/* * Copyright (C) 2012-2019 CypherCore * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ using Framework.Constants; using Framework.Dynamic; using Framework.IO; using Game.Entities; using System.Collections.Generic; using System; namespace Game.Network.Packets { class DBQueryBulk : ClientPacket { public DBQueryBulk(WorldPacket packet) : base(packet) { } public override void Read() { TableHash = _worldPacket.ReadUInt32(); uint count = _worldPacket.ReadBits(13); for (uint i = 0; i < count; ++i) { Queries.Add(new DBQueryRecord(_worldPacket.ReadPackedGuid(), _worldPacket.ReadUInt32())); } } public uint TableHash; public List Queries = new List(); public struct DBQueryRecord { public DBQueryRecord(ObjectGuid guid, uint recordId) { GUID = guid; RecordID = recordId; } public ObjectGuid GUID; public uint RecordID; } } public class DBReply : ServerPacket { public DBReply() : base(ServerOpcodes.DbReply) { } public override void Write() { _worldPacket.WriteUInt32(TableHash); _worldPacket.WriteUInt32(RecordID); _worldPacket.WriteUInt32(Timestamp); _worldPacket.WriteBit(Allow); _worldPacket.WriteUInt32(Data.GetSize()); _worldPacket.WriteBytes(Data.GetData()); } public uint TableHash; public uint Timestamp; public uint RecordID; public bool Allow; public ByteBuffer Data = new ByteBuffer(); } class AvailableHotfixes : ServerPacket { public AvailableHotfixes(int hotfixCacheVersion, uint hotfixCount, MultiMap> hotfixes) : base(ServerOpcodes.AvailableHotfixes) { HotfixCacheVersion = hotfixCacheVersion; HotfixCount = hotfixCount; Hotfixes = hotfixes; } public override void Write() { _worldPacket.WriteInt32(HotfixCacheVersion); _worldPacket.WriteUInt32(HotfixCount); foreach (var key in Hotfixes.Keys) { foreach (var tableRecord in Hotfixes[key]) { _worldPacket.WriteUInt32(tableRecord.Item1); _worldPacket.WriteInt32(tableRecord.Item2); _worldPacket.WriteInt32(key); } } } public int HotfixCacheVersion; public uint HotfixCount; public MultiMap> Hotfixes; } class HotfixRequest : ClientPacket { public HotfixRequest(WorldPacket packet) : base(packet) { } public override void Read() { ClientBuild = _worldPacket.ReadUInt32(); DataBuild = _worldPacket.ReadUInt32(); uint hotfixCount = _worldPacket.ReadUInt32(); for (var i = 0; i < hotfixCount; ++i) Hotfixes.Add(new HotfixRecord(_worldPacket)); } public uint ClientBuild; public uint DataBuild; public List Hotfixes = new List(); } class HotfixResponse : ServerPacket { public HotfixResponse() : base(ServerOpcodes.HotfixResponse) { } public override void Write() { _worldPacket.WriteInt32(Hotfixes.Count); foreach (HotfixData hotfix in Hotfixes) hotfix.Write(_worldPacket); _worldPacket.WriteUInt32(HotfixContent.GetSize()); _worldPacket.WriteBytes(HotfixContent); } public List Hotfixes = new List(); public ByteBuffer HotfixContent; public class HotfixData { public void Write(WorldPacket data) { Record.Write(data); if (Size.HasValue) { data.WriteUInt32(Size.Value); data.WriteBit(true); } else { data.WriteUInt32(0); data.WriteBit(false); } data.FlushBits(); } public HotfixRecord Record; public Optional Size; } } public struct HotfixRecord { public HotfixRecord(WorldPacket data) { TableHash = data.ReadUInt32(); RecordID = data.ReadInt32(); HotfixID = data.ReadInt32(); } public void Write(WorldPacket data) { data.WriteUInt32(TableHash); data.WriteInt32(RecordID); data.WriteInt32(HotfixID); } public uint TableHash; public int RecordID; public int HotfixID; } }