/* * Copyright (C) 2012-2017 CypherCore * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ using Bgs.Protocol; using Bgs.Protocol.GameUtilities.V1; using BNetServer.Services; using Framework.Constants; using Google.Protobuf; namespace BNetServer.Networking { class GameUtilitiesService : ServiceBase { public GameUtilitiesService(Session session, uint serviceHash) : base(session, serviceHash) { } public override void CallServerMethod(uint token, uint methodId, CodedInputStream stream) { switch (methodId) { case 1: { ClientRequest request = new ClientRequest(); request.MergeFrom(stream); ClientResponse response = new ClientResponse(); BattlenetRpcErrorCode status = HandleProcessClientRequest(request, response); Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method GameUtilitiesService.ProcessClientRequest(bgs.protocol.game_utilities.v1.ClientRequest: {1}) returned bgs.protocol.game_utilities.v1.ClientResponse: {2} status: {3}.", GetCallerInfo(), request.ToString(), response.ToString(), status); if (status == 0) SendResponse(token, response); else SendResponse(token, status); break; } case 2: { PresenceChannelCreatedRequest request = new PresenceChannelCreatedRequest(); request.MergeFrom(stream); NoData response = new NoData(); BattlenetRpcErrorCode status = HandlePresenceChannelCreated(request, response); Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method GameUtilitiesService.PresenceChannelCreated(bgs.protocol.game_utilities.v1.PresenceChannelCreatedRequest: {1}) returned bgs.protocol.NoData: {2} status: {3}.", GetCallerInfo(), request.ToString(), response.ToString(), status); if (status == 0) SendResponse(token, response); else SendResponse(token, status); break; } case 3: { GetPlayerVariablesRequest request = new GetPlayerVariablesRequest(); request.MergeFrom(stream); GetPlayerVariablesResponse response = new GetPlayerVariablesResponse(); BattlenetRpcErrorCode status = HandleGetPlayerVariables(request, response); Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method GameUtilitiesService.GetPlayerVariables(bgs.protocol.game_utilities.v1.GetPlayerVariablesRequest: {1}) returned bgs.protocol.game_utilities.v1.GetPlayerVariablesResponse: {2} status: {3}.", GetCallerInfo(), request.ToString(), response.ToString(), status); if (status == 0) SendResponse(token, response); else SendResponse(token, status); break; } case 6: { ServerRequest request = new ServerRequest(); request.MergeFrom(stream); ServerResponse response = new ServerResponse(); BattlenetRpcErrorCode status = HandleProcessServerRequest(request, response); Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method GameUtilitiesService.ProcessServerRequest(bgs.protocol.game_utilities.v1.ServerRequest: {1}) returned bgs.protocol.game_utilities.v1.ServerResponse: {2} status: {3}.", GetCallerInfo(), request.ToString(), response.ToString(), status); if (status == 0) SendResponse(token, response); else SendResponse(token, status); break; } case 7: { GameAccountOnlineNotification request = new GameAccountOnlineNotification(); request.MergeFrom(stream); BattlenetRpcErrorCode status = HandleOnGameAccountOnline(request); Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method GameUtilitiesService.OnGameAccountOnline(bgs.protocol.game_utilities.v1.GameAccountOnlineNotification: {1}) status: {2}.", GetCallerInfo(), request.ToString(), status); if (status != 0) SendResponse(token, status); break; } case 8: { GameAccountOfflineNotification request = new GameAccountOfflineNotification(); request.MergeFrom(stream); BattlenetRpcErrorCode status = HandleOnGameAccountOffline(request); Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method GameUtilitiesService.OnGameAccountOffline(bgs.protocol.game_utilities.v1.GameAccountOfflineNotification: {1}) status: {2}.", GetCallerInfo(), request.ToString(), status); if (status != 0) SendResponse(token, status); break; } case 9: { GetAchievementsFileRequest request = new GetAchievementsFileRequest(); request.MergeFrom(stream); GetAchievementsFileResponse response = new GetAchievementsFileResponse(); BattlenetRpcErrorCode status = HandleGetAchievementsFile(request, response); Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method GameUtilitiesService.GetAchievementsFile(bgs.protocol.game_utilities.v1.GetAchievementsFileRequest: {1}) returned bgs.protocol.game_utilities.v1.GetAchievementsFileResponse: {2} status: {3}.", GetCallerInfo(), request.ToString(), response.ToString(), status); if (status == 0) SendResponse(token, response); else SendResponse(token, status); break; } case 10: { GetAllValuesForAttributeRequest request = new GetAllValuesForAttributeRequest(); request.MergeFrom(stream); GetAllValuesForAttributeResponse response = new GetAllValuesForAttributeResponse(); BattlenetRpcErrorCode status = HandleGetAllValuesForAttribute(request, response); Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method GameUtilitiesService.GetAllValuesForAttribute(bgs.protocol.game_utilities.v1.GetAllValuesForAttributeRequest: {1}) returned bgs.protocol.game_utilities.v1.GetAllValuesForAttributeResponse: {2} status: {3}.", GetCallerInfo(), request.ToString(), response.ToString(), status); if (status == 0) SendResponse(token, response); else SendResponse(token, status); break; } default: Log.outError(LogFilter.ServiceProtobuf, "Bad method id {0}.", methodId); SendResponse(token, BattlenetRpcErrorCode.RpcInvalidMethod); break; } } BattlenetRpcErrorCode HandleProcessClientRequest(ClientRequest request, ClientResponse response) { return _session.HandleProcessClientRequest(request, response); } BattlenetRpcErrorCode HandlePresenceChannelCreated(PresenceChannelCreatedRequest request, NoData response) { Log.outError(LogFilter.ServiceProtobuf, "{0} Client tried to call not implemented method GameUtilitiesService.PresenceChannelCreated: {1}", GetCallerInfo(), request.ToString()); return BattlenetRpcErrorCode.RpcNotImplemented; } BattlenetRpcErrorCode HandleGetPlayerVariables(GetPlayerVariablesRequest request, GetPlayerVariablesResponse response) { Log.outError(LogFilter.ServiceProtobuf, "{0} Client tried to call not implemented method GameUtilitiesService.GetPlayerVariables: {1}", GetCallerInfo(), request.ToString()); return BattlenetRpcErrorCode.RpcNotImplemented; } BattlenetRpcErrorCode HandleProcessServerRequest(ServerRequest request, ServerResponse response) { Log.outError(LogFilter.ServiceProtobuf, "{0} Client tried to call not implemented method GameUtilitiesService.ProcessServerRequest: {1}", GetCallerInfo(), request.ToString()); return BattlenetRpcErrorCode.RpcNotImplemented; } BattlenetRpcErrorCode HandleOnGameAccountOnline(GameAccountOnlineNotification request) { Log.outError(LogFilter.ServiceProtobuf, "{0} Client tried to call not implemented method GameUtilitiesService.OnGameAccountOnline: {1}", GetCallerInfo(), request.ToString()); return BattlenetRpcErrorCode.RpcNotImplemented; } BattlenetRpcErrorCode HandleOnGameAccountOffline(GameAccountOfflineNotification request) { Log.outError(LogFilter.ServiceProtobuf, "{0} Client tried to call not implemented method GameUtilitiesService.OnGameAccountOffline: {1}", GetCallerInfo(), request.ToString()); return BattlenetRpcErrorCode.RpcNotImplemented; } BattlenetRpcErrorCode HandleGetAchievementsFile(GetAchievementsFileRequest request, GetAchievementsFileResponse response) { Log.outError(LogFilter.ServiceProtobuf, "{0} Client tried to call not implemented method GameUtilitiesService.GetAchievementsFile: {1}", GetCallerInfo(), request.ToString()); return BattlenetRpcErrorCode.RpcNotImplemented; } BattlenetRpcErrorCode HandleGetAllValuesForAttribute(GetAllValuesForAttributeRequest request, GetAllValuesForAttributeResponse response) { return _session.HandleGetAllValuesForAttribute(request, response); } } }