// Copyright (c) CypherCore All rights reserved. // Licensed under the GNU GENERAL PUBLIC LICENSE. See LICENSE file in the project root for full license information. using Framework.Constants; using Framework.Dynamic; using Game.DataStorage; using Game.Entities; using Game.Scripting; using Game.Spells; using System; using System.Collections.Generic; using static Global; namespace Scripts.Spells.Rogue { struct SpellIds { public const uint AdrenalineRush = 13750; public const uint BetweenTheEyes = 199804; public const uint BlackjackTalent = 379005; public const uint Blackjack = 394119; public const uint BladeFlurry = 13877; public const uint BladeFlurryExtraAttack = 22482; public const uint Broadside = 193356; public const uint BuriedTreasure = 199600; public const uint CheatDeathDummy = 31231; public const uint CheatedDeath = 45181; public const uint CheatingDeath = 45182; public const uint DeathFromAbove = 152150; public const uint GrandMelee = 193358; public const uint GrapplingHook = 195457; public const uint ImrovedShiv = 319032; public const uint KillingSpree = 51690; public const uint KillingSpreeTeleport = 57840; public const uint KillingSpreeWeaponDmg = 57841; public const uint KillingSpreeDmgBuff = 61851; public const uint MarkedForDeath = 137619; public const uint MasterOfSubtletyDamagePercent = 31665; public const uint MasterOfSubtletyPassive = 31223; public const uint MainGauche = 86392; public const uint PremeditationPassive = 343160; public const uint PremeditationAura = 343173; public const uint PreyOnTheWeakTalent = 131511; public const uint PreyOnTheWeak = 255909; public const uint RuthlessPrecision = 193357; public const uint Sanctuary = 98877; public const uint SkullAndCrossbones = 199603; public const uint ShadowFocus = 108209; public const uint ShadowFocusEffect = 112942; public const uint ShivNatureDamage = 319504; public const uint SliceAndDice = 315496; public const uint Sprint = 2983; public const uint Stealth = 1784; public const uint StealthStealthAura = 158185; public const uint StealthShapeshiftAura = 158188; public const uint SymbolsOfDeathCritAura = 227151; public const uint SymbolsOfDeathRank2 = 328077; public const uint TrueBearing = 193359; public const uint TurnTheTablesBuff = 198027; public const uint Vanish = 1856; public const uint VanishAura = 11327; public const uint TricksOfTheTrade = 57934; public const uint TricksOfTheTradeProc = 59628; public const uint HonorAmongThievesEnergize = 51699; public const uint T52PSetBonus = 37169; public const uint VenomousWounds = 79134; } struct Misc { public static int? GetFinishingMoveCPCost(Spell spell) { if (spell == null) return null; return spell.GetPowerTypeCostAmount(PowerType.ComboPoints); } } [Script] // 53 - Backstab class spell_rog_backstab : SpellScript { public override bool Validate(SpellInfo spellInfo) { return ValidateSpellEffect((spellInfo.Id, 3)); } void HandleHitDamage(uint effIndex) { Unit hitUnit = GetHitUnit(); if (hitUnit == null) return; Unit caster = GetCaster(); if (hitUnit.IsInBack(caster)) { float currDamage = (float)(GetHitDamage()); float newDamage = MathFunctions.AddPct(ref currDamage, (float)(GetEffectInfo(3).CalcValue(caster))); SetHitDamage((int)newDamage); } } public override void Register() { OnEffectHitTarget.Add(new(HandleHitDamage, 1, SpellEffectName.SchoolDamage)); } } // 379005 - Blackjack [Script] // Called by Sap - 6770 and Blind - 2094 class spell_rog_blackjack : AuraScript { public override bool Validate(SpellInfo spellInfo) { return ValidateSpellInfo(SpellIds.BlackjackTalent, SpellIds.Blackjack); } void EffectRemove(AuraEffect aurEff, AuraEffectHandleModes mode) { Unit caster = GetCaster(); if (caster != null) if (caster.HasAura(SpellIds.BlackjackTalent)) caster.CastSpell(GetTarget(), SpellIds.Blackjack, true); } public override void Register() { AfterEffectRemove.Add(new(EffectRemove, 0, AuraType.Any, AuraEffectHandleModes.Real)); } } [Script] // 13877, 33735, (check 51211, 65956) - Blade Flurry class spell_rog_blade_flurry : AuraScript { Unit _procTarget; public override bool Validate(SpellInfo spellInfo) { return ValidateSpellInfo(SpellIds.BladeFlurryExtraAttack); } bool CheckProc(ProcEventInfo eventInfo) { _procTarget = GetTarget().SelectNearbyTarget(eventInfo.GetProcTarget()); return _procTarget != null && eventInfo.GetDamageInfo() != null; } void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo) { PreventDefaultAction(); DamageInfo damageInfo = eventInfo.GetDamageInfo(); if (damageInfo != null) { CastSpellExtraArgs args = new(aurEff); args.AddSpellMod(SpellValueMod.BasePoint0, (int)damageInfo.GetDamage()); GetTarget().CastSpell(_procTarget, SpellIds.BladeFlurryExtraAttack, args); } } public override void Register() { DoCheckProc.Add(new(CheckProc)); if (m_scriptSpellId == SpellIds.BladeFlurry) OnEffectProc.Add(new(HandleProc, 0, AuraType.ModPowerRegenPercent)); else OnEffectProc.Add(new(HandleProc, 0, AuraType.ModMeleeHaste)); } } [Script] // 31230 - Cheat Death class spell_rog_cheat_death : AuraScript { public override bool Validate(SpellInfo spellInfo) { return ValidateSpellInfo(SpellIds.CheatDeathDummy, SpellIds.CheatedDeath, SpellIds.CheatingDeath) && ValidateSpellEffect((spellInfo.Id, 1)); } void HandleAbsorb(AuraEffect aurEff, DamageInfo dmgInfo, ref uint absorbAmount) { Unit target = GetTarget(); if (target.HasAura(SpellIds.CheatedDeath)) { absorbAmount = 0; return; } PreventDefaultAction(); target.CastSpell(target, SpellIds.CheatDeathDummy, TriggerCastFlags.IgnoreCastInProgress | TriggerCastFlags.DontReportCastError); target.CastSpell(target, SpellIds.CheatedDeath, TriggerCastFlags.DontReportCastError); target.CastSpell(target, SpellIds.CheatingDeath, TriggerCastFlags.DontReportCastError); target.SetHealth(target.CountPctFromMaxHealth(GetEffectInfo(1).CalcValue(target))); } public override void Register() { OnEffectAbsorb.Add(new(HandleAbsorb, 0)); } } [Script] // 2818 - Deadly Poison class spell_rog_deadly_poison : SpellScript { byte _stackAmount; public override bool Load() { // at this point CastItem must already be initialized return GetCaster().IsPlayer() && GetCastItem() != null; } void HandleBeforeHit(SpellMissInfo missInfo) { if (missInfo != SpellMissInfo.None) return; Unit target = GetHitUnit(); if (target != null) { // Deadly Poison AuraEffect aurEff = target.GetAuraEffect(AuraType.PeriodicDamage, SpellFamilyNames.Rogue, new FlagArray128(0x10000, 0x80000, 0), GetCaster().GetGUID()); if (aurEff != null) _stackAmount = aurEff.GetBase().GetStackAmount(); } } void HandleAfterHit() { if (_stackAmount < 5) return; Player player = GetCaster().ToPlayer(); Unit target = GetHitUnit(); if (target != null) { Item item = player.GetItemByPos(InventorySlots.Bag0, EquipmentSlot.MainHand); if (item == GetCastItem()) item = player.GetItemByPos(InventorySlots.Bag0, EquipmentSlot.OffHand); if (item == null) return; // item combat enchantments for (EnchantmentSlot slot = 0; slot < EnchantmentSlot.Max; ++slot) { SpellItemEnchantmentRecord enchant = CliDB.SpellItemEnchantmentStorage.LookupByKey(item.GetEnchantmentId(slot)); if (enchant == null) continue; for (byte s = 0; s < 3; ++s) { if (enchant.Effect[s] != ItemEnchantmentType.CombatSpell) continue; SpellInfo spellInfo = SpellMgr.GetSpellInfo(enchant.EffectArg[s], Difficulty.None); if (spellInfo == null) { Log.outError(LogFilter.Spells, $"Player.CastItemCombatSpell Enchant {enchant.Id}, player (Name: {player.GetName()}, {player.GetGUID().ToString()})cast unknown spell {enchant.EffectArg[s]}"); continue; } // Proc only rogue poisons if (spellInfo.SpellFamilyName != SpellFamilyNames.Rogue || spellInfo.Dispel != DispelType.Poison) continue; // Do not reproc deadly if (spellInfo.SpellFamilyFlags & new FlagArray128(0x10000)) continue; if (spellInfo.IsPositive()) player.CastSpell(player, enchant.EffectArg[s], item); else player.CastSpell(target, enchant.EffectArg[s], item); } } } } public override void Register() { BeforeHit.Add(new(HandleBeforeHit)); AfterHit.Add(new(HandleAfterHit)); } } [Script] // 32645 - Envenom class spell_rog_envenom : SpellScript { void CalculateDamage(Unit victim, ref int damage, ref int flatMod, ref float pctMod) { pctMod *= GetSpell().GetPowerTypeCostAmount(PowerType.ComboPoints).GetValueOrDefault(0); AuraEffect t5 = GetCaster().GetAuraEffect(SpellIds.T52PSetBonus, 0); if (t5 != null) flatMod += t5.GetAmount(); } public override void Register() { CalcDamage.Add(new(CalculateDamage)); } } [Script] // 196819 - Eviscerate class spell_rog_eviscerate : SpellScript { void CalculateDamage(Unit victim, ref int damage, ref int flatMod, ref float pctMod) { pctMod *= GetSpell().GetPowerTypeCostAmount(PowerType.ComboPoints).GetValueOrDefault(0); AuraEffect t5 = GetCaster().GetAuraEffect(SpellIds.T52PSetBonus, 0); if (t5 != null) flatMod += t5.GetAmount(); } public override void Register() { CalcDamage.Add(new(CalculateDamage)); } } [Script] // 193358 - Grand Melee class spell_rog_grand_melee : AuraScript { public override bool Validate(SpellInfo spellInfo) { return ValidateSpellInfo(SpellIds.SliceAndDice); } bool HandleCheckProc(ProcEventInfo eventInfo) { Spell procSpell = eventInfo.GetProcSpell(); return procSpell != null && procSpell.HasPowerTypeCost(PowerType.ComboPoints); } void HandleProc(AuraEffect aurEff, ProcEventInfo procInfo) { Spell procSpell = procInfo.GetProcSpell(); int amount = aurEff.GetAmount() * procSpell.GetPowerTypeCostAmount(PowerType.ComboPoints).Value * 1000; Unit target = GetTarget(); if (target != null) { Aura aura = target.GetAura(SpellIds.SliceAndDice); if (aura != null) aura.SetDuration(aura.GetDuration() + amount); else { CastSpellExtraArgs args = new(TriggerCastFlags.FullMask); args.AddSpellMod(SpellValueMod.Duration, amount); target.CastSpell(target, SpellIds.SliceAndDice, args); } } } public override void Register() { DoCheckProc.Add(new(HandleCheckProc)); OnEffectProc.Add(new(HandleProc, 0, AuraType.Dummy)); } } // 198031 - Honor Among Thieves [Script] // 7.1.5 class spell_rog_honor_among_thieves : AuraScript { public override bool Validate(SpellInfo spellInfo) { return ValidateSpellInfo(SpellIds.HonorAmongThievesEnergize); } void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo) { PreventDefaultAction(); Unit target = GetTarget(); target.CastSpell(target, SpellIds.HonorAmongThievesEnergize, aurEff); } public override void Register() { OnEffectProc.Add(new(HandleProc, 0, AuraType.Dummy)); } } [Script] // 5938 - Shiv class spell_rog_improved_shiv : SpellScript { public override bool Validate(SpellInfo spellInfo) { return ValidateSpellInfo(SpellIds.ShivNatureDamage); } public override bool Load() { return GetCaster().HasAura(SpellIds.ImrovedShiv); } void HandleDummy(uint effIndex) { GetCaster().CastSpell(GetHitUnit(), SpellIds.ShivNatureDamage, new CastSpellExtraArgs() .SetTriggerFlags(TriggerCastFlags.IgnoreCastInProgress | TriggerCastFlags.DontReportCastError) .SetTriggeringSpell(GetSpell())); } public override void Register() { OnEffectHitTarget.Add(new(HandleDummy, 0, SpellEffectName.SchoolDamage)); } } [Script] // 51690 - Killing Spree class spell_rog_killing_spree_AuraScript : AuraScript { List _targets = new(); public override bool Validate(SpellInfo spellInfo) { return ValidateSpellInfo(SpellIds.KillingSpreeTeleport, SpellIds.KillingSpreeWeaponDmg, SpellIds.KillingSpreeDmgBuff ); } void HandleApply(AuraEffect aurEff, AuraEffectHandleModes mode) { GetTarget().CastSpell(GetTarget(), SpellIds.KillingSpreeDmgBuff, true); } void HandleEffectPeriodic(AuraEffect aurEff) { while (!_targets.Empty()) { ObjectGuid guid = _targets.SelectRandom(); Unit target = ObjAccessor.GetUnit(GetTarget(), guid); if (target != null) { GetTarget().CastSpell(target, SpellIds.KillingSpreeTeleport, true); GetTarget().CastSpell(target, SpellIds.KillingSpreeWeaponDmg, true); break; } else _targets.Remove(guid); } } void HandleRemove(AuraEffect aurEff, AuraEffectHandleModes mode) { GetTarget().RemoveAurasDueToSpell(SpellIds.KillingSpreeDmgBuff); } public override void Register() { AfterEffectApply.Add(new(HandleApply, 0, AuraType.PeriodicDummy, AuraEffectHandleModes.Real)); OnEffectPeriodic.Add(new(HandleEffectPeriodic, 0, AuraType.PeriodicDummy)); AfterEffectRemove.Add(new(HandleRemove, 0, AuraType.PeriodicDummy, AuraEffectHandleModes.Real)); } public void AddTarget(Unit target) { _targets.Add(target.GetGUID()); } } [Script] class spell_rog_killing_spree : SpellScript { void FilterTargets(List targets) { if (targets.Empty() || GetCaster().GetVehicleBase() != null) FinishCast(SpellCastResult.OutOfRange); } void HandleDummy(uint effIndex) { Aura aura = GetCaster().GetAura(SpellIds.KillingSpree); if (aura != null) { spell_rog_killing_spree_AuraScript script = aura.GetScript(); if (script != null) script.AddTarget(GetHitUnit()); } } public override void Register() { OnObjectAreaTargetSelect.Add(new(FilterTargets, 1, Targets.UnitDestAreaEnemy)); OnEffectHitTarget.Add(new(HandleDummy, 1, SpellEffectName.Dummy)); } } [Script] // 385627 - Kingsbane class spell_rog_kingsbane : AuraScript { bool CheckProc(AuraEffect aurEff, ProcEventInfo procInfo) { return procInfo.GetActionTarget().HasAura(GetId(), GetCasterGUID()); } public override void Register() { DoCheckEffectProc.Add(new(CheckProc, 4, AuraType.ProcTriggerSpell)); } } [Script] // 76806 - Mastery: Main Gauche class spell_rog_mastery_main_gauche : AuraScript { public override bool Validate(SpellInfo spellInfo) { return ValidateSpellInfo(SpellIds.MainGauche); } bool HandleCheckProc(ProcEventInfo eventInfo) { return eventInfo.GetDamageInfo()?.GetVictim() != null; } void HandleProc(AuraEffect aurEff, ProcEventInfo procInfo) { Unit target = GetTarget(); if (target != null) target.CastSpell(procInfo.GetDamageInfo().GetVictim(), SpellIds.MainGauche, aurEff); } public override void Register() { DoCheckProc.Add(new(HandleCheckProc)); OnEffectProc.Add(new(HandleProc, 0, AuraType.Dummy)); } } [Script] class spell_rog_pickpocket : SpellScript { SpellCastResult CheckCast() { if (GetExplTargetUnit() == null || !GetCaster().IsValidAttackTarget(GetExplTargetUnit(), GetSpellInfo())) return SpellCastResult.BadTargets; return SpellCastResult.SpellCastOk; } public override void Register() { OnCheckCast.Add(new(CheckCast)); } } // 131511 - Prey on the Weak [Script] // Called by Cheap Shot - 1833 and Kidney Shot - 408 class spell_rog_prey_on_the_weak : AuraScript { public override bool Validate(SpellInfo spellInfo) { return ValidateSpellInfo(SpellIds.PreyOnTheWeakTalent, SpellIds.PreyOnTheWeak); } void OnApply(AuraEffect aurEff, AuraEffectHandleModes mode) { Unit caster = GetCaster(); if (caster != null) if (caster.HasAura(SpellIds.PreyOnTheWeakTalent)) caster.CastSpell(GetTarget(), SpellIds.PreyOnTheWeak, true); } public override void Register() { AfterEffectApply.Add(new(OnApply, 0, AuraType.ModStun, AuraEffectHandleModes.Real)); } } [Script] // 79096 - Restless Blades class spell_rog_restless_blades : AuraScript { uint[] Spells = { SpellIds.AdrenalineRush, SpellIds.BetweenTheEyes, SpellIds.Sprint, SpellIds.GrapplingHook, SpellIds.Vanish, SpellIds.KillingSpree, SpellIds.MarkedForDeath, SpellIds.DeathFromAbove }; public override bool Validate(SpellInfo spellInfo) { return ValidateSpellInfo(Spells); } void HandleProc(AuraEffect aurEff, ProcEventInfo procInfo) { var spentCP = Misc.GetFinishingMoveCPCost(procInfo.GetProcSpell()); if (spentCP.HasValue) { int cdExtra = -(int)((float)(aurEff.GetAmount() * spentCP.Value) * 0.1f); SpellHistory history = GetTarget().GetSpellHistory(); foreach (uint spellId in Spells) history.ModifyCooldown(spellId, TimeSpan.FromSeconds(cdExtra), true); } } public override void Register() { OnEffectProc.Add(new(HandleProc, 0, AuraType.Dummy)); } } [Script] // 315508 - Roll the Bones class spell_rog_roll_the_bones : SpellScript { uint[] Spells = { SpellIds.SkullAndCrossbones, SpellIds.GrandMelee, SpellIds.RuthlessPrecision, SpellIds.TrueBearing, SpellIds.BuriedTreasure, SpellIds.Broadside }; public override bool Validate(SpellInfo spellInfo) { return ValidateSpellInfo(Spells); } void HandleDummy(uint effIndex) { int currentDuration = 0; foreach (uint spellId in Spells) { Aura aura = GetCaster().GetAura(spellId); if (aura != null) { currentDuration = aura.GetDuration(); GetCaster().RemoveAura(aura); } } List possibleBuffs = new(Spells); possibleBuffs.Shuffle(); // https://www.icy-veins.com/wow/outlaw-rogue-pve-dps-rotation-cooldowns-abilities // 1 Roll the Bones buff : 100.0 % chance; // 2 Roll the Bones buffs : 19 % chance; // 5 Roll the Bones buffs : 1 % chance. int chance = RandomHelper.IRand(1, 100); int numBuffs = 1; if (chance <= 1) numBuffs = 5; else if (chance <= 20) numBuffs = 2; for (int i = 0; i < numBuffs; ++i) { uint spellId = possibleBuffs[i]; CastSpellExtraArgs args = new(TriggerCastFlags.FullMask); args.AddSpellMod(SpellValueMod.Duration, GetSpellInfo().GetDuration() + currentDuration); GetCaster().CastSpell(GetCaster(), spellId, args); } } public override void Register() { OnEffectHitTarget.Add(new(HandleDummy, 0, SpellEffectName.ApplyAura)); } } [Script] // 1943 - Rupture class spell_rog_rupture : AuraScript { public override bool Validate(SpellInfo spellInfo) { return ValidateSpellInfo(SpellIds.VenomousWounds); } void OnEffectRemoved(AuraEffect aurEff, AuraEffectHandleModes mode) { if (GetTargetApplication().GetRemoveMode() != AuraRemoveMode.Death) return; Aura aura = GetAura(); Unit caster = aura.GetCaster(); if (caster == null) return; Aura auraVenomousWounds = caster.GetAura(SpellIds.VenomousWounds); if (auraVenomousWounds == null) return; // Venomous Wounds: if unit dies while being affected by rupture, regain energy based on remaining duration var cost = GetSpellInfo().CalcPowerCost(PowerType.Energy, false, caster, GetSpellInfo().GetSchoolMask(), null); if (cost == null) return; float pct = (float)(aura.GetDuration()) / (float)(aura.GetMaxDuration()); int extraAmount = (int)((float)(cost.Amount) * pct); caster.ModifyPower(PowerType.Energy, extraAmount); } public override void Register() { OnEffectRemove.Add(new(OnEffectRemoved, 0, AuraType.PeriodicDamage, AuraEffectHandleModes.Real)); } } [Script] // 14161 - Ruthlessness class spell_rog_ruthlessness : AuraScript { void HandleProc(AuraEffect aurEff, ProcEventInfo procInfo) { Unit target = GetTarget(); var cost = Misc.GetFinishingMoveCPCost(procInfo.GetProcSpell()); if (cost.HasValue) if (RandomHelper.randChance(aurEff.GetSpellEffectInfo().PointsPerResource * cost.Value)) target.ModifyPower(PowerType.ComboPoints, 1); } public override void Register() { OnEffectProc.Add(new(HandleProc, 0, AuraType.Dummy)); } } [Script] // 185438 - Shadowstrike class spell_rog_shadowstrike : SpellScript { bool _hasPremeditationAura; public override bool Validate(SpellInfo spellInfo) { return ValidateSpellInfo(SpellIds.PremeditationAura, SpellIds.SliceAndDice, SpellIds.PremeditationPassive) && ValidateSpellEffect((SpellIds.PremeditationPassive, 0)); } SpellCastResult HandleCheckCast() { // Because the premeditation aura is Removed when we're out of stealth, // when we reach HandleEnergize the aura won't be there, even if it was when player launched the spell _hasPremeditationAura = GetCaster().HasAura(SpellIds.PremeditationAura); return SpellCastResult.Success; } void HandleEnergize(uint effIndex) { Unit caster = GetCaster(); if (_hasPremeditationAura) { if (caster.HasAura(SpellIds.SliceAndDice)) { Aura premeditationPassive = caster.GetAura(SpellIds.PremeditationPassive); if (premeditationPassive != null) { AuraEffect auraEff = premeditationPassive.GetEffect(1); if (auraEff != null) SetHitDamage(GetHitDamage() + auraEff.GetAmount()); } } // Grant 10 seconds of slice and dice int duration = SpellMgr.GetSpellInfo(SpellIds.PremeditationPassive, Difficulty.None).GetEffect(0).CalcValue(GetCaster()); CastSpellExtraArgs args = new(TriggerCastFlags.FullMask); args.AddSpellMod(SpellValueMod.Duration, duration * Time.InMilliseconds); caster.CastSpell(caster, SpellIds.SliceAndDice, args); } } public override void Register() { OnCheckCast.Add(new(HandleCheckCast)); OnEffectHitTarget.Add(new(HandleEnergize, 1, SpellEffectName.Energize)); } } [Script] // 193315 - Sinister Strike class spell_rog_sinister_strike : SpellScript { public override bool Validate(SpellInfo spellInfo) { return ValidateSpellInfo(SpellIds.T52PSetBonus); } void HandleDummy(uint effIndex) { int damagePerCombo = GetHitDamage(); AuraEffect t5 = GetCaster().GetAuraEffect(SpellIds.T52PSetBonus, 0); if (t5 != null) damagePerCombo += t5.GetAmount(); int finalDamage = damagePerCombo; List cost = GetSpell().GetPowerCost(); var c = cost.Find(cost => cost.Power == PowerType.ComboPoints); if (c != null) finalDamage *= c.Amount; SetHitDamage(finalDamage); } public override void Register() { OnEffectHitTarget.Add(new(HandleDummy, 2, SpellEffectName.Dummy)); } } [Script] // 1784 - Stealth class spell_rog_stealth : AuraScript { public override bool Validate(SpellInfo spellInfo) { return ValidateSpellInfo(SpellIds.MasterOfSubtletyPassive, SpellIds.MasterOfSubtletyDamagePercent, SpellIds.Sanctuary, SpellIds.ShadowFocus, SpellIds.ShadowFocusEffect, SpellIds.StealthStealthAura, SpellIds.StealthShapeshiftAura ); } void HandleEffectApply(AuraEffect aurEff, AuraEffectHandleModes mode) { Unit target = GetTarget(); // Master of Subtlety if (target.HasAura(SpellIds.MasterOfSubtletyPassive)) target.CastSpell(target, SpellIds.MasterOfSubtletyDamagePercent, TriggerCastFlags.FullMask); // Shadow Focus if (target.HasAura(SpellIds.ShadowFocus)) target.CastSpell(target, SpellIds.ShadowFocusEffect, TriggerCastFlags.FullMask); // Premeditation if (target.HasAura(SpellIds.PremeditationPassive)) target.CastSpell(target, SpellIds.PremeditationAura, true); target.CastSpell(target, SpellIds.Sanctuary, TriggerCastFlags.FullMask); target.CastSpell(target, SpellIds.StealthStealthAura, TriggerCastFlags.FullMask); target.CastSpell(target, SpellIds.StealthShapeshiftAura, TriggerCastFlags.FullMask); } void HandleEffectRemove(AuraEffect aurEff, AuraEffectHandleModes mode) { Unit target = GetTarget(); // Master of Subtlety AuraEffect masterOfSubtletyPassive = GetTarget().GetAuraEffect(SpellIds.MasterOfSubtletyPassive, 0); if (masterOfSubtletyPassive != null) { Aura masterOfSubtletyAura = GetTarget().GetAura(SpellIds.MasterOfSubtletyDamagePercent); if (masterOfSubtletyAura != null) { masterOfSubtletyAura.SetMaxDuration(masterOfSubtletyPassive.GetAmount()); masterOfSubtletyAura.RefreshDuration(); } } // Premeditation target.RemoveAura(SpellIds.PremeditationAura); target.RemoveAurasDueToSpell(SpellIds.ShadowFocusEffect); target.RemoveAurasDueToSpell(SpellIds.StealthStealthAura); target.RemoveAurasDueToSpell(SpellIds.StealthShapeshiftAura); } public override void Register() { AfterEffectApply.Add(new(HandleEffectApply, 0, AuraType.Dummy, AuraEffectHandleModes.Real)); AfterEffectRemove.Add(new(HandleEffectRemove, 0, AuraType.Dummy, AuraEffectHandleModes.Real)); } } [Script] // 212283 - Symbols of Death class spell_rog_symbols_of_death : SpellScript { public override bool Validate(SpellInfo spellInfo) { return ValidateSpellInfo(SpellIds.SymbolsOfDeathRank2, SpellIds.SymbolsOfDeathCritAura); } void HandleEffectHitTarget(uint effIndex) { if (GetCaster().HasAura(SpellIds.SymbolsOfDeathRank2)) GetCaster().CastSpell(GetCaster(), SpellIds.SymbolsOfDeathCritAura, true); } public override void Register() { OnEffectHitTarget.Add(new(HandleEffectHitTarget, 0, SpellEffectName.ApplyAura)); } } [Script] // 57934 - Tricks of the Trade class spell_rog_tricks_of_the_trade_AuraScript : AuraScript { ObjectGuid _redirectTarget; public override bool Validate(SpellInfo spellInfo) { return ValidateSpellInfo(SpellIds.TricksOfTheTradeProc); } void OnRemove(AuraEffect aurEff, AuraEffectHandleModes mode) { if (GetTargetApplication().GetRemoveMode() != AuraRemoveMode.Default || !GetTarget().HasAura(SpellIds.TricksOfTheTradeProc)) GetTarget().GetThreatManager().UnregisterRedirectThreat(SpellIds.TricksOfTheTrade); } void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo) { PreventDefaultAction(); Unit rogue = GetTarget(); if (ObjAccessor.GetUnit(rogue, _redirectTarget) != null) rogue.CastSpell(rogue, SpellIds.TricksOfTheTradeProc, aurEff); Remove(AuraRemoveMode.Default); } public override void Register() { AfterEffectRemove.Add(new(OnRemove, 1, AuraType.Dummy, AuraEffectHandleModes.Real)); OnEffectProc.Add(new(HandleProc, 1, AuraType.Dummy)); } public void SetRedirectTarget(ObjectGuid guid) { _redirectTarget = guid; } } [Script] // 57934 - Tricks of the Trade class spell_rog_tricks_of_the_trade : SpellScript { void DoAfterHit() { Aura aura = GetHitAura(); if (aura != null) { var script = aura.GetScript(); if (script != null) { Unit explTarget = GetExplTargetUnit(); if (explTarget != null) script.SetRedirectTarget(explTarget.GetGUID()); else script.SetRedirectTarget(ObjectGuid.Empty); } } } public override void Register() { AfterHit.Add(new(DoAfterHit)); } } [Script] // 59628 - Tricks of the Trade (Proc) class spell_rog_tricks_of_the_trade_proc : AuraScript { void HandleRemove(AuraEffect aurEff, AuraEffectHandleModes mode) { GetTarget().GetThreatManager().UnregisterRedirectThreat(SpellIds.TricksOfTheTrade); } public override void Register() { AfterEffectRemove.Add(new(HandleRemove, 0, AuraType.Dummy, AuraEffectHandleModes.Real)); } } [Script] // 198020 - Turn the Tables (PvP Talent) class spell_rog_turn_the_tables : AuraScript { bool CheckForStun(AuraEffect aurEff, ProcEventInfo eventInfo) { return eventInfo.GetProcSpell() != null && eventInfo.GetProcSpell().GetSpellInfo().HasAura(AuraType.ModStun); } public override void Register() { DoCheckEffectProc.Add(new(CheckForStun, 0, AuraType.ProcTriggerSpell)); } } [Script] // 198023 - Turn the Tables (periodic) class spell_rog_turn_the_tables_periodic_check : AuraScript { public override bool Validate(SpellInfo spellInfo) { return ValidateSpellInfo(SpellIds.TurnTheTablesBuff); } void CheckForStun(AuraEffect aurEff) { Unit target = GetTarget(); if (!target.HasAuraType(AuraType.ModStun)) { target.CastSpell(target, SpellIds.TurnTheTablesBuff, aurEff); PreventDefaultAction(); Remove(); } } public override void Register() { OnEffectPeriodic.Add(new(CheckForStun, 0, AuraType.PeriodicDummy)); } } [Script] // 1856 - Vanish - SpellIds.Vanish class spell_rog_vanish : SpellScript { public override bool Validate(SpellInfo spellInfo) { return ValidateSpellInfo(SpellIds.VanishAura, SpellIds.StealthShapeshiftAura); } void OnLaunchTarget(uint effIndex) { PreventHitDefaultEffect(effIndex); Unit target = GetHitUnit(); target.RemoveAurasByType(AuraType.ModStalked); if (!target.IsPlayer()) return; if (target.HasAura(SpellIds.VanishAura)) return; target.CastSpell(target, SpellIds.VanishAura, TriggerCastFlags.FullMask); target.CastSpell(target, SpellIds.StealthShapeshiftAura, TriggerCastFlags.FullMask); } public override void Register() { OnEffectLaunchTarget.Add(new(OnLaunchTarget, 1, SpellEffectName.TriggerSpell)); } } [Script] // 11327 - Vanish class spell_rog_vanish_AuraScript : AuraScript { public override bool Validate(SpellInfo spellInfo) { return ValidateSpellInfo(SpellIds.Stealth); } void HandleEffectRemove(AuraEffect aurEff, AuraEffectHandleModes mode) { GetTarget().CastSpell(GetTarget(), SpellIds.Stealth, TriggerCastFlags.FullMask); } public override void Register() { AfterEffectRemove.Add(new(HandleEffectRemove, 0, AuraType.Dummy, AuraEffectHandleModes.Real)); } } [Script] // 79134 - Venomous Wounds - SpellIds.VenomousWounds class spell_rog_venomous_wounds : AuraScript { void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo) { int extraEnergy = aurEff.GetAmount(); GetTarget().ModifyPower(PowerType.Energy, extraEnergy); } public override void Register() { OnEffectProc.Add(new(HandleProc, 1, AuraType.Dummy)); } } }