// Copyright (c) CypherCore All rights reserved. // Licensed under the GNU GENERAL PUBLIC LICENSE. See LICENSE file in the project root for full license information. using Framework.Constants; using Framework.IO; using Game.Entities; using System; namespace Game.Networking { public abstract class ClientPacket : IDisposable { protected ClientPacket(WorldPacket worldPacket) { _worldPacket = worldPacket; } public abstract void Read(); public void Dispose() { _worldPacket.Dispose(); } public ClientOpcodes GetOpcode() { return (ClientOpcodes)_worldPacket.GetOpcode(); } public void LogPacket(WorldSession session) { Log.outDebug(LogFilter.Network, "Received ClientOpcode: {0} From: {1}", GetOpcode(), session != null ? session.GetPlayerInfo() : "Unknown IP"); } public WorldPacket GetWorldPacket() { return _worldPacket; } protected WorldPacket _worldPacket; } public abstract class ServerPacket { protected ServerPacket(ServerOpcodes opcode) { connectionType = ConnectionType.Realm; _worldPacket = new WorldPacket(opcode); } protected ServerPacket(ServerOpcodes opcode, ConnectionType type = ConnectionType.Realm) { connectionType = type; _worldPacket = new WorldPacket(opcode); } public void Clear() { _worldPacket.Clear(); buffer = null; } public ServerOpcodes GetOpcode() { return (ServerOpcodes)_worldPacket.GetOpcode(); } public byte[] GetData() { return buffer; } public void LogPacket(WorldSession session) { Log.outDebug(LogFilter.Network, "Sent ServerOpcode: {0} To: {1}", GetOpcode(), session != null ? session.GetPlayerInfo() : ""); } public abstract void Write(); public void WritePacketData() { if (buffer != null) return; Write(); buffer = _worldPacket.GetData(); _worldPacket.Dispose(); } public ConnectionType GetConnection() { return connectionType; } public bool IsValidOpcode() { return _worldPacket.IsValidOpcode(); } byte[] buffer; ConnectionType connectionType; protected WorldPacket _worldPacket; } public class WorldPacket : ByteBuffer { public WorldPacket(ServerOpcodes opcode = ServerOpcodes.None) { this.opcode = (uint)opcode; } public WorldPacket(byte[] data) : base(data) { opcode = ReadUInt32(); } public ObjectGuid ReadPackedGuid() { var loLength = ReadUInt8(); var hiLength = ReadUInt8(); var low = ReadPackedUInt64(loLength); return new ObjectGuid(ReadPackedUInt64(hiLength), low); } private ulong ReadPackedUInt64(byte length) { if (length == 0) return 0; var guid = 0ul; for (var i = 0; i < 8; i++) if ((1 << i & length) != 0) guid |= (ulong)ReadUInt8() << (i * 8); return guid; } public Position ReadPosition() { return new Position(ReadFloat(), ReadFloat(), ReadFloat()); } public void WritePackedGuid(ObjectGuid guid) { if (guid.IsEmpty()) { WriteUInt8(0); WriteUInt8(0); return; } byte lowMask, highMask; byte[] lowPacked, highPacked; var loSize = PackUInt64(guid.GetLowValue(), out lowMask, out lowPacked); var hiSize = PackUInt64(guid.GetHighValue(), out highMask, out highPacked); WriteUInt8(lowMask); WriteUInt8(highMask); WriteBytes(lowPacked, loSize); WriteBytes(highPacked, hiSize); } public void WritePackedUInt64(ulong guid) { byte mask; byte[] packed; var packedSize = PackUInt64(guid, out mask, out packed); WriteUInt8(mask); WriteBytes(packed, packedSize); } uint PackUInt64(ulong value, out byte mask, out byte[] result) { uint resultSize = 0; mask = 0; result = new byte[8]; for (byte i = 0; value != 0; ++i) { if ((value & 0xFF) != 0) { mask |= (byte)(1 << i); result[resultSize++] = (byte)(value & 0xFF); } value >>= 8; } return resultSize; } public void WriteBytes(WorldPacket data) { FlushBits(); WriteBytes(data.GetData()); } public void WriteXYZ(Position pos) { if (pos == null) return; float x, y, z; pos.GetPosition(out x, out y, out z); WriteFloat(x); WriteFloat(y); WriteFloat(z); } public void WriteXYZO(Position pos) { float x, y, z, o; pos.GetPosition(out x, out y, out z, out o); WriteFloat(x); WriteFloat(y); WriteFloat(z); WriteFloat(o); } public uint GetOpcode() { return opcode; } public DateTime GetReceivedTime() { return m_receivedTime; } public void SetReceiveTime(DateTime receivedTime) { m_receivedTime = receivedTime; } public bool IsValidOpcode() { int opcodeArrayIndex = GetOpcodeArrayIndex(opcode); return opcodeArrayIndex >= 0 && opcodeArrayIndex < 1735; } int GetOpcodeArrayIndex(uint opcode) { int idInGroup = (int)(opcode & 0xFFFF); switch (opcode >> 16) { case 0x29: return idInGroup < 31 ? idInGroup + 0 : -1; case 0x2B: return idInGroup < 51 ? idInGroup + 31 : -1; case 0x2C: return idInGroup < 3 ? idInGroup + 82 : -1; case 0x2D: return idInGroup < 37 ? idInGroup + 85 : -1; case 0x2F: return idInGroup < 751 ? idInGroup + 122 : -1; case 0x30: return idInGroup < 301 ? idInGroup + 873 : -1; case 0x31: return idInGroup < 10 ? idInGroup + 1174 : -1; case 0x32: return idInGroup < 132 ? idInGroup + 1184 : -1; case 0x34: return idInGroup < 404 ? idInGroup + 1316 : -1; case 0x35: return idInGroup < 15 ? idInGroup + 1720 : -1; case 0x36: return idInGroup < 857 ? idInGroup + 0 : -1; case 0x37: return idInGroup < 5 ? idInGroup + 857 : -1; case 0x3A: return idInGroup < 18 ? idInGroup + 862 : -1; case 0x3B: return idInGroup < 36 ? idInGroup + 880 : -1; case 0x3C: return idInGroup < 49 ? idInGroup + 916 : -1; case 0x3D: return idInGroup < 11 ? idInGroup + 965 : -1; case 0x3E: return idInGroup < 12 ? idInGroup + 976 : -1; case 0x40: return idInGroup < 82 ? idInGroup + 988 : -1; case 0x42: return idInGroup < 71 ? idInGroup + 1070 : -1; case 0x44: return idInGroup < 33 ? idInGroup + 1141 : -1; case 0x46: return idInGroup < 1 ? idInGroup + 1174 : -1; case 0x48: return idInGroup < 120 ? idInGroup + 1175 : -1; case 0x4A: return idInGroup < 49 ? idInGroup + 1295 : -1; case 0x4B: return idInGroup < 41 ? idInGroup + 1344 : -1; case 0x4D: return idInGroup < 85 ? idInGroup + 1385 : -1; case 0x4E: return idInGroup < 8 ? idInGroup + 1470 : -1; case 0x50: return idInGroup < 1 ? idInGroup + 1478 : -1; default: return -1; } } uint opcode; DateTime m_receivedTime; // only set for a specific set of opcodes, for performance reasons. } public class PacketHeader { public int Size; public byte[] Tag = new byte[12]; public void Read(byte[] buffer) { Size = BitConverter.ToInt32(buffer, 0); Buffer.BlockCopy(buffer, 4, Tag, 0, 12); } public void Write(ByteBuffer byteBuffer) { byteBuffer.WriteInt32(Size); byteBuffer.WriteBytes(Tag, 12); } public bool IsValidSize() { return Size < 0x40000; } } }