// Copyright (c) CypherCore All rights reserved. // Licensed under the GNU GENERAL PUBLIC LICENSE. See LICENSE file in the project root for full license information. namespace Game.Networking.Packets { public enum CollectionType { None = -1, Toybox = 1, Appearance = 3, TransmogSet = 4 } class CollectionItemSetFavorite : ClientPacket { public CollectionItemSetFavorite(WorldPacket packet) : base(packet) { } public override void Read() { Type = (CollectionType)_worldPacket.ReadUInt32(); Id = _worldPacket.ReadUInt32(); IsFavorite = _worldPacket.HasBit(); } public CollectionType Type; public uint Id; public bool IsFavorite; } }