/* * Copyright (C) 2012-2020 CypherCore * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ using Framework.Constants; using Game.Entities; namespace Game.Networking.Packets { class TotemDestroyed : ClientPacket { public TotemDestroyed(WorldPacket packet) : base(packet) { } public override void Read() { Slot = _worldPacket.ReadUInt8(); TotemGUID = _worldPacket.ReadPackedGuid(); } public ObjectGuid TotemGUID; public byte Slot; } class TotemCreated : ServerPacket { public TotemCreated() : base(ServerOpcodes.TotemCreated) { } public override void Write() { _worldPacket.WriteUInt8(Slot); _worldPacket.WritePackedGuid(Totem); _worldPacket.WriteUInt32(Duration); _worldPacket.WriteUInt32(SpellID); _worldPacket.WriteFloat(TimeMod); _worldPacket.WriteBit(CannotDismiss); _worldPacket.FlushBits(); } public ObjectGuid Totem; public uint SpellID; public uint Duration; public byte Slot; public float TimeMod = 1.0f; public bool CannotDismiss; } class TotemMoved : ServerPacket { public TotemMoved() : base(ServerOpcodes.TotemMoved) { } public override void Write() { _worldPacket.WriteUInt8(Slot); _worldPacket.WriteUInt8(NewSlot); _worldPacket.WritePackedGuid(Totem); } public ObjectGuid Totem; public byte Slot; public byte NewSlot; } }