/* * Copyright (C) 2012-2020 CypherCore * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ using Framework.Constants; using Game.AI; using Game.Entities; using Game.Scripting; using Game.Spells; using System; using System.Collections.Generic; namespace Scripts.Spells.DemonHunter { struct SpellIds { public const uint AbyssalStrike = 207550; public const uint Annihilation = 201427; public const uint AnnihilationMh = 227518; public const uint AnnihilationOh = 201428; public const uint AwakenTheDemonWithinCd = 207128; public const uint Blur = 212800; public const uint BlurTrigger = 198589; public const uint BurningAlive = 207739; public const uint BurningAliveTargetSelector = 207760; public const uint ChaosNova = 179057; public const uint ChaosStrike = 162794; public const uint ChaosStrikeEnergize = 193840; public const uint ChaosStrikeMh = 222031; public const uint ChaosStrikeOh = 199547; public const uint ConsumeSoulHavoc = 228542; public const uint ConsumeSoulHavocDemon = 228556; public const uint ConsumeSoulHavocShattered = 228540; public const uint ConsumeSoulHeal = 203794; public const uint ConsumeSoulVengeance = 208014; public const uint ConsumeSoulVengeanceDemon = 210050; public const uint ConsumeSoulVengeanceShattered = 210047; public const uint DarknessAbsorb = 209426; public const uint DemonBladesDmg = 203796; public const uint DemonSpikes = 203819; public const uint DemonSpikesTrigger = 203720; public const uint Demonic = 213410; public const uint DemonicOrigins = 235893; public const uint DemonicOriginsBuff = 235894; public const uint DemonicTrampleDmg = 208645; public const uint DemonicTrampleStun = 213491; public const uint DemonsBite = 162243; public const uint EyeBeam = 198013; public const uint EyeBeamDmg = 198030; public const uint EyeOfLeotherasDmg = 206650; public const uint FeastOfSouls = 207697; public const uint FeastOfSoulsPeriodicHeal = 207693; public const uint FeedTheDemon = 218612; public const uint FelBarrage = 211053; public const uint FelBarrageDmg = 211052; public const uint FelBarrageProc = 222703; public const uint FelDevastation = 212084; public const uint FelDevastationDmg = 212105; public const uint FelDevastationHeal = 212106; public const uint FelRush = 195072; public const uint FelRushDmg = 192611; public const uint FelRushGround = 197922; public const uint FelRushWaterAir = 197923; public const uint Felblade = 232893; public const uint FelbladeCharge = 213241; public const uint FelbladeDmg = 213243; public const uint FelbladeProc = 203557; public const uint FelbladeProcVisual = 204497; public const uint FelbladeProc1 = 236167; public const uint FieryBrand = 204021; public const uint FieryBrandDmgReductionDebuff = 207744; public const uint FieryBrandDot = 207771; public const uint FirstBlood = 206416; public const uint FlameCrash = 227322; public const uint Frailty = 224509; public const uint Glide = 131347; public const uint GlideDuration = 197154; public const uint GlideKnockback = 196353; public const uint HavocMastery = 185164; public const uint IllidansGrasp = 205630; public const uint IllidansGraspDamage = 208618; public const uint IllidansGraspJumpDest = 208175; public const uint InfernalStrikeCast = 189110; public const uint InfernalStrikeImpactDamage = 189112; public const uint InfernalStrikeJump = 189111; public const uint JaggedSpikes = 205627; public const uint JaggedSpikesDmg = 208790; public const uint JaggedSpikesProc = 208796; public const uint ManaRiftDmgPowerBurn = 235904; public const uint Metamorphosis = 191428; public const uint MetamorphosisDummy = 191427; public const uint MetamorphosisImpactDamage = 200166; public const uint MetamorphosisReset = 320645; public const uint MetamorphosisTransform = 162264; public const uint MetamorphosisVengeanceTransform = 187827; public const uint Momentum = 208628; public const uint NemesisAberrations = 208607; public const uint NemesisBeasts = 208608; public const uint NemesisCritters = 208609; public const uint NemesisDemons = 208608; public const uint NemesisDragonkin = 208610; public const uint NemesisElementals = 208611; public const uint NemesisGiants = 208612; public const uint NemesisHumanoids = 208605; public const uint NemesisMechanicals = 208613; public const uint NemesisUndead = 208614; public const uint RainFromAbove = 206803; public const uint RainOfChaos = 205628; public const uint RainOfChaosImpact = 232538; public const uint RazorSpikes = 210003; public const uint Sever = 235964; public const uint ShatterSoul = 209980; public const uint ShatterSoul1 = 209981; public const uint ShatterSoul2 = 210038; public const uint ShatteredSoul = 226258; public const uint ShatteredSoulLesserSoulFragment1 = 228533; public const uint ShatteredSoulLesserSoulFragment2 = 237867; public const uint Shear = 203782; public const uint SigilOfChainsAreaSelector = 204834; public const uint SigilOfChainsGrip = 208674; public const uint SigilOfChainsJump = 208674; public const uint SigilOfChainsSlow = 204843; public const uint SigilOfChainsSnare = 204843; public const uint SigilOfChainsTargetSelect = 204834; public const uint SigilOfChainsVisual = 208673; public const uint SigilOfFlameAoe = 204598; public const uint SigilOfFlameDamage = 204598; public const uint SigilOfFlameFlameCrash = 228973; public const uint SigilOfMisery = 207685; public const uint SigilOfMiseryAoe = 207685; public const uint SigilOfSilence = 204490; public const uint SigilOfSilenceAoe = 204490; public const uint SoulBarrier = 227225; public const uint SoulCleave = 228477; public const uint SoulCleaveDmg = 228478; public const uint SoulFragmentCounter = 203981; public const uint SoulRending = 204909; public const uint SpiritBombDamage = 218677; public const uint SpiritBombHeal = 227255; public const uint SpiritBombVisual = 218678; public const uint ThrowGlaive = 185123; public const uint UncontainedFel = 209261; public const uint VengefulRetreat = 198813; public const uint VengefulRetreatTrigger = 198793; } struct AreaTriggerIds { public const uint ShatteredSoulsHavoc = 8352; public const uint ShatteredSoulsHavocDemon = 11231; public const uint ShatteredSoulsVengeance = 11266; public const uint ShatteredSoulsVengeanceDemon = 10693; public const uint SoulFragmentHavoc = 12929; public const uint SoulFragmentVengeance = 10665; } [Script] // 197125 - Chaos Strike class spell_dh_chaos_strike : AuraScript { public override bool Validate(SpellInfo spellInfo) { return ValidateSpellInfo(SpellIds.ChaosStrikeEnergize); } void HandleEffectProc(AuraEffect aurEff, ProcEventInfo eventInfo) { PreventDefaultAction(); CastSpellExtraArgs args = new(TriggerCastFlags.FullMask); args.AddSpellMod(SpellValueMod.BasePoint0, aurEff.GetAmount()); args.SetTriggeringAura(aurEff); GetTarget().CastSpell(GetTarget(), SpellIds.ChaosStrikeEnergize, args); } public override void Register() { OnEffectProc.Add(new EffectProcHandler(HandleEffectProc, 0, AuraType.ProcTriggerSpell)); } } [Script] // 206416 - First Blood class spell_dh_first_blood : AuraScript { ObjectGuid _firstTargetGUID; public ObjectGuid GetFirstTarget() { return _firstTargetGUID; } public void SetFirstTarget(ObjectGuid targetGuid) { _firstTargetGUID = targetGuid; } public override void Register() { } } // 188499 - Blade Dance [Script] // 210152 - Death Sweep class spell_dh_blade_dance : SpellScript { public override bool Validate(SpellInfo spellInfo) { return ValidateSpellInfo(SpellIds.FirstBlood); } void DecideFirstTarget(List targetList) { if (targetList.Empty()) return; Aura aura = GetCaster().GetAura(SpellIds.FirstBlood); if (aura == null) return; ObjectGuid firstTargetGUID = ObjectGuid.Empty; ObjectGuid selectedTarget = GetCaster().GetTarget(); // Prefer the selected target if he is one of the enemies if (targetList.Count > 1 && !selectedTarget.IsEmpty()) { var foundObj = targetList.Find(obj => obj.GetGUID() == selectedTarget); if (foundObj != null) firstTargetGUID = foundObj.GetGUID(); } if (firstTargetGUID.IsEmpty()) firstTargetGUID = targetList[0].GetGUID(); spell_dh_first_blood script = aura.GetScript(); if (script != null) script.SetFirstTarget(firstTargetGUID); } public override void Register() { OnObjectAreaTargetSelect.Add(new ObjectAreaTargetSelectHandler(DecideFirstTarget, 0, Targets.UnitSrcAreaEnemy)); } } // 199552 - Blade Dance // 200685 - Blade Dance // 210153 - Death Sweep [Script] // 210155 - Death Sweep class spell_dh_blade_dance_damage : SpellScript { public override bool Validate(SpellInfo spellInfo) { return ValidateSpellInfo(SpellIds.FirstBlood); } void HandleHitTarget() { int damage = GetHitDamage(); AuraEffect aurEff = GetCaster().GetAuraEffect(SpellIds.FirstBlood, 0); if (aurEff != null) { spell_dh_first_blood script = aurEff.GetBase().GetScript(); if (script != null) if (GetHitUnit().GetGUID() == script.GetFirstTarget()) MathFunctions.AddPct(ref damage, aurEff.GetAmount()); } SetHitDamage(damage); } public override void Register() { OnHit.Add(new HitHandler(HandleHitTarget)); } } // 204596 - Sigil of Flame // 207684 - Sigil of Misery // 202137 - Sigil of Silence [Script("areatrigger_dh_sigil_of_silence", SpellIds.SigilOfSilenceAoe)] [Script("areatrigger_dh_sigil_of_misery", SpellIds.SigilOfMiseryAoe)] [Script("areatrigger_dh_sigil_of_flame", SpellIds.SigilOfFlameAoe)] class areatrigger_dh_generic_sigil : AreaTriggerAI { uint _trigger; public areatrigger_dh_generic_sigil(AreaTrigger at, uint trigger) : base(at) { _trigger = trigger; } public override void OnRemove() { Unit caster = at.GetCaster(); if (caster != null) caster.CastSpell(at.GetPosition(), _trigger, new CastSpellExtraArgs()); } } [Script] // 208673 - Sigil of Chains class spell_dh_sigil_of_chains : SpellScript { public override bool Validate(SpellInfo spellInfo) { return ValidateSpellInfo(SpellIds.SigilOfChainsSlow, SpellIds.SigilOfChainsGrip); } void HandleEffectHitTarget(uint effIndex) { WorldLocation loc = GetExplTargetDest(); if (loc != null) { GetCaster().CastSpell(GetHitUnit(), SpellIds.SigilOfChainsSlow, new CastSpellExtraArgs(true)); GetHitUnit().CastSpell(loc.GetPosition(), SpellIds.SigilOfChainsGrip, new CastSpellExtraArgs(true)); } } public override void Register() { OnEffectHitTarget.Add(new EffectHandler(HandleEffectHitTarget, 0, SpellEffectName.Dummy)); } } [Script] // 202138 - Sigil of Chains class areatrigger_dh_sigil_of_chains : AreaTriggerAI { public areatrigger_dh_sigil_of_chains(AreaTrigger at) : base(at) { } public override void OnRemove() { Unit caster = at.GetCaster(); if (caster != null) { caster.CastSpell(at.GetPosition(), SpellIds.SigilOfChainsVisual, new CastSpellExtraArgs()); caster.CastSpell(at.GetPosition(), SpellIds.SigilOfChainsTargetSelect, new CastSpellExtraArgs()); } } } [Script] // 131347 - Glide class spell_dh_glide : SpellScript { public override bool Validate(SpellInfo spellInfo) { return ValidateSpellInfo(SpellIds.GlideKnockback, SpellIds.GlideDuration, SpellIds.VengefulRetreatTrigger, SpellIds.FelRush); } SpellCastResult CheckCast() { Unit caster = GetCaster(); if (caster.IsMounted() || caster.GetVehicleBase()) return SpellCastResult.DontReport; if (!caster.IsFalling()) return SpellCastResult.NotOnGround; return SpellCastResult.SpellCastOk; } void HandleCast() { Player caster = GetCaster().ToPlayer(); if (!caster) return; caster.CastSpell(caster, SpellIds.GlideKnockback, true); caster.CastSpell(caster, SpellIds.GlideDuration, true); caster.GetSpellHistory().StartCooldown(Global.SpellMgr.GetSpellInfo(SpellIds.VengefulRetreatTrigger, GetCastDifficulty()), 0, null, false, TimeSpan.FromMilliseconds(250)); caster.GetSpellHistory().StartCooldown(Global.SpellMgr.GetSpellInfo(SpellIds.FelRush, GetCastDifficulty()), 0, null, false, TimeSpan.FromMilliseconds(250)); } public override void Register() { OnCheckCast.Add(new CheckCastHandler(CheckCast)); BeforeCast.Add(new CastHandler(HandleCast)); } } [Script] // 131347 - Glide class spell_dh_glide_AuraScript : AuraScript { public override bool Validate(SpellInfo spellInfo) { return ValidateSpellInfo(SpellIds.GlideDuration); } void OnRemove(AuraEffect aurEff, AuraEffectHandleModes mode) { GetTarget().RemoveAura(SpellIds.GlideDuration); } public override void Register() { AfterEffectRemove.Add(new EffectApplyHandler(OnRemove, 0, AuraType.FeatherFall, AuraEffectHandleModes.Real)); } } [Script] // 197154 - Glide class spell_dh_glide_timer : AuraScript { public override bool Validate(SpellInfo spellInfo) { return ValidateSpellInfo(SpellIds.Glide); } void OnRemove(AuraEffect aurEff, AuraEffectHandleModes mode) { GetTarget().RemoveAura(SpellIds.Glide); } public override void Register() { AfterEffectRemove.Add(new EffectApplyHandler(OnRemove, 0, AuraType.Dummy, AuraEffectHandleModes.Real)); } } }