// Copyright (c) CypherCore All rights reserved. // Licensed under the GNU GENERAL PUBLIC LICENSE. See LICENSE file in the project root for full license information. using Framework.Constants; using Framework.Dynamic; using Game.BattleGrounds; using Game.Entities; using Game.Maps; using Game.Scripting; using System; using System.Collections.Generic; namespace Scripts.Battlegrounds.BladesEdge { enum GameObjectIds { Door1 = 183971, Door2 = 183973, Door3 = 183970, Door4 = 183972, Buff1 = 184663, Buff2 = 184664 } [Script(nameof(arena_blades_edge), 1672)] class arena_blades_edge : ArenaScript { List _doorGUIDs = new(); public arena_blades_edge(BattlegroundMap map) : base(map) { } public override void OnUpdate(uint diff) { _scheduler.Update(diff); } public override void OnInit() { AddDoor(GameObjectIds.Door1, 6287.277f, 282.1877f, 3.810925f, -2.260201f, 0, 0, 0.9044551f, -0.4265689f); AddDoor(GameObjectIds.Door2, 6189.546f, 241.7099f, 3.101481f, 0.8813917f, 0, 0, 0.4265689f, 0.9044551f); AddDoor(GameObjectIds.Door3, 6299.116f, 296.5494f, 3.308032f, 0.8813917f, 0, 0, 0.4265689f, 0.9044551f); AddDoor(GameObjectIds.Door4, 6177.708f, 227.3481f, 3.604374f, -2.260201f, 0, 0, 0.9044551f, -0.4265689f); } public override void OnStart() { foreach (ObjectGuid guid in _doorGUIDs) { GameObject door = battlegroundMap.GetGameObject(guid); if (door != null) { door.UseDoorOrButton(); door.DespawnOrUnsummon(TimeSpan.FromSeconds(5)); } } _scheduler.Schedule(TimeSpan.FromMinutes(1), _ => { CreateObject((uint)GameObjectIds.Buff1, 6249.042f, 275.3239f, 11.22033f, -1.448624f, 0, 0, 0.6626201f, -0.7489557f); CreateObject((uint)GameObjectIds.Buff2, 6228.26f, 249.566f, 11.21812f, -0.06981307f, 0, 0, 0.03489945f, -0.9993908f); }); } void AddDoor(GameObjectIds entry, float x, float y, float z, float o, float rotation0, float rotation1, float rotation2, float rotation3, GameObjectState goState = GameObjectState.Ready) { GameObject go = CreateObject((uint)entry, x, y, z, o, rotation0, rotation1, rotation2, rotation3, goState); if (go != null) _doorGUIDs.Add(go.GetGUID()); } } }