/* * Copyright (C) 2012-2017 CypherCore * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ using System; namespace Framework.Constants { [Flags] public enum UpdateFlag { None = 0x0, Self = 0x1, Transport = 0x2, HasTarget = 0x4, Living = 0x8, StationaryPosition = 0x10, Vehicle = 0x20, TransportPosition = 0x40, Rotation = 0x80, AnimKits = 0x100, Areatrigger = 0x0200, //UPDATEFLAG_GAMEOBJECT = 0x0400, //UPDATEFLAG_REPLACE_ACTIVE = 0x0800, //UPDATEFLAG_NO_BIRTH_ANIM = 0x1000, //UPDATEFLAG_ENABLE_PORTALS = 0x2000, //UPDATEFLAG_PLAY_HOVER_ANIM = 0x4000, //UPDATEFLAG_IS_SUPPRESSING_GREETINGS = 0x8000 //UPDATEFLAG_SCENEOBJECT = 0x10000, //UPDATEFLAG_SCENE_PENDING_INSTANCE = 0x20000 } }