/* * Copyright (C) 2012-2017 CypherCore * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ using Framework.Constants; using System; namespace Game.Chat { [AttributeUsage(AttributeTargets.Method)] public class CommandAttribute : Attribute { public CommandAttribute(string command, RBACPermissions rbac, bool allowConsole = false) { Name = command.ToLower(); Help = ""; RBAC = rbac; AllowConsole = allowConsole; } /// /// Command's name. /// public string Name { get; private set; } /// /// Help text for command. /// public string Help { get; set; } /// /// Allow Console? /// public bool AllowConsole { get; private set; } /// /// Minimum user level required to invoke the command. /// public RBACPermissions RBAC { get; set; } } [AttributeUsage(AttributeTargets.Class)] public class CommandGroupAttribute : CommandAttribute { public CommandGroupAttribute(string command, RBACPermissions rbac, bool allowConsole = false) : base(command, rbac, allowConsole) { } } [AttributeUsage(AttributeTargets.Method)] public class CommandNonGroupAttribute : CommandAttribute { public CommandNonGroupAttribute(string command, RBACPermissions rbac, bool allowConsole = false) : base(command, rbac, allowConsole) { } } }