using dtStatus = System.UInt32; public static partial class Detour { // High level status. public const uint DT_FAILURE = 1u << 31; // Operation failed. public const uint DT_SUCCESS = 1u << 30; // Operation succeed. public const uint DT_IN_PROGRESS = 1u << 29; // Operation still in progress. // Detail information for status. public const uint DT_STATUS_DETAIL_MASK = 0x0ffffff; public const uint DT_WRONG_MAGIC = 1 << 0; // Input data is not recognized. public const uint DT_WRONG_VERSION = 1 << 1; // Input data is in wrong version. public const uint DT_OUT_OF_MEMORY = 1 << 2; // Operation ran out of memory. public const uint DT_INVALID_PARAM = 1 << 3; // An input parameter was invalid. public const uint DT_BUFFER_TOO_SMALL = 1 << 4; // Result buffer for the query was too small to store all results. public const uint DT_OUT_OF_NODES = 1 << 5; // Query ran out of nodes during search. public const uint DT_PARTIAL_RESULT = 1 << 6; // Query did not reach the end location, returning best guess. // Returns true of status is success. public static bool dtStatusSucceed(dtStatus status) { return (status & DT_SUCCESS) != 0; } // Returns true of status is failure. public static bool dtStatusFailed(dtStatus status) { return (status & DT_FAILURE) != 0; } // Returns true of status is in progress. public static bool dtStatusInProgress(dtStatus status) { return (status & DT_IN_PROGRESS) != 0; } // Returns true if specific detail is set. public static bool dtStatusDetail(dtStatus status, uint detail) { return (status & detail) != 0; } }