// Copyright (c) CypherCore All rights reserved. // Licensed under the GNU GENERAL PUBLIC LICENSE. See LICENSE file in the project root for full license information. using Framework.Constants; using Game.Entities; using Game.Spells; namespace Game.AI { public class AreaTriggerAI { protected AreaTrigger at; public AreaTriggerAI(AreaTrigger a) { at = a; } // Called when the AreaTrigger has just been initialized, just before added to map public virtual void OnInitialize() { } // Called when the AreaTrigger has just been created public virtual void OnCreate(Spell creatingSpell) { } // Called on each AreaTrigger update public virtual void OnUpdate(uint diff) { } // Called when the AreaTrigger reach splineIndex public virtual void OnSplineIndexReached(int splineIndex) { } // Called when the AreaTrigger reach its destination public virtual void OnDestinationReached() { } // Called when an unit enter the AreaTrigger public virtual void OnUnitEnter(Unit unit) { } // Called when an unit exit the AreaTrigger, or when the AreaTrigger is removed public virtual void OnUnitExit(Unit unit, AreaTriggerExitReason reason) { } // Called when the AreaTrigger is removed public virtual void OnRemove() { } // Pass parameters between AI public virtual void DoAction(int param) { } public virtual uint GetData(uint id = 0) { return 0; } public virtual void SetData(uint id, uint value) { } public virtual void SetGUID(ObjectGuid guid, int id = 0) { } public virtual ObjectGuid GetGUID(int id = 0) { return ObjectGuid.Empty; } } class NullAreaTriggerAI : AreaTriggerAI { public NullAreaTriggerAI(AreaTrigger areaTrigger) : base(areaTrigger) { } } }