// Copyright (c) CypherCore All rights reserved. // Licensed under the GNU GENERAL PUBLIC LICENSE. See LICENSE file in the project root for full license information. using Framework.Constants; using Framework.Dynamic; using Game.AI; using Game.DataStorage; using Game.Entities; using Game.Miscellaneous; using Game.Scripting; using Game.Spells; using System; using System.Collections.Generic; using System.Linq; using static Global; namespace Scripts.Spells.Paladin { struct SpellIds { public const uint ArdentDefenderHeal = 66235; public const uint ArtOfWarTriggered = 231843; public const uint AvengersShield = 31935; public const uint AvengingWrath = 31884; public const uint BeaconOfLight = 53563; public const uint BeaconOfLightHeal = 53652; public const uint BladeOfJustice = 184575; public const uint BlindingLightEffect = 105421; public const uint ConcentractionAura = 19746; public const uint ConsecratedGroundPassive = 204054; public const uint ConsecratedGroundSlow = 204242; public const uint Consecration = 26573; public const uint ConsecrationDamage = 81297; public const uint ConsecrationProtectionAura = 188370; public const uint CrusadingStrikesEnergize = 406834; public const uint DivinePurposeTriggered = 223819; public const uint DivineSteedHuman = 221883; public const uint DivineSteedDwarf = 276111; public const uint DivineSteedDraenei = 221887; public const uint DivineSteedDarkIronDwarf = 276112; public const uint DivineSteedBloodelf = 221886; public const uint DivineSteedTauren = 221885; public const uint DivineSteedZandalariTroll = 294133; public const uint DivineSteedLfDraenei = 363608; public const uint DivineStormDamage = 224239; public const uint EnduringLight = 40471; public const uint EnduringJudgement = 40472; public const uint EyeForAnEyeTriggered = 205202; public const uint FinalStand = 204077; public const uint FinalStandEffect = 204079; public const uint Forbearance = 25771; public const uint GuardianOfAncientKings = 86659; public const uint HammerOfJustice = 853; public const uint HammerOfTheRighteousAoe = 88263; public const uint HandOfSacrifice = 6940; public const uint HolyMending = 64891; public const uint HolyPowerArmor = 28790; public const uint HolyPowerAttackPower = 28791; public const uint HolyPowerSpellPower = 28793; public const uint HolyPowerMp5 = 28795; public const uint HolyPrismAreaBeamVisual = 121551; public const uint HolyPrismTargetAlly = 114871; public const uint HolyPrismTargetEnemy = 114852; public const uint HolyPrismTargetBeamVisual = 114862; public const uint HolyShock = 20473; public const uint HolyShockDamage = 25912; public const uint HolyShockHealing = 25914; public const uint HolyLight = 82326; public const uint InfusionOfLightEnergize = 356717; public const uint ImmuneShieldMarker = 61988; public const uint ItemHealingTrance = 37706; public const uint JudgmentGainHolyPower = 220637; public const uint JudgmentHolyR3 = 231644; public const uint JudgmentHolyR3Debuff = 214222; public const uint JudgmentProtRetR3 = 315867; public const uint LightHammerCosmetic = 122257; public const uint LightHammerDamage = 114919; public const uint LightHammerHealing = 119952; public const uint LightHammerPeriodic = 114918; public const uint RighteousDefenseTaunt = 31790; public const uint RighteousVerdictAura = 267611; public const uint SealOfRighteousness = 25742; public const uint ShieldOfTheRightrousArmor = 132403; public const uint ShieldOfVengeanceDamage = 184689; public const uint TemplarVerdictDamage = 224266; public const uint T302PHeartfireDamage = 408399; public const uint T302PHeartfireHeal = 408400; public const uint ZealAura = 269571; public const uint AshenHallow = 316958; public const uint AshenHallowDamage = 317221; public const uint AshenHallowHeal = 317223; public const uint AshenHallowAllowHammer = 330382; } [Script] // 31850 - Ardent Defender class spell_pal_ardent_defender : AuraScript { public override bool Validate(SpellInfo spellInfo) { return ValidateSpellInfo(SpellIds.ArdentDefenderHeal) && ValidateSpellEffect((spellInfo.Id, 1)); } void HandleAbsorb(AuraEffect aurEff, DamageInfo dmgInfo, ref uint absorbAmount) { PreventDefaultAction(); int targetHealthPercent = GetEffectInfo(1).CalcValue(GetTarget()); ulong targetHealth = (ulong)GetTarget().CountPctFromMaxHealth(targetHealthPercent); if (GetTarget().HealthBelowPct(targetHealthPercent)) { // we are currently below desired health // absorb everything and heal up GetTarget().CastSpell(GetTarget(), SpellIds.ArdentDefenderHeal, new CastSpellExtraArgs(aurEff) .AddSpellMod(SpellValueMod.BasePoint0, (int)(targetHealth - GetTarget().GetHealth()))); } else { // we are currently above desired health // just absorb enough to reach that percentage absorbAmount = (uint)(dmgInfo.GetDamage() - (int)(GetTarget().GetHealth() - targetHealth)); } Remove(); } public override void Register() { OnEffectAbsorb.Add(new(HandleAbsorb, 2)); } } [Script] // 267344 - Art of War class spell_pal_art_of_war : AuraScript { public override bool Validate(SpellInfo spellInfo) { return ValidateSpellInfo(SpellIds.ArtOfWarTriggered, SpellIds.BladeOfJustice); } bool CheckProc(AuraEffect aurEff, ProcEventInfo eventInfo) { return RandomHelper.randChance(aurEff.GetAmount()); } void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo) { GetTarget().GetSpellHistory().ResetCooldown(SpellIds.BladeOfJustice, true); GetTarget().CastSpell(GetTarget(), SpellIds.ArtOfWarTriggered, TriggerCastFlags.IgnoreCastInProgress); } public override void Register() { DoCheckEffectProc.Add(new(CheckProc, 0, AuraType.Dummy)); OnEffectProc.Add(new(HandleProc, 0, AuraType.Dummy)); } } [Script] // 19042 - Ashen Hallow class areatrigger_pal_ashen_hallow : AreaTriggerAI { TimeSpan _refreshTimer; TimeSpan _period; public areatrigger_pal_ashen_hallow(AreaTrigger areatrigger) : base(areatrigger) { } void RefreshPeriod() { Unit caster = at.GetCaster(); if (caster != null) { AuraEffect ashen = caster.GetAuraEffect(SpellIds.AshenHallow, 1); if (ashen != null) _period = TimeSpan.FromMilliseconds(ashen.GetPeriod()); } } public override void OnCreate(Spell creatingSpell) { RefreshPeriod(); _refreshTimer = _period; } public override void OnUpdate(uint diff) { _refreshTimer -= TimeSpan.FromMilliseconds(diff); while (_refreshTimer <= TimeSpan.FromSeconds(0)) { Unit caster = at.GetCaster(); if (caster != null) { caster.CastSpell(at.GetPosition(), SpellIds.AshenHallowHeal); caster.CastSpell(at.GetPosition(), SpellIds.AshenHallowDamage); } RefreshPeriod(); _refreshTimer += _period; } } public override void OnUnitEnter(Unit unit) { if (unit.GetGUID() == at.GetCasterGuid()) unit.CastSpell(unit, SpellIds.AshenHallowAllowHammer, true); } public override void OnUnitExit(Unit unit) { if (unit.GetGUID() == at.GetCasterGuid()) unit.RemoveAura(SpellIds.AshenHallowAllowHammer); } } [Script] // 248033 - Awakening class spell_pal_awakening : AuraScript { public override bool Validate(SpellInfo spellInfo) { return ValidateSpellInfo(SpellIds.AvengingWrath) && ValidateSpellEffect((spellInfo.Id, 1)); } bool CheckProc(AuraEffect aurEff, ProcEventInfo eventInfo) { return RandomHelper.randChance(aurEff.GetAmount()); } void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo) { TimeSpan extraDuration = TimeSpan.FromMilliseconds(0); AuraEffect durationEffect = GetEffect(1); if (durationEffect != null) extraDuration = TimeSpan.FromSeconds(durationEffect.GetAmount()); Aura avengingWrath = GetTarget().GetAura(SpellIds.AvengingWrath); if (avengingWrath != null) { avengingWrath.SetDuration(avengingWrath.GetDuration() + (int)extraDuration.TotalMilliseconds); avengingWrath.SetMaxDuration(avengingWrath.GetMaxDuration() + (int)extraDuration.TotalMilliseconds); } else GetTarget().CastSpell(GetTarget(), SpellIds.AvengingWrath, new CastSpellExtraArgs(TriggerCastFlags.IgnoreCastInProgress | TriggerCastFlags.IgnoreSpellAndCategoryCD) .SetTriggeringSpell(eventInfo.GetProcSpell()) .AddSpellMod(SpellValueMod.Duration, (int)extraDuration.TotalMilliseconds)); } public override void Register() { DoCheckEffectProc.Add(new(CheckProc, 0, AuraType.Dummy)); OnEffectProc.Add(new(HandleProc, 0, AuraType.Dummy)); } } // 1022 - Blessing of Protection [Script] // 204018 - Blessing of Spellwarding class spell_pal_blessing_of_protection : SpellScript { public override bool Validate(SpellInfo spellInfo) { return ValidateSpellInfo(SpellIds.Forbearance, SpellIds.ImmuneShieldMarker) && spellInfo.ExcludeTargetAuraSpell == SpellIds.ImmuneShieldMarker; } SpellCastResult CheckForbearance() { Unit target = GetExplTargetUnit(); if (target == null || target.HasAura(SpellIds.Forbearance)) return SpellCastResult.TargetAurastate; return SpellCastResult.SpellCastOk; } void TriggerForbearance() { Unit target = GetHitUnit(); if (target != null) { GetCaster().CastSpell(target, SpellIds.Forbearance, true); GetCaster().CastSpell(target, SpellIds.ImmuneShieldMarker, true); } } public override void Register() { OnCheckCast.Add(new(CheckForbearance)); AfterHit.Add(new(TriggerForbearance)); } } [Script] // 115750 - Blinding Light class spell_pal_blinding_light : SpellScript { public override bool Validate(SpellInfo spellInfo) { return ValidateSpellInfo(SpellIds.BlindingLightEffect); } void HandleDummy(uint effIndex) { Unit target = GetHitUnit(); if (target != null) GetCaster().CastSpell(target, SpellIds.BlindingLightEffect, true); } public override void Register() { OnEffectHitTarget.Add(new(HandleDummy, 0, SpellEffectName.ApplyAura)); } } [Script] // 26573 - Consecration class spell_pal_consecration : AuraScript { public override bool Validate(SpellInfo spellInfo) { return ValidateSpellInfo(SpellIds.ConsecrationDamage, SpellIds.ConsecrationProtectionAura, SpellIds.ConsecratedGroundPassive, SpellIds.ConsecratedGroundSlow); } void HandleEffectPeriodic(AuraEffect aurEff) { AreaTrigger at = GetTarget().GetAreaTrigger(SpellIds.Consecration); if (at != null) GetTarget().CastSpell(at.GetPosition(), SpellIds.ConsecrationDamage); } public override void Register() { OnEffectPeriodic.Add(new(HandleEffectPeriodic, 0, AuraType.PeriodicDummy)); } } // 26573 - Consecration [Script] // 9228 - AreaTriggerId class areatrigger_pal_consecration : AreaTriggerAI { public areatrigger_pal_consecration(AreaTrigger areatrigger) : base(areatrigger) { } public override void OnUnitEnter(Unit unit) { Unit caster = at.GetCaster(); if (caster != null) { // 243597 is also being cast as protection, but CreateObject is not sent, either serverside areatrigger for this aura or unused - also no visual is seen if (unit == caster && caster.IsPlayer() && caster.ToPlayer().GetPrimarySpecialization() == ChrSpecialization.PaladinProtection) caster.CastSpell(caster, SpellIds.ConsecrationProtectionAura); if (caster.IsValidAttackTarget(unit)) if (caster.HasAura(SpellIds.ConsecratedGroundPassive)) caster.CastSpell(unit, SpellIds.ConsecratedGroundSlow); } } public override void OnUnitExit(Unit unit) { if (at.GetCasterGuid() == unit.GetGUID()) unit.RemoveAurasDueToSpell(SpellIds.ConsecrationProtectionAura, at.GetCasterGuid()); unit.RemoveAurasDueToSpell(SpellIds.ConsecratedGroundSlow, at.GetCasterGuid()); } } [Script] // 196926 - Crusader Might class spell_pal_crusader_might : AuraScript { public override bool Validate(SpellInfo spellInfo) { return ValidateSpellInfo(SpellIds.HolyShock); } void HandleEffectProc(AuraEffect aurEff, ProcEventInfo eventInfo) { GetTarget().GetSpellHistory().ModifyCooldown(SpellIds.HolyShock, TimeSpan.FromMilliseconds(aurEff.GetAmount())); } public override void Register() { OnEffectProc.Add(new(HandleEffectProc, 0, AuraType.Dummy)); } } [Script] // 406833 - Crusading Strikes class spell_pal_crusading_strikes : AuraScript { public override bool Validate(SpellInfo spellInfo) { return ValidateSpellInfo(SpellIds.CrusadingStrikesEnergize); } void HandleEffectProc(AuraEffect aurEff, AuraEffectHandleModes mode) { if (GetStackAmount() == 2) { GetTarget().CastSpell(GetTarget(), SpellIds.CrusadingStrikesEnergize, aurEff); // this spell has weird proc order dependency set up in db2 data so we do removal manually Remove(); } } public override void Register() { AfterEffectApply.Add(new(HandleEffectProc, 0, AuraType.ProcTriggerSpell, AuraEffectHandleModes.RealOrReapplyMask)); } } [Script] // 223817 - Divine Purpose class spell_pal_divine_purpose : AuraScript { public override bool Validate(SpellInfo spellInfo) { return ValidateSpellInfo(SpellIds.DivinePurposeTriggered); } bool CheckProc(AuraEffect aurEff, ProcEventInfo eventInfo) { Spell procSpell = eventInfo.GetProcSpell(); if (procSpell == null) return false; if (!procSpell.HasPowerTypeCost(PowerType.HolyPower)) return false; return RandomHelper.randChance(aurEff.GetAmount()); } void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo) { eventInfo.GetActor().CastSpell(eventInfo.GetActor(), SpellIds.DivinePurposeTriggered, new CastSpellExtraArgs(TriggerCastFlags.IgnoreCastInProgress).SetTriggeringSpell(eventInfo.GetProcSpell())); } public override void Register() { DoCheckEffectProc.Add(new(CheckProc, 0, AuraType.Dummy)); OnEffectProc.Add(new(HandleProc, 0, AuraType.Dummy)); } } [Script] // 642 - Divine Shield class spell_pal_divine_shield : SpellScript { public override bool Validate(SpellInfo spellInfo) { return ValidateSpellInfo(SpellIds.FinalStand, SpellIds.FinalStandEffect, SpellIds.Forbearance, SpellIds.ImmuneShieldMarker) && spellInfo.ExcludeCasterAuraSpell == SpellIds.ImmuneShieldMarker; } SpellCastResult CheckForbearance() { if (GetCaster().HasAura(SpellIds.Forbearance)) return SpellCastResult.TargetAurastate; return SpellCastResult.SpellCastOk; } void HandleFinalStand() { if (GetCaster().HasAura(SpellIds.FinalStand)) GetCaster().CastSpell(null, SpellIds.FinalStandEffect, true); } void TriggerForbearance() { Unit caster = GetCaster(); caster.CastSpell(caster, SpellIds.Forbearance, true); caster.CastSpell(caster, SpellIds.ImmuneShieldMarker, true); } public override void Register() { OnCheckCast.Add(new(CheckForbearance)); AfterCast.Add(new(HandleFinalStand)); AfterCast.Add(new(TriggerForbearance)); } } [Script] // 190784 - Divine Steed class spell_pal_divine_steed : SpellScript { public override bool Validate(SpellInfo spellInfo) { return ValidateSpellInfo(SpellIds.DivineSteedHuman, SpellIds.DivineSteedDwarf, SpellIds.DivineSteedDraenei, SpellIds.DivineSteedDarkIronDwarf, SpellIds.DivineSteedBloodelf, SpellIds.DivineSteedTauren, SpellIds.DivineSteedZandalariTroll, SpellIds.DivineSteedLfDraenei); } void HandleOnCast() { Unit caster = GetCaster(); uint spellId = caster.GetRace() switch { Race.Human => SpellIds.DivineSteedHuman, Race.Dwarf => SpellIds.DivineSteedDwarf, Race.Draenei => SpellIds.DivineSteedDraenei, Race.LightforgedDraenei => SpellIds.DivineSteedLfDraenei, Race.DarkIronDwarf => SpellIds.DivineSteedDarkIronDwarf, Race.BloodElf => SpellIds.DivineSteedBloodelf, Race.Tauren => SpellIds.DivineSteedTauren, Race.ZandalariTroll => SpellIds.DivineSteedZandalariTroll, _ => SpellIds.DivineSteedHuman }; caster.CastSpell(caster, spellId, true); } public override void Register() { OnCast.Add(new(HandleOnCast)); } } [Script] // 53385 - Divine Storm class spell_pal_divine_storm : SpellScript { const uint PaladinVisualKitDivineStorm = 73892; public override bool Validate(SpellInfo spellInfo) { return CliDB.SpellVisualKitStorage.HasRecord(PaladinVisualKitDivineStorm); } void HandleOnCast() { GetCaster().SendPlaySpellVisualKit(PaladinVisualKitDivineStorm, 0, 0); } public override void Register() { OnCast.Add(new(HandleOnCast)); } } [Script] // 205191 - Eye for an Eye class spell_pal_eye_for_an_eye : AuraScript { public override bool Validate(SpellInfo spellInfo) { return ValidateSpellInfo(SpellIds.EyeForAnEyeTriggered); } void HandleEffectProc(AuraEffect aurEff, ProcEventInfo eventInfo) { GetTarget().CastSpell(eventInfo.GetActor(), SpellIds.EyeForAnEyeTriggered, true); } public override void Register() { OnEffectProc.Add(new(HandleEffectProc, 0, AuraType.Dummy)); } } [Script] // 234299 - Fist of Justice class spell_pal_fist_of_justice : AuraScript { public override bool Validate(SpellInfo spellInfo) { return ValidateSpellInfo(SpellIds.HammerOfJustice); } bool CheckEffectProc(AuraEffect aurEff, ProcEventInfo eventInfo) { Spell procSpell = eventInfo.GetProcSpell(); if (procSpell != null) return procSpell.HasPowerTypeCost(PowerType.HolyPower); return false; } void HandleEffectProc(AuraEffect aurEff, ProcEventInfo procInfo) { int value = aurEff.GetAmount() / 10; GetTarget().GetSpellHistory().ModifyCooldown(SpellIds.HammerOfJustice, TimeSpan.FromSeconds(-value)); } public override void Register() { DoCheckEffectProc.Add(new(CheckEffectProc, 0, AuraType.Dummy)); OnEffectProc.Add(new(HandleEffectProc, 0, AuraType.Dummy)); } } [Script] // -85043 - Grand Crusader class spell_pal_grand_crusader : AuraScript { public override bool Validate(SpellInfo spellInfo) { return ValidateSpellInfo(SpellIds.AvengersShield); } bool CheckProc(ProcEventInfo eventInfo) { return GetTarget().IsPlayer(); } void HandleEffectProc(AuraEffect aurEff, ProcEventInfo eventInfo) { GetTarget().GetSpellHistory().ResetCooldown(SpellIds.AvengersShield, true); } public override void Register() { DoCheckProc.Add(new(CheckProc)); OnEffectProc.Add(new(HandleEffectProc, 0, AuraType.ProcTriggerSpell)); } } [Script] // 54968 - Glyph of Holy Light class spell_pal_glyph_of_holy_light : SpellScript { void FilterTargets(List targets) { uint maxTargets = GetSpellInfo().MaxAffectedTargets; if (targets.Count > maxTargets) { targets.Sort(new HealthPctOrderPred()); targets.Resize(maxTargets); } } public override void Register() { OnObjectAreaTargetSelect.Add(new(FilterTargets, 0, Targets.UnitDestAreaAlly)); } } [Script] // 53595 - Hammer of the Righteous class spell_pal_hammer_of_the_righteous : SpellScript { public override bool Validate(SpellInfo spellInfo) { return ValidateSpellInfo(SpellIds.ConsecrationProtectionAura, SpellIds.HammerOfTheRighteousAoe); } void HandleAoEHit(uint effIndex) { if (GetCaster().HasAura(SpellIds.ConsecrationProtectionAura)) GetCaster().CastSpell(GetHitUnit(), SpellIds.HammerOfTheRighteousAoe); } public override void Register() { OnEffectHitTarget.Add(new(HandleAoEHit, 0, SpellEffectName.SchoolDamage)); } } [Script] // 6940 - Hand of Sacrifice class spell_pal_hand_of_sacrifice : AuraScript { int remainingAmount; public override bool Load() { Unit caster = GetCaster(); if (caster != null) { remainingAmount = (int)caster.GetMaxHealth(); return true; } return false; } void Split(AuraEffect aurEff, DamageInfo dmgInfo, uint splitAmount) { remainingAmount -= (int)splitAmount; if (remainingAmount <= 0) { GetTarget().RemoveAura(SpellIds.HandOfSacrifice); } } public override void Register() { OnEffectSplit.Add(new(Split, 0)); } } [Script] // 54149 - Infusion of Light class spell_pal_infusion_of_light : AuraScript { FlagArray128 HolyLightSpellClassMask = new(0, 0, 0x400); public override bool Validate(SpellInfo spellInfo) { return ValidateSpellInfo(SpellIds.InfusionOfLightEnergize); } bool CheckFlashOfLightProc(AuraEffect aurEff, ProcEventInfo eventInfo) { return eventInfo.GetProcSpell() != null && eventInfo.GetProcSpell().m_appliedMods.Contains(GetAura()); } bool CheckHolyLightProc(AuraEffect aurEff, ProcEventInfo eventInfo) { return eventInfo.GetSpellInfo() != null && eventInfo.GetSpellInfo().IsAffected(SpellFamilyNames.Paladin, HolyLightSpellClassMask); } void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo) { eventInfo.GetActor().CastSpell(eventInfo.GetActor(), SpellIds.InfusionOfLightEnergize, new CastSpellExtraArgs(TriggerCastFlags.FullMask).SetTriggeringSpell(eventInfo.GetProcSpell())); } public override void Register() { DoCheckEffectProc.Add(new(CheckFlashOfLightProc, 0, AuraType.AddPctModifier)); DoCheckEffectProc.Add(new(CheckFlashOfLightProc, 2, AuraType.AddFlatModifier)); DoCheckEffectProc.Add(new(CheckHolyLightProc, 1, AuraType.Dummy)); OnEffectProc.Add(new(HandleProc, 1, AuraType.Dummy)); } } [Script] // 327193 - Moment of Glory class spell_pal_moment_of_glory : SpellScript { public override bool Validate(SpellInfo spellInfo) { return ValidateSpellInfo(SpellIds.AvengersShield); } void HandleOnHit() { GetCaster().GetSpellHistory().ResetCooldown(SpellIds.AvengersShield); } public override void Register() { OnHit.Add(new(HandleOnHit)); } } [Script] // 20271/275779/275773 - Judgement (Retribution/Protection/Holy) class spell_pal_judgment : SpellScript { public override bool Validate(SpellInfo spellInfo) { return ValidateSpellInfo(SpellIds.JudgmentProtRetR3, SpellIds.JudgmentGainHolyPower, SpellIds.JudgmentHolyR3, SpellIds.JudgmentHolyR3Debuff); } void HandleOnHit() { Unit caster = GetCaster(); if (caster.HasSpell(SpellIds.JudgmentProtRetR3)) caster.CastSpell(caster, SpellIds.JudgmentGainHolyPower, GetSpell()); if (caster.HasSpell(SpellIds.JudgmentHolyR3)) caster.CastSpell(GetHitUnit(), SpellIds.JudgmentHolyR3Debuff, GetSpell()); } public override void Register() { OnHit.Add(new(HandleOnHit)); } } [Script] // 114165 - Holy Prism class spell_pal_holy_prism : SpellScript { public override bool Validate(SpellInfo spellInfo) { return ValidateSpellInfo(SpellIds.HolyPrismTargetAlly, SpellIds.HolyPrismTargetEnemy, SpellIds.HolyPrismTargetBeamVisual); } void HandleDummy(uint effIndex) { if (GetCaster().IsFriendlyTo(GetHitUnit())) GetCaster().CastSpell(GetHitUnit(), SpellIds.HolyPrismTargetAlly, true); else GetCaster().CastSpell(GetHitUnit(), SpellIds.HolyPrismTargetEnemy, true); GetCaster().CastSpell(GetHitUnit(), SpellIds.HolyPrismTargetBeamVisual, true); } public override void Register() { OnEffectHitTarget.Add(new(HandleDummy, 0, SpellEffectName.Dummy)); } } // 114852 - Holy Prism (Damage) [Script] // 114871 - Holy Prism (Heal) class spell_pal_holy_prism_selector : SpellScript { List _sharedTargets = new(); ObjectGuid _targetGUID; public override bool Validate(SpellInfo spellInfo) { return ValidateSpellInfo(SpellIds.HolyPrismTargetAlly, SpellIds.HolyPrismAreaBeamVisual); } void SaveTargetGuid(uint effIndex) { _targetGUID = GetHitUnit().GetGUID(); } void FilterTargets(List targets) { byte maxTargets = 5; if (targets.Count > maxTargets) { if (GetSpellInfo().Id == SpellIds.HolyPrismTargetAlly) { targets.Sort(new HealthPctOrderPred()); targets.Resize(maxTargets); } else targets.RandomResize(maxTargets); } _sharedTargets = targets; } void ShareTargets(List targets) { targets.Clear(); targets.AddRange(_sharedTargets); } void HandleScript(uint effIndex) { Unit initialTarget = ObjAccessor.GetUnit(GetCaster(), _targetGUID); if (initialTarget != null) initialTarget.CastSpell(GetHitUnit(), SpellIds.HolyPrismAreaBeamVisual, true); } public override void Register() { if (m_scriptSpellId == SpellIds.HolyPrismTargetEnemy) OnObjectAreaTargetSelect.Add(new(FilterTargets, 1, Targets.UnitDestAreaAlly)); else if (m_scriptSpellId == SpellIds.HolyPrismTargetAlly) OnObjectAreaTargetSelect.Add(new(FilterTargets, 1, Targets.UnitDestAreaEnemy)); OnObjectAreaTargetSelect.Add(new(ShareTargets, 2, Targets.UnitDestAreaEntry)); OnEffectHitTarget.Add(new(SaveTargetGuid, 0, SpellEffectName.Any)); OnEffectHitTarget.Add(new(HandleScript, 2, SpellEffectName.ScriptEffect)); } } [Script] // 20473 - Holy Shock class spell_pal_holy_shock : SpellScript { public override bool Validate(SpellInfo spellInfo) { return ValidateSpellInfo(SpellIds.HolyShock, SpellIds.HolyShockHealing, SpellIds.HolyShockDamage); } SpellCastResult CheckCast() { Unit caster = GetCaster(); Unit target = GetExplTargetUnit(); if (target != null) { if (!caster.IsFriendlyTo(target)) { if (!caster.IsValidAttackTarget(target)) return SpellCastResult.BadTargets; if (!caster.IsInFront(target)) return SpellCastResult.UnitNotInfront; } } else return SpellCastResult.BadTargets; return SpellCastResult.SpellCastOk; } void HandleDummy(uint effIndex) { Unit caster = GetCaster(); Unit unitTarget = GetHitUnit(); if (unitTarget != null) { if (caster.IsFriendlyTo(unitTarget)) caster.CastSpell(unitTarget, SpellIds.HolyShockHealing, GetSpell()); else caster.CastSpell(unitTarget, SpellIds.HolyShockDamage, GetSpell()); } } public override void Register() { OnCheckCast.Add(new(CheckCast)); OnEffectHitTarget.Add(new(HandleDummy, 0, SpellEffectName.Dummy)); } } [Script] // 25912 - Holy Shock class spell_pal_holy_shock_damage_visual : SpellScript { const uint PaladinVisualSpellHolyShockDamage = 83731; const uint PaladinVisualSpellHolyShockDamageCrit = 83881; public override bool Validate(SpellInfo spellInfo) { return CliDB.SpellVisualStorage.HasRecord(PaladinVisualSpellHolyShockDamage) && CliDB.SpellVisualStorage.HasRecord(PaladinVisualSpellHolyShockDamageCrit); } void PlayVisual() { GetCaster().SendPlaySpellVisual(GetHitUnit(), IsHitCrit() ? PaladinVisualSpellHolyShockDamageCrit : PaladinVisualSpellHolyShockDamage, 0, 0, 0.0f, false); } public override void Register() { AfterHit.Add(new(PlayVisual)); } } [Script] // 25914 - Holy Shock class spell_pal_holy_shock_heal_visual : SpellScript { const uint PaladinVisualSpellHolyShockHeal = 83732; const uint PaladinVisualSpellHolyShockHealCrit = 83880; public override bool Validate(SpellInfo spellInfo) { return CliDB.SpellVisualStorage.HasRecord(PaladinVisualSpellHolyShockHeal) && CliDB.SpellVisualStorage.HasRecord(PaladinVisualSpellHolyShockHealCrit); } void PlayVisual() { GetCaster().SendPlaySpellVisual(GetHitUnit(), IsHitCrit() ? PaladinVisualSpellHolyShockHealCrit : PaladinVisualSpellHolyShockHeal, 0, 0, 0.0f, false); } public override void Register() { AfterHit.Add(new(PlayVisual)); } } [Script] // 37705 - Healing Discount class spell_pal_item_healing_discount : AuraScript { public override bool Validate(SpellInfo spellInfo) { return ValidateSpellInfo(SpellIds.ItemHealingTrance); } void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo) { PreventDefaultAction(); GetTarget().CastSpell(GetTarget(), SpellIds.ItemHealingTrance, aurEff); } public override void Register() { OnEffectProc.Add(new(HandleProc, 0, AuraType.ProcTriggerSpell)); } } [Script] // 40470 - Paladin Tier 6 Trinket class spell_pal_item_t6_trinket : AuraScript { public override bool Validate(SpellInfo spellInfo) { return ValidateSpellInfo(SpellIds.EnduringLight, SpellIds.EnduringJudgement); } void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo) { PreventDefaultAction(); SpellInfo spellInfo = eventInfo.GetSpellInfo(); if (spellInfo == null) return; uint spellId; int chance; // Holy Light & Flash of Light if ((spellInfo.SpellFamilyFlags[0] & 0xC0000000) != 0) { spellId = SpellIds.EnduringLight; chance = 15; } // Judgements else if ((spellInfo.SpellFamilyFlags[0] & 0x00800000) != 0) { spellId = SpellIds.EnduringJudgement; chance = 50; } else return; if (RandomHelper.randChance(chance)) eventInfo.GetActor().CastSpell(eventInfo.GetProcTarget(), spellId, aurEff); } public override void Register() { OnEffectProc.Add(new(HandleProc, 0, AuraType.Dummy)); } } [Script] // 633 - Lay on Hands class spell_pal_lay_on_hands : SpellScript { public override bool Validate(SpellInfo spellInfo) { return ValidateSpellInfo(SpellIds.Forbearance, SpellIds.ImmuneShieldMarker) && spellInfo.ExcludeTargetAuraSpell == SpellIds.ImmuneShieldMarker; } SpellCastResult CheckForbearance() { Unit target = GetExplTargetUnit(); if (target == null || target.HasAura(SpellIds.Forbearance)) return SpellCastResult.TargetAurastate; return SpellCastResult.SpellCastOk; } void TriggerForbearance() { Unit target = GetHitUnit(); if (target != null) { GetCaster().CastSpell(target, SpellIds.Forbearance, true); GetCaster().CastSpell(target, SpellIds.ImmuneShieldMarker, true); } } public override void Register() { OnCheckCast.Add(new(CheckForbearance)); AfterHit.Add(new(TriggerForbearance)); } } [Script] // 53651 - Light's Beacon - Beacon of Light class spell_pal_light_s_beacon : AuraScript { public override bool Validate(SpellInfo spellInfo) { return ValidateSpellInfo(SpellIds.BeaconOfLight, SpellIds.BeaconOfLightHeal); } bool CheckProc(ProcEventInfo eventInfo) { if (eventInfo.GetActionTarget() == null) return false; if (eventInfo.GetActionTarget().HasAura(SpellIds.BeaconOfLight, eventInfo.GetActor().GetGUID())) return false; return true; } void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo) { PreventDefaultAction(); HealInfo healInfo = eventInfo.GetHealInfo(); if (healInfo == null || healInfo.GetHeal() == 0) return; uint heal = MathFunctions.CalculatePct(healInfo.GetHeal(), aurEff.GetAmount()); var auras = GetCaster().GetSingleCastAuras(); foreach (var aura in auras) { if (aura.GetId() == SpellIds.BeaconOfLight) { List applications = aura.GetApplicationList(); if (!applications.Empty()) { CastSpellExtraArgs args = new(aurEff); args.AddSpellMod(SpellValueMod.BasePoint0, (int)heal); eventInfo.GetActor().CastSpell(applications.FirstOrDefault().GetTarget(), SpellIds.BeaconOfLightHeal, args); } return; } } } public override void Register() { DoCheckProc.Add(new(CheckProc)); OnEffectProc.Add(new(HandleProc, 0, AuraType.Dummy)); } } [Script] // 122773 - Light's Hammer class spell_pal_light_hammer_init_summon : SpellScript { public override bool Validate(SpellInfo spellInfo) { return ValidateSpellInfo(SpellIds.LightHammerCosmetic, SpellIds.LightHammerPeriodic); } void InitSummon() { foreach (var summonedObject in GetSpell().GetExecuteLogEffect(SpellEffectName.Summon).GenericVictimTargets) { Unit hammer = ObjAccessor.GetUnit(GetCaster(), summonedObject.Victim); if (hammer != null) { hammer.CastSpell(hammer, SpellIds.LightHammerCosmetic, new CastSpellExtraArgs(TriggerCastFlags.IgnoreCastInProgress).SetTriggeringSpell(GetSpell())); hammer.CastSpell(hammer, SpellIds.LightHammerPeriodic, new CastSpellExtraArgs(TriggerCastFlags.IgnoreCastInProgress).SetTriggeringSpell(GetSpell())); } } } public override void Register() { AfterCast.Add(new(InitSummon)); } } [Script] // 114918 - Light's Hammer (Periodic) class spell_pal_light_hammer_periodic : AuraScript { public override bool Validate(SpellInfo spellInfo) { return ValidateSpellInfo(SpellIds.LightHammerHealing, SpellIds.LightHammerDamage); } void HandleEffectPeriodic(AuraEffect aurEff) { Unit lightHammer = GetTarget(); Unit originalCaster = lightHammer.GetOwner(); if (originalCaster != null) { originalCaster.CastSpell(lightHammer.GetPosition(), SpellIds.LightHammerDamage, TriggerCastFlags.IgnoreCastInProgress); originalCaster.CastSpell(lightHammer.GetPosition(), SpellIds.LightHammerHealing, TriggerCastFlags.IgnoreCastInProgress); } } public override void Register() { OnEffectPeriodic.Add(new(HandleEffectPeriodic, 0, AuraType.PeriodicDummy)); } } [Script] // 204074 - Righteous Protector class spell_pal_righteous_protector : AuraScript { SpellPowerCost _baseHolyPowerCost; public override bool Validate(SpellInfo spellInfo) { return ValidateSpellInfo(SpellIds.AvengingWrath, SpellIds.GuardianOfAncientKings); } bool CheckEffectProc(AuraEffect aurEff, ProcEventInfo eventInfo) { SpellInfo procSpell = eventInfo.GetSpellInfo(); if (procSpell != null) _baseHolyPowerCost = procSpell.CalcPowerCost(PowerType.HolyPower, false, eventInfo.GetActor(), eventInfo.GetSchoolMask()); else _baseHolyPowerCost = null; return _baseHolyPowerCost != null; } void HandleEffectProc(AuraEffect aurEff, ProcEventInfo eventInfo) { int value = aurEff.GetAmount() * 100 * _baseHolyPowerCost.Amount; GetTarget().GetSpellHistory().ModifyCooldown(SpellIds.AvengingWrath, TimeSpan.FromMilliseconds(-value)); GetTarget().GetSpellHistory().ModifyCooldown(SpellIds.GuardianOfAncientKings, TimeSpan.FromMilliseconds(-value)); } public override void Register() { DoCheckEffectProc.Add(new(CheckEffectProc, 0, AuraType.Dummy)); OnEffectProc.Add(new(HandleEffectProc, 0, AuraType.Dummy)); } } [Script] // 267610 - Righteous Verdict class spell_pal_righteous_verdict : AuraScript { public override bool Validate(SpellInfo spellEntry) { return ValidateSpellInfo(SpellIds.RighteousVerdictAura); } void HandleEffectProc(AuraEffect aurEff, ProcEventInfo procInfo) { procInfo.GetActor().CastSpell(procInfo.GetActor(), SpellIds.RighteousVerdictAura, true); } public override void Register() { OnEffectProc.Add(new(HandleEffectProc, 0, AuraType.Dummy)); } } [Script] // 85804 - Selfless Healer class spell_pal_selfless_healer : AuraScript { bool CheckEffectProc(AuraEffect aurEff, ProcEventInfo eventInfo) { Spell procSpell = eventInfo.GetProcSpell(); if (procSpell != null) return procSpell.HasPowerTypeCost(PowerType.HolyPower); return false; } public override void Register() { DoCheckEffectProc.Add(new(CheckEffectProc, 0, AuraType.ProcTriggerSpell)); } } [Script] // 53600 - Shield of the Righteous class spell_pal_shield_of_the_righteous : SpellScript { public override bool Validate(SpellInfo spellInfo) { return ValidateSpellInfo(SpellIds.ShieldOfTheRightrousArmor); } void HandleArmor() { GetCaster().CastSpell(GetCaster(), SpellIds.ShieldOfTheRightrousArmor, true); } public override void Register() { AfterCast.Add(new(HandleArmor)); } } [Script] // 184662 - Shield of Vengeance class spell_pal_shield_of_vengeance : AuraScript { int _initialAmount; public override bool Validate(SpellInfo spellInfo) { return ValidateSpellInfo(SpellIds.ShieldOfVengeanceDamage) && ValidateSpellEffect((spellInfo.Id, 1)); } void CalculateAmount(AuraEffect aurEff, ref int amount, ref bool canBeRecalculated) { amount = (int)MathFunctions.CalculatePct(GetUnitOwner().GetMaxHealth(), GetEffectInfo(1).CalcValue()); Player player = GetUnitOwner().ToPlayer(); if (player != null) MathFunctions.AddPct(ref amount, player.GetRatingBonusValue(CombatRating.VersatilityDamageDone) + player.GetTotalAuraModifier(AuraType.ModVersatility)); _initialAmount = amount; } void HandleRemove(AuraEffect aurEff, AuraEffectHandleModes mode) { GetTarget().CastSpell(GetTarget(), SpellIds.ShieldOfVengeanceDamage, new CastSpellExtraArgs(TriggerCastFlags.FullMask).AddSpellMod(SpellValueMod.BasePoint0, _initialAmount - aurEff.GetAmount())); } public override void Register() { DoEffectCalcAmount.Add(new(CalculateAmount, 0, AuraType.SchoolAbsorb)); OnEffectRemove.Add(new(HandleRemove, 0, AuraType.SchoolAbsorb, AuraEffectHandleModes.Real)); } } [Script] // 85256 - Templar's Verdict class spell_pal_templar_s_verdict : SpellScript { public override bool Validate(SpellInfo spellEntry) { return ValidateSpellInfo(SpellIds.TemplarVerdictDamage); } void HandleHitTarget(uint effIndex) { GetCaster().CastSpell(GetHitUnit(), SpellIds.TemplarVerdictDamage, true); } public override void Register() { OnEffectHitTarget.Add(new(HandleHitTarget, 0, SpellEffectName.Dummy)); } } [Script] // 28789 - Holy Power class spell_pal_t3_6p_bonus : AuraScript { public override bool Validate(SpellInfo spellInfo) { return ValidateSpellInfo(SpellIds.HolyPowerArmor, SpellIds.HolyPowerAttackPower, SpellIds.HolyPowerSpellPower, SpellIds.HolyPowerMp5); } void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo) { PreventDefaultAction(); uint spellId; Unit caster = eventInfo.GetActor(); Unit target = eventInfo.GetProcTarget(); switch (target.GetClass()) { case Class.Paladin: case Class.Priest: case Class.Shaman: case Class.Druid: spellId = SpellIds.HolyPowerMp5; break; case Class.Mage: case Class.Warlock: spellId = SpellIds.HolyPowerSpellPower; break; case Class.Hunter: case Class.Rogue: spellId = SpellIds.HolyPowerAttackPower; break; case Class.Warrior: spellId = SpellIds.HolyPowerArmor; break; default: return; } caster.CastSpell(target, spellId, aurEff); } public override void Register() { OnEffectProc.Add(new(HandleProc, 0, AuraType.Dummy)); } } [Script] // 64890 - Item - Paladin T8 Holy 2P Bonus class spell_pal_t8_2p_bonus : AuraScript { public override bool Validate(SpellInfo spellInfo) { return ValidateSpellInfo(SpellIds.HolyMending); } void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo) { PreventDefaultAction(); HealInfo healInfo = eventInfo.GetHealInfo(); if (healInfo == null || healInfo.GetHeal() == 0) return; Unit caster = eventInfo.GetActor(); Unit target = eventInfo.GetProcTarget(); SpellInfo spellInfo = SpellMgr.GetSpellInfo(SpellIds.HolyMending, GetCastDifficulty()); int amount = MathFunctions.CalculatePct((int)(healInfo.GetHeal()), aurEff.GetAmount()); Cypher.Assert(spellInfo.GetMaxTicks() > 0); amount /= (int)spellInfo.GetMaxTicks(); CastSpellExtraArgs args = new(aurEff); args.AddSpellMod(SpellValueMod.BasePoint0, amount); caster.CastSpell(target, SpellIds.HolyMending, args); } public override void Register() { OnEffectProc.Add(new(HandleProc, 0, AuraType.Dummy)); } } [Script] // 405547 - Paladin Protection 10.1 Class Set 2pc class spell_pal_t30_2p_protection_bonus : AuraScript { public override bool Validate(SpellInfo spellInfo) { return ValidateSpellInfo(SpellIds.T302PHeartfireDamage); } void HandleProc(AuraEffect aurEff, ProcEventInfo procInfo) { PreventDefaultAction(); Unit caster = procInfo.GetActor(); uint ticks = SpellMgr.GetSpellInfo(SpellIds.T302PHeartfireDamage, Difficulty.None).GetMaxTicks(); uint damage = MathFunctions.CalculatePct(procInfo.GetDamageInfo().GetOriginalDamage(), aurEff.GetAmount()) / ticks; caster.CastSpell(procInfo.GetActionTarget(), SpellIds.T302PHeartfireDamage, new CastSpellExtraArgs(aurEff) .SetTriggeringSpell(procInfo.GetProcSpell()) .AddSpellMod(SpellValueMod.BasePoint0, (int)damage)); } public override void Register() { OnEffectProc.Add(new(HandleProc, 1, AuraType.Dummy)); } } [Script] // 408461 - Heartfire class spell_pal_t30_2p_protection_bonus_heal : AuraScript { const uint SpellLabelPaladinT302PHeartfire = 2598; public override bool Validate(SpellInfo spellInfo) { return ValidateSpellInfo(SpellIds.T302PHeartfireHeal); } bool CheckProc(AuraEffect aurEff, ProcEventInfo procInfo) { return procInfo.GetDamageInfo() != null && procInfo.GetSpellInfo() != null && procInfo.GetSpellInfo().HasLabel(SpellLabelPaladinT302PHeartfire); } void HandleProc(AuraEffect aurEff, ProcEventInfo procInfo) { GetTarget().CastSpell(GetTarget(), SpellIds.T302PHeartfireHeal, new CastSpellExtraArgs(aurEff) .SetTriggeringSpell(procInfo.GetProcSpell()) .AddSpellMod(SpellValueMod.BasePoint0, (int)procInfo.GetDamageInfo().GetOriginalDamage())); } public override void Register() { DoCheckEffectProc.Add(new(CheckProc, 0, AuraType.Dummy)); OnEffectProc.Add(new(HandleProc, 0, AuraType.Dummy)); } } [Script] // 269569 - Zeal class spell_pal_zeal : AuraScript { public override bool Validate(SpellInfo spellInfo) { return ValidateSpellInfo(SpellIds.ZealAura); } void HandleEffectProc(AuraEffect aurEff, ProcEventInfo procInfo) { Unit target = GetTarget(); target.CastSpell(target, SpellIds.ZealAura, new CastSpellExtraArgs(TriggerCastFlags.FullMask).AddSpellMod(SpellValueMod.AuraStack, aurEff.GetAmount())); PreventDefaultAction(); } public override void Register() { OnEffectProc.Add(new(HandleEffectProc, 0, AuraType.ProcTriggerSpell)); } } }