/* * Copyright (C) 2012-2017 CypherCore * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ using BNetServer.Networking; using Framework.Configuration; using Framework.Database; using Framework.Networking; using Framework.Runtime; using System; using System.Timers; namespace BNetServer { class Server { static void Main() { ApplicationSignal.SetConsoleCtrlHandler(AbortHandler, true); ApplicationSignal.RemoveConsoleQuickEditMode(); if (!ConfigMgr.Load(System.Diagnostics.Process.GetCurrentProcess().ProcessName + ".conf")) ExitNow(); testing(); // Initialize the database connection if (!StartDB()) ExitNow(); string bindIp = ConfigMgr.GetDefaultValue("BindIP", "0.0.0.0"); var restSocketServer = new SocketManager(); int restPort = ConfigMgr.GetDefaultValue("LoginREST.Port", 8081); if (restPort < 0 || restPort > 0xFFFF) { Log.outError(LogFilter.Network, "Specified login service port ({0}) out of allowed range (1-65535), defaulting to 8081", restPort); restPort = 8081; } if (!restSocketServer.StartNetwork(bindIp, restPort)) { Log.outError(LogFilter.Server, "Failed to initialize Rest Socket Server"); ExitNow(); } // Get the list of realms for the server Global.RealmMgr.Initialize(ConfigMgr.GetDefaultValue("RealmsStateUpdateDelay", 10)); Global.SessionMgr.Initialize(); var sessionSocketServer = new SocketManager(); // Start the listening port (acceptor) for auth connections int bnPort = ConfigMgr.GetDefaultValue("BattlenetPort", 1119); if (bnPort < 0 || bnPort > 0xFFFF) { Log.outError(LogFilter.Server, "Specified battle.net port ({0}) out of allowed range (1-65535)", bnPort); ExitNow(); } if (!sessionSocketServer.StartNetwork(bindIp, bnPort)) { Log.outError(LogFilter.Network, "Failed to start BnetServer Network"); ExitNow(); } uint _banExpiryCheckInterval = ConfigMgr.GetDefaultValue("BanExpiryCheckInterval", 60u); _banExpiryCheckTimer = new Timer(_banExpiryCheckInterval); _banExpiryCheckTimer.Elapsed += _banExpiryCheckTimer_Elapsed; while (true) ; } static bool StartDB() { DatabaseLoader loader = new DatabaseLoader(DatabaseTypeFlags.None); loader.AddDatabase(DB.Login, "Login"); if (!loader.Load()) return false; Log.SetRealmId(0); // Enables DB appenders when realm is set. return true; } static void ExitNow() { Log.outInfo(LogFilter.Server, "Halting process..."); Environment.Exit(-1); } static void _banExpiryCheckTimer_Elapsed(object sender, ElapsedEventArgs e) { DB.Login.Execute(DB.Login.GetPreparedStatement(LoginStatements.DEL_EXPIRED_IP_BANS)); DB.Login.Execute(DB.Login.GetPreparedStatement(LoginStatements.UPD_EXPIRED_ACCOUNT_BANS)); DB.Login.Execute(DB.Login.GetPreparedStatement(LoginStatements.DEL_BNET_EXPIRED_ACCOUNT_BANNED)); } static bool AbortHandler(CtrlType sig) { Global.RealmMgr.Close(); Log.outInfo(LogFilter.Server, "Halting process..."); Environment.Exit(-1); return true; } static void testing() { } static Timer _banExpiryCheckTimer; static void Profile(string description, int iterations, Action func) { //Run at highest priority to minimize fluctuations caused by other processes/threads System.Diagnostics.Process.GetCurrentProcess().PriorityClass = System.Diagnostics.ProcessPriorityClass.High; System.Threading.Thread.CurrentThread.Priority = System.Threading.ThreadPriority.Highest; // warm up func(); var watch = new System.Diagnostics.Stopwatch(); // clean up GC.Collect(); GC.WaitForPendingFinalizers(); GC.Collect(); watch.Start(); for (int i = 0; i < iterations; i++) { func(); } watch.Stop(); Console.Write(description); Console.WriteLine(" Time Elapsed {0} ms", watch.Elapsed.TotalMilliseconds); } } }