// Copyright (c) CypherCore All rights reserved. // Licensed under the GNU GENERAL PUBLIC LICENSE. See LICENSE file in the project root for full license information. using Framework.Constants; using Game.Entities; using Game.Scripting; using Game.Spells; using System.Collections.Generic; using static Global; namespace Scripts.World.Items { [Script] class item_only_for_flight : ItemScript { const uint SpellArcaneCharges = 45072; public item_only_for_flight() : base("item_only_for_flight") { } public override bool OnUse(Player player, Item item, SpellCastTargets targets, ObjectGuid castId) { uint itemId = item.GetEntry(); bool disabled = false; //for special scripts switch (itemId) { case 24538: if (player.GetAreaId() != 3628) disabled = true; break; case 34489: if (player.GetZoneId() != 4080) disabled = true; break; case 34475: SpellInfo spellInfo = SpellMgr.GetSpellInfo(SpellArcaneCharges, player.GetMap().GetDifficultyID()); if (spellInfo != null) Spell.SendCastResult(player, spellInfo, default, castId, SpellCastResult.NotOnGround); break; } // allow use in flight only if (player.IsInFlight() && !disabled) return false; // error player.SendEquipError(InventoryResult.ClientLockedOut, item, null); return true; } } [Script] class item_gor_dreks_ointment : ItemScript { public item_gor_dreks_ointment() : base("item_gor_dreks_ointment") { } public override bool OnUse(Player player, Item item, SpellCastTargets targets, ObjectGuid castId) { if (targets.GetUnitTarget() != null && targets.GetUnitTarget().GetTypeId() == TypeId.Unit && targets.GetUnitTarget().GetEntry() == 20748 && !targets.GetUnitTarget().HasAura(32578)) return false; player.SendEquipError(InventoryResult.ClientLockedOut, item, null); return true; } } [Script] class item_mysterious_egg : ItemScript { public item_mysterious_egg() : base("item_mysterious_egg") { } public override bool OnExpire(Player player, ItemTemplate pItemProto) { List dest = new(); var msg = player.CanStoreNewItem(ItemConst.NullBag, ItemConst.NullSlot, dest, 39883, 1); // Cracked Egg if (msg == InventoryResult.Ok) player.StoreNewItem(dest, 39883, true, ItemEnchantmentManager.GenerateItemRandomBonusListId(39883)); return true; } } [Script] class item_disgusting_jar : ItemScript { public item_disgusting_jar() : base("item_disgusting_jar") { } public override bool OnExpire(Player player, ItemTemplate pItemProto) { List dest = new(); var msg = player.CanStoreNewItem(ItemConst.NullBag, ItemConst.NullSlot, dest, 44718, 1); // Ripe Disgusting Jar if (msg == InventoryResult.Ok) player.StoreNewItem(dest, 44718, true, ItemEnchantmentManager.GenerateItemRandomBonusListId(44718)); return true; } } [Script] class item_petrov_cluster_bombs : ItemScript { const uint SpellPetrovBomb = 42406; const uint AreaIdShatteredStraits = 4064; const uint ZoneIdHowling = 495; public item_petrov_cluster_bombs() : base("item_petrov_cluster_bombs") { } public override bool OnUse(Player player, Item item, SpellCastTargets targets, ObjectGuid castId) { if (player.GetZoneId() != ZoneIdHowling) return false; if (player.GetTransport() == null || player.GetAreaId() != AreaIdShatteredStraits) { SpellInfo spellInfo = SpellMgr.GetSpellInfo(SpellPetrovBomb, Difficulty.None); if (spellInfo != null) Spell.SendCastResult(player, spellInfo, default, castId, SpellCastResult.NotHere); return true; } return false; } } [Script] class item_captured_frog : ItemScript { const uint QuestThePerfectSpies = 25444; const uint NpcVanirasSentryTotem = 40187; public item_captured_frog() : base("item_captured_frog") { } public override bool OnUse(Player player, Item item, SpellCastTargets targets, ObjectGuid castId) { if (player.GetQuestStatus(QuestThePerfectSpies) == QuestStatus.Incomplete) { if (player.FindNearestCreature(NpcVanirasSentryTotem, 10.0f) != null) return false; else player.SendEquipError(InventoryResult.OutOfRange, item, null); } else player.SendEquipError(InventoryResult.ClientLockedOut, item, null); return true; } } // Only used currently for [Script] // 19169: Nightfall class item_generic_limit_chance_above_60 : ItemScript { public item_generic_limit_chance_above_60() : base("item_generic_limit_chance_above_60") { } public override bool OnCastItemCombatSpell(Player player, Unit victim, SpellInfo spellInfo, Item item) { // spell proc chance gets severely reduced on victims > 60 (formula unknown) if (victim.GetLevel() > 60) { // gives ~0.1% proc chance at lvl 70 float lvlPenaltyFactor = 9.93f; float failureChance = (victim.GetLevelForTarget(player) - 60) * lvlPenaltyFactor; // base ppm chance was already rolled, only roll success chance return !RandomHelper.randChance(failureChance); } return true; } } }