// Copyright (c) CypherCore All rights reserved. // Licensed under the GNU GENERAL PUBLIC LICENSE. See LICENSE file in the project root for full license information. using Framework.Constants; using Game.Entities; using Game.Networking; using Game.Networking.Packets; namespace Game { public partial class WorldSession { [WorldPacketHandler(ClientOpcodes.CanDuel)] void HandleCanDuel(CanDuel packet) { Player player = Global.ObjAccessor.FindPlayer(packet.TargetGUID); if (player == null) return; CanDuelResult response = new(); response.TargetGUID = packet.TargetGUID; response.Result = player.duel == null; SendPacket(response); if (response.Result) { if (GetPlayer().IsMounted()) GetPlayer().CastSpell(player, 62875); else GetPlayer().CastSpell(player, 7266); } } [WorldPacketHandler(ClientOpcodes.DuelResponse)] void HandleDuelResponse(DuelResponse duelResponse) { if (duelResponse.Accepted && !duelResponse.Forfeited) HandleDuelAccepted(duelResponse.ArbiterGUID); else HandleDuelCancelled(); } void HandleDuelAccepted(ObjectGuid arbiterGuid) { Player player = GetPlayer(); if (player.duel == null || player == player.duel.Initiator || player.duel.State != DuelState.Challenged) return; Player target = player.duel.Opponent; if (target.m_playerData.DuelArbiter != arbiterGuid) return; Log.outDebug(LogFilter.Network, "Player 1 is: {0} ({1})", player.GetGUID().ToString(), player.GetName()); Log.outDebug(LogFilter.Network, "Player 2 is: {0} ({1})", target.GetGUID().ToString(), target.GetName()); long now = GameTime.GetGameTime(); player.duel.StartTime = now + 3; target.duel.StartTime = now + 3; player.duel.State = DuelState.Countdown; target.duel.State = DuelState.Countdown; DuelCountdown packet = new(3000); player.SendPacket(packet); target.SendPacket(packet); player.EnablePvpRules(); target.EnablePvpRules(); } void HandleDuelCancelled() { Player player = GetPlayer(); // no duel requested if (player.duel == null || player.duel.State == DuelState.Completed) return; // player surrendered in a duel using /forfeit if (player.duel.State == DuelState.InProgress) { player.CombatStopWithPets(true); player.duel.Opponent.CombatStopWithPets(true); player.CastSpell(GetPlayer(), 7267, true); // beg player.DuelComplete(DuelCompleteType.Won); return; } player.DuelComplete(DuelCompleteType.Interrupted); } } }