoices.Add(artifactPowerChoice); } } public ObjectGuid ArtifactGUID; public ObjectGuid ForgeGUID; public Array PowerChoices = new Array(1); public struct ArtifactPowerChoice { public uint ArtifactPowerID; public byte Rank; } } class ArtifactSetAppearance : ClientPacket { public ArtifactSetAppearance(WorldPacket packet) : base(packet) { } public override void Read() { ArtifactGUID = _worldPacket.ReadPackedGuid(); ForgeGUID = _worldPacket.ReadPackedGuid(); ArtifactAppearanceID = _worldPacket.ReadInt32(); } public ObjectGuid ArtifactGUID; public ObjectGuid ForgeGUID; public int ArtifactAppearanceID; } class ConfirmArtifactRespec : ClientPacket { public ConfirmArtifactRespec(WorldPacket packet) : base(packet) { } public override void Read() { ArtifactGUID = _worldPacket.ReadPackedGuid(); NpcGUID = _worldPacket.ReadPackedGuid(); } public ObjectGuid ArtifactGUID; public ObjectGuid NpcGUID; } class ArtifactForgeOpened : ServerPacket { public ArtifactForgeOpened() : base(ServerOpcodes.ArtifactForgeOpened) { } public override void Write() { _worldPacket.WritePackedGuid(ArtifactGUID); _worldPacket.WritePackedGuid(ForgeGUID); } public ObjectGuid ArtifactGUID; public ObjectGuid ForgeGUID; } class ArtifactRespecConfirm : ServerPacket { public ArtifactRespecConfirm() : base(ServerOpcodes.ArtifactRespecConfirm) { } public override void Write() { _worldPacket.WritePackedGuid(ArtifactGUID); _worldPacket.WritePackedGuid(NpcGUID); } public ObjectGuid ArtifactGUID; public ObjectGuid NpcGUID; } class ArtifactXpGain : ServerPacket { public ArtifactXpGain() : base(ServerOpcodes.ArtifactXpGain) { } public override void Write() { _worldPacket.WritePackedGuid(ArtifactGUID); _worldPacket.WriteUInt64(Amount); } public ObjectGuid ArtifactGUID; public ulong Amount; } }