/* * Copyright (C) 2012-2017 CypherCore * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ namespace Game.DataStorage { public sealed class GtArmorMitigationByLvlRecord { public float Mitigation; } public sealed class GtArtifactKnowledgeMultiplierRecord { public float Multiplier; } public sealed class GtArtifactLevelXPRecord { public float XP; public float XP2; } public sealed class GtBarberShopCostBaseRecord { public float Cost; } public sealed class GtBaseMPRecord { public float Rogue; public float Druid; public float Hunter; public float Mage; public float Paladin; public float Priest; public float Shaman; public float Warlock; public float Warrior; public float DeathKnight; public float Monk; public float DemonHunter; } public sealed class GtCombatRatingsRecord { public float Amplify; public float DefenseSkill; public float Dodge; public float Parry; public float Block; public float HitMelee; public float HitRanged; public float HitSpell; public float CritMelee; public float CritRanged; public float CritSpell; public float MultiStrike; public float Readiness; public float Speed; public float ResilienceCritTaken; public float ResiliencePlayerDamage; public float Lifesteal; public float HasteMelee; public float HasteRanged; public float HasteSpell; public float Avoidance; public float Sturdiness; public float Unused7; public float Expertise; public float ArmorPenetration; public float Mastery; public float PvPPower; public float Cleave; public float VersatilityDamageDone; public float VersatilityHealingDone; public float VersatilityDamageTaken; public float Unused12; } public sealed class GtCombatRatingsMultByILvlRecord { public float ArmorMultiplier; public float WeaponMultiplier; public float TrinketMultiplier; public float JewelryMultiplier; } public sealed class GtHonorLevelRecord { public float[] Prestige = new float[33]; } public sealed class GtHpPerStaRecord { public float Health; } public sealed class GtItemSocketCostPerLevelRecord { public float SocketCost; } public sealed class GtNpcDamageByClassRecord { public float Rogue; public float Druid; public float Hunter; public float Mage; public float Paladin; public float Priest; public float Shaman; public float Warlock; public float Warrior; public float DeathKnight; public float Monk; public float DemonHunter; } public sealed class GtNpcManaCostScalerRecord { public float Scaler; } public sealed class GtNpcTotalHpRecord { public float Rogue; public float Druid; public float Hunter; public float Mage; public float Paladin; public float Priest; public float Shaman; public float Warlock; public float Warrior; public float DeathKnight; public float Monk; public float DemonHunter; } public sealed class GtSpellScalingRecord { public float Rogue; public float Druid; public float Hunter; public float Mage; public float Paladin; public float Priest; public float Shaman; public float Warlock; public float Warrior; public float DeathKnight; public float Monk; public float DemonHunter; public float Item; public float Consumable; public float Gem1; public float Gem2; public float Gem3; public float Health; } public sealed class GtXpRecord { public float Total; public float PerKill; public float Junk; public float Stats; public float Divisor; } }