using System; using System.Collections.Generic; using System.Diagnostics; public static partial class Recast{ static int getCornerHeight(int x, int y, int i, int dir, rcCompactHeightfield chf, ref bool isBorderVertex) { rcCompactSpan s = chf.spans[i]; int ch = (int)s.y; int dirp = (dir+1) & 0x3; uint[] regs = new uint[] {0,0,0,0}; // Combine region and area codes in order to prevent // border vertices which are in between two areas to be removed. regs[0] = (uint)( chf.spans[i].reg | (chf.areas[i] << 16) ); if (rcGetCon(s, dir) != RC_NOT_CONNECTED) { int ax = x + rcGetDirOffsetX(dir); int ay = y + rcGetDirOffsetY(dir); int ai = (int)chf.cells[ax+ay*chf.width].index + rcGetCon(s, dir); rcCompactSpan aSpan = chf.spans[ai]; ch = Math.Max(ch, (int)aSpan.y); regs[1] = (uint)( chf.spans[ai].reg | (chf.areas[ai] << 16) ); if (rcGetCon(aSpan, dirp) != RC_NOT_CONNECTED) { int ax2 = ax + rcGetDirOffsetX(dirp); int ay2 = ay + rcGetDirOffsetY(dirp); int ai2 = (int)chf.cells[ax2+ay2*chf.width].index + rcGetCon(aSpan, dirp); rcCompactSpan as2 = chf.spans[ai2]; ch = Math.Max(ch, (int)as2.y); regs[2] = (uint)(chf.spans[ai2].reg | (chf.areas[ai2] << 16)); } } if (rcGetCon(s, dirp) != RC_NOT_CONNECTED) { int ax = x + rcGetDirOffsetX(dirp); int ay = y + rcGetDirOffsetY(dirp); int ai = (int)chf.cells[ax+ay*chf.width].index + rcGetCon(s, dirp); rcCompactSpan aSpan = chf.spans[ai]; ch = Math.Max(ch, (int)aSpan.y); regs[3] = (uint)(chf.spans[ai].reg | (chf.areas[ai] << 16)); if (rcGetCon(aSpan, dir) != RC_NOT_CONNECTED) { int ax2 = ax + rcGetDirOffsetX(dir); int ay2 = ay + rcGetDirOffsetY(dir); int ai2 = (int)chf.cells[ax2+ay2*chf.width].index + rcGetCon(aSpan, dir); rcCompactSpan as2 = chf.spans[ai2]; ch = Math.Max(ch, (int)as2.y); regs[2] = (uint)(chf.spans[ai2].reg | (chf.areas[ai2] << 16)); } } // Check if the vertex is special edge vertex, these vertices will be removed later. for (int j = 0; j < 4; ++j) { int a = j; int b = (j+1) & 0x3; int c = (j+2) & 0x3; int d = (j+3) & 0x3; // The vertex is a border vertex there are two same exterior cells in a row, // followed by two interior cells and none of the regions are out of bounds. bool twoSameExts = (regs[a] & regs[b] & RC_BORDER_REG) != 0 && regs[a] == regs[b]; bool twoInts = ((regs[c] | regs[d]) & RC_BORDER_REG) == 0; bool intsSameArea = (regs[c]>>16) == (regs[d]>>16); bool noZeros = regs[a] != 0 && regs[b] != 0 && regs[c] != 0 && regs[d] != 0; if (twoSameExts && twoInts && intsSameArea && noZeros) { isBorderVertex = true; break; } } return ch; } public static void walkContour(int x, int y, int i, rcCompactHeightfield chf, byte[] flags, List points) { // Choose the first non-connected edge byte dir = 0; while ((flags[i] & (1 << dir)) == 0) dir++; byte startDir = dir; int starti = i; byte area = chf.areas[i]; int iter = 0; while (++iter < 40000) { if ((flags[i] & (1 << dir)) != 0) { // Choose the edge corner bool isBorderVertex = false; bool isAreaBorder = false; int px = x; int py = getCornerHeight(x, y, i, dir, chf,ref isBorderVertex); int pz = y; switch(dir) { case 0: pz++; break; case 1: px++; pz++; break; case 2: px++; break; } int r = 0; rcCompactSpan s = chf.spans[i]; if (rcGetCon(s, dir) != RC_NOT_CONNECTED) { int ax = x + rcGetDirOffsetX(dir); int ay = y + rcGetDirOffsetY(dir); int ai = (int)chf.cells[ax+ay*chf.width].index + rcGetCon(s, dir); r = (int)chf.spans[ai].reg; if (area != chf.areas[ai]) isAreaBorder = true; } if (isBorderVertex) r |= RC_BORDER_VERTEX; if (isAreaBorder) r |= RC_AREA_BORDER; points.Add(px); points.Add(py); points.Add(pz); points.Add(r); flags[i] &= (byte)( ~(1 << dir) ); // Remove visited edges dir = (byte)( (dir+1) & 0x3); // Rotate CW } else { int ni = -1; int nx = x + rcGetDirOffsetX(dir); int ny = y + rcGetDirOffsetY(dir); rcCompactSpan s = chf.spans[i]; if (rcGetCon(s, dir) != RC_NOT_CONNECTED) { rcCompactCell nc = chf.cells[nx+ny*chf.width]; ni = (int)nc.index + rcGetCon(s, dir); } if (ni == -1) { // Should not happen. return; } x = nx; y = ny; i = ni; dir = (byte)((dir+3) & 0x3); // Rotate CCW } if (starti == i && startDir == dir) { break; } } } public static float distancePtSeg(int x, int z, int px, int pz, int qx, int qz) { /* float pqx = (float)(qx - px); float pqy = (float)(qy - py); float pqz = (float)(qz - pz); float dx = (float)(x - px); float dy = (float)(y - py); float dz = (float)(z - pz); float d = pqx*pqx + pqy*pqy + pqz*pqz; float t = pqx*dx + pqy*dy + pqz*dz; if (d > 0) t /= d; if (t < 0) t = 0; else if (t > 1) t = 1; dx = px + t*pqx - x; dy = py + t*pqy - y; dz = pz + t*pqz - z; return dx*dx + dy*dy + dz*dz;*/ float pqx = (float)(qx - px); float pqz = (float)(qz - pz); float dx = (float)(x - px); float dz = (float)(z - pz); float d = pqx*pqx + pqz*pqz; float t = pqx*dx + pqz*dz; if (d > 0) t /= d; if (t < 0) t = 0; else if (t > 1) t = 1; dx = px + t*pqx - x; dz = pz + t*pqz - z; return dx*dx + dz*dz; } public static void simplifyContour(List points, List simplified, float maxError, int maxEdgeLen, int buildFlags) { // Add initial points. bool hasConnections = false; for (int i = 0; i < points.Count; i += 4) { if ((points[i+3] & RC_CONTOUR_REG_MASK) != 0) { hasConnections = true; break; } } if (hasConnections) { // The contour has some portals to other regions. // Add a new point to every location where the region changes. for (int i = 0, ni = points.Count /4; i < ni; ++i) { int ii = (i+1) % ni; bool differentRegs = (points[i*4+3] & RC_CONTOUR_REG_MASK) != (points[ii*4+3] & RC_CONTOUR_REG_MASK); bool areaBorders = (points[i*4+3] & RC_AREA_BORDER) != (points[ii*4+3] & RC_AREA_BORDER); if (differentRegs || areaBorders) { simplified.Add(points[i*4+0]); simplified.Add(points[i*4+1]); simplified.Add(points[i*4+2]); simplified.Add(i); } } } if (simplified.Count == 0) { // If there is no connections at all, // create some initial points for the simplification process. // Find lower-left and upper-right vertices of the contour. int llx = points[0]; int lly = points[1]; int llz = points[2]; int lli = 0; int urx = points[0]; int ury = points[1]; int urz = points[2]; int uri = 0; for (int i = 0; i < points.Count; i += 4) { int x = points[i+0]; int y = points[i+1]; int z = points[i+2]; if (x < llx || (x == llx && z < llz)) { llx = x; lly = y; llz = z; lli = i/4; } if (x > urx || (x == urx && z > urz)) { urx = x; ury = y; urz = z; uri = i/4; } } simplified.Add(llx); simplified.Add(lly); simplified.Add(llz); simplified.Add(lli); simplified.Add(urx); simplified.Add(ury); simplified.Add(urz); simplified.Add(uri); } // Add points until all raw points are within // error tolerance to the simplified shape. int pn = points.Count/4; for (int i = 0; i < simplified.Count/4; ) { int ii = (i+1) % (simplified.Count/4); int ax = simplified[i*4+0]; int az = simplified[i*4+2]; int ai = simplified[i*4+3]; int bx = simplified[ii*4+0]; int bz = simplified[ii*4+2]; int bi = simplified[ii*4+3]; // Find maximum deviation from the segment. float maxd = 0; int maxi = -1; int ci, cinc, endi; // Traverse the segment in lexilogical order so that the // max deviation is calculated similarly when traversing // opposite segments. if (bx > ax || (bx == ax && bz > az)) { cinc = 1; ci = (ai+cinc) % pn; endi = bi; } else { cinc = pn-1; ci = (bi+cinc) % pn; endi = ai; } // Tessellate only outer edges or edges between areas. if ((points[ci*4+3] & RC_CONTOUR_REG_MASK) == 0 || (points[ci*4+3] & RC_AREA_BORDER) != 0) { while (ci != endi) { float d = distancePtSeg(points[ci*4+0], points[ci*4+2], ax, az, bx, bz); if (d > maxd) { maxd = d; maxi = ci; } ci = (ci+cinc) % pn; } } // If the max deviation is larger than accepted error, // add new point, else continue to next segment. if (maxi != -1 && maxd > (maxError*maxError)) { // Add space for the new point. //simplified.resize(simplified.Count+4); rccsResizeList(simplified, simplified.Count + 4); int n = simplified.Count/4; for (int j = n-1; j > i; --j) { simplified[j*4+0] = simplified[(j-1)*4+0]; simplified[j*4+1] = simplified[(j-1)*4+1]; simplified[j*4+2] = simplified[(j-1)*4+2]; simplified[j*4+3] = simplified[(j-1)*4+3]; } // Add the point. simplified[(i+1)*4+0] = points[maxi*4+0]; simplified[(i+1)*4+1] = points[maxi*4+1]; simplified[(i+1)*4+2] = points[maxi*4+2]; simplified[(i+1)*4+3] = maxi; } else { ++i; } } // Split too long edges. if (maxEdgeLen > 0 && (buildFlags & (int)(rcBuildContoursFlags.RC_CONTOUR_TESS_WALL_EDGES|rcBuildContoursFlags.RC_CONTOUR_TESS_AREA_EDGES)) != 0) { for (int i = 0; i < simplified.Count/4; ) { int ii = (i+1) % (simplified.Count/4); int ax = simplified[i*4+0]; int az = simplified[i*4+2]; int ai = simplified[i*4+3]; int bx = simplified[ii*4+0]; int bz = simplified[ii*4+2]; int bi = simplified[ii*4+3]; // Find maximum deviation from the segment. int maxi = -1; int ci = (ai+1) % pn; // Tessellate only outer edges or edges between areas. bool tess = false; // Wall edges. if ((buildFlags & (int)rcBuildContoursFlags.RC_CONTOUR_TESS_WALL_EDGES) != 0 && (points[ci*4+3] & RC_CONTOUR_REG_MASK) == 0) tess = true; // Edges between areas. if ((buildFlags & (int)rcBuildContoursFlags.RC_CONTOUR_TESS_AREA_EDGES) != 0 && (points[ci*4+3] & RC_AREA_BORDER) != 0) tess = true; if (tess) { int dx = bx - ax; int dz = bz - az; if (dx*dx + dz*dz > maxEdgeLen*maxEdgeLen) { // Round based on the segments in lexilogical order so that the // max tesselation is consistent regardles in which direction // segments are traversed. int n = bi < ai ? (bi+pn - ai) : (bi - ai); if (n > 1) { if (bx > ax || (bx == ax && bz > az)) maxi = (ai + n/2) % pn; else maxi = (ai + (n+1)/2) % pn; } } } // If the max deviation is larger than accepted error, // add new point, else continue to next segment. if (maxi != -1) { // Add space for the new point. rccsResizeList(simplified, simplified.Count + 4); int n = simplified.Count/4; for (int j = n-1; j > i; --j) { simplified[j*4+0] = simplified[(j-1)*4+0]; simplified[j*4+1] = simplified[(j-1)*4+1]; simplified[j*4+2] = simplified[(j-1)*4+2]; simplified[j*4+3] = simplified[(j-1)*4+3]; } // Add the point. simplified[(i+1)*4+0] = points[maxi*4+0]; simplified[(i+1)*4+1] = points[maxi*4+1]; simplified[(i+1)*4+2] = points[maxi*4+2]; simplified[(i+1)*4+3] = maxi; } else { ++i; } } } for (int i = 0; i < simplified.Count/4; ++i) { // The edge vertex flag is take from the current raw point, // and the neighbour region is take from the next raw point. int ai = (simplified[i*4+3]+1) % pn; int bi = simplified[i*4+3]; simplified[i*4+3] = (points[ai*4+3] & (RC_CONTOUR_REG_MASK|RC_AREA_BORDER)) | (points[bi*4+3] & RC_BORDER_VERTEX); } } public static void removeDegenerateSegments(List simplified) { // Remove adjacent vertices which are equal on xz-plane, // or else the triangulator will get confused. for (int i = 0; i < simplified.Count/4; ++i) { int ni = i+1; if (ni >= (simplified.Count/4)) ni = 0; if (simplified[i*4+0] == simplified[ni*4+0] && simplified[i*4+2] == simplified[ni*4+2]) { // Degenerate segment, remove. for (int j = i; j < simplified.Count/4-1; ++j) { simplified[j*4+0] = simplified[(j+1)*4+0]; simplified[j*4+1] = simplified[(j+1)*4+1]; simplified[j*4+2] = simplified[(j+1)*4+2]; simplified[j*4+3] = simplified[(j+1)*4+3]; } //simplified.Capacity = (simplified.Count-4); rccsResizeList(simplified, simplified.Count - 4); } } } public static int calcAreaOfPolygon2D(int[] verts, int nverts) { int area = 0; for (int i = 0, j = nverts-1; i < nverts; j=i++) { int viStart = i * 4; int vjStart = j * 4; area += verts[viStart + 0] * verts[vjStart + 2] - verts[vjStart + 0] * verts[viStart + 2]; } return (area+1) / 2; } public static bool ileft(int[] a, int[] b, int[] c) { return (b[0] - a[0]) * (c[2] - a[2]) - (c[0] - a[0]) * (b[2] - a[2]) <= 0; } public static bool ileft(int[] a,int aStart, int[] b, int bStart, int[] c, int cStart) { return (b[bStart + 0] - a[aStart + 0]) * (c[cStart + 2] - a[aStart + 2]) - (c[cStart + 0] - a[aStart + 0]) * (b[bStart + 2] - a[aStart + 2]) <= 0; } public static void getClosestIndices(int[] vertsa, int nvertsa, int[] vertsb, int nvertsb, ref int ia, ref int ib) { int closestDist = 0xfffffff; ia = -1; ib = -1; for (int i = 0; i < nvertsa; ++i) { int i_n = (i+1) % nvertsa; int ip = (i+nvertsa-1) % nvertsa; int vaStart = i * 4; int vanStart = i_n * 4; int vapStart = ip * 4; for (int j = 0; j < nvertsb; ++j) { int vbStart = j * 4; // vb must be "infront" of va. if (ileft(vertsa,vapStart,vertsa,vaStart,vertsb,vbStart) && ileft(vertsa,vaStart,vertsa,vanStart,vertsb,vbStart)) { int dx = vertsb[vbStart+0] - vertsa[vaStart + 0]; int dz = vertsb[vbStart+2] - vertsa[vaStart+2]; int d = dx*dx + dz*dz; if (d < closestDist) { ia = i; ib = j; closestDist = d; } } } } } public static bool mergeContours(ref rcContour ca, ref rcContour cb, int ia, int ib) { int maxVerts = ca.nverts + cb.nverts + 2; int[] verts = new int[maxVerts * 4];//(int*)rcAlloc(sizeof(int)*maxVerts*4, RC_ALLOC_PERM); if (verts == null) return false; int nv = 0; // Copy contour A. for (int i = 0; i <= ca.nverts; ++i) { //int* dst = &verts[nv*4]; int dstIndex = nv*4; int srcIndex = ((ia+i)%ca.nverts)*4; for (int j=0;i<4;++i){ verts[dstIndex + j] = ca.verts[srcIndex + j]; } nv++; } // Copy contour B for (int i = 0; i <= cb.nverts; ++i) { int dstIndex = nv*4; int srcIndex = ((ib+i)%cb.nverts)*4; //int* dst = &verts[nv*4]; //const int* src = &cb.verts[((ib+i)%cb.nverts)*4]; for (int j=0;j<4;++j){ verts[dstIndex + j] = cb.verts[srcIndex + j]; } nv++; } ca.verts = verts; ca.nverts = nv; cb.verts = null; cb.nverts = 0; return true; } /// @par /// /// The raw contours will match the region outlines exactly. The @p maxError and @p maxEdgeLen /// parameters control how closely the simplified contours will match the raw contours. /// /// Simplified contours are generated such that the vertices for portals between areas match up. /// (They are considered mandatory vertices.) /// /// Setting @p maxEdgeLength to zero will disabled the edge length feature. /// /// See the #rcConfig documentation for more information on the configuration parameters. /// /// @see rcAllocContourSet, rcCompactHeightfield, rcContourSet, rcConfig public static bool rcBuildContours(rcContext ctx, rcCompactHeightfield chf, float maxError, int maxEdgeLen, rcContourSet cset, int buildFlags) { Debug.Assert(ctx != null, "rcContext is null"); int w = chf.width; int h = chf.height; int borderSize = chf.borderSize; ctx.startTimer(rcTimerLabel.RC_TIMER_BUILD_CONTOURS); rcVcopy(cset.bmin, chf.bmin); rcVcopy(cset.bmax, chf.bmax); if (borderSize > 0) { // If the heightfield was build with bordersize, remove the offset. float pad = borderSize*chf.cs; cset.bmin[0] += pad; cset.bmin[2] += pad; cset.bmax[0] -= pad; cset.bmax[2] -= pad; } cset.cs = chf.cs; cset.ch = chf.ch; cset.width = chf.width - chf.borderSize*2; cset.height = chf.height - chf.borderSize*2; cset.borderSize = chf.borderSize; int maxContours = Math.Max((int)chf.maxRegions, 8); //cset.conts = (rcContour*)rcAlloc(sizeof(rcContour)*maxContours, RC_ALLOC_PERM); cset.conts = new rcContour[maxContours]; //if (cset.conts == null) // return false; cset.nconts = 0; //rcScopedDelete flags = (byte*)rcAlloc(sizeof(byte)*chf.spanCount, RC_ALLOC_TEMP); byte[] flags = new byte[chf.spanCount]; if (flags == null) { ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildContours: Out of memory 'flags' " + chf.spanCount); return false; } ctx.startTimer(rcTimerLabel.RC_TIMER_BUILD_CONTOURS_TRACE); // Mark boundaries. for (int y = 0; y < h; ++y) { for (int x = 0; x < w; ++x) { rcCompactCell c = chf.cells[x+y*w]; for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i) { byte res = 0; rcCompactSpan s = chf.spans[i]; if (chf.spans[i].reg == 0 || (chf.spans[i].reg & RC_BORDER_REG) != 0) { flags[i] = 0; continue; } for (int dir = 0; dir < 4; ++dir) { ushort r = 0; if (rcGetCon(s, dir) != RC_NOT_CONNECTED) { int ax = x + rcGetDirOffsetX(dir); int ay = y + rcGetDirOffsetY(dir); int ai = (int)chf.cells[ax+ay*w].index + rcGetCon(s, dir); r = chf.spans[ai].reg; } if (r == chf.spans[i].reg) res |= (byte)(1 << dir); } flags[i] = (byte)(res ^ 0xf); // Inverse, mark non connected edges. } } } ctx.stopTimer(rcTimerLabel.RC_TIMER_BUILD_CONTOURS_TRACE); //List verts(256); List verts = new List(); verts.Capacity = 256; //List simplified(64); List simplified = new List(); simplified.Capacity = 64; for (int y = 0; y < h; ++y) { for (int x = 0; x < w; ++x) { rcCompactCell c = chf.cells[x+y*w]; for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i) { if (flags[i] == 0 || flags[i] == 0xf) { flags[i] = 0; continue; } ushort reg = chf.spans[i].reg; if (reg == 0 || (reg & RC_BORDER_REG) != 0) { continue; } byte area = chf.areas[i]; //verts.resize(0); //simplified.resize(0); verts.Clear(); simplified.Clear(); ctx.startTimer(rcTimerLabel.RC_TIMER_BUILD_CONTOURS_TRACE); walkContour(x, y, i, chf, flags, verts); ctx.stopTimer(rcTimerLabel.RC_TIMER_BUILD_CONTOURS_TRACE); ctx.startTimer(rcTimerLabel.RC_TIMER_BUILD_CONTOURS_SIMPLIFY); simplifyContour(verts, simplified, maxError, maxEdgeLen, buildFlags); removeDegenerateSegments(simplified); ctx.stopTimer(rcTimerLabel.RC_TIMER_BUILD_CONTOURS_SIMPLIFY); // Store region.contour remap info. // Create contour. if (simplified.Count/4 >= 3) { if (cset.nconts >= maxContours) { // Allocate more contours. // This can happen when there are tiny holes in the heightfield. int oldMax = maxContours; maxContours *= 2; rcContour[] newConts = new rcContour[maxContours];// (rcContour*)rcAlloc(sizeof(rcContour) * maxContours, RC_ALLOC_PERM); for (int j = 0; j < cset.nconts; ++j) { newConts[j] = cset.conts[j]; // Reset source pointers to prevent data deletion. cset.conts[j].verts = null; cset.conts[j].rverts = null; } //rcFree(cset.conts); cset.conts = newConts; ctx.log(rcLogCategory.RC_LOG_WARNING, "rcBuildContours: Expanding max contours from " + oldMax + " to "+ maxContours); } int contId = cset.nconts; cset.nconts++; rcContour cont = cset.conts[contId]; cont.nverts = simplified.Count/4; cont.verts = new int[cont.nverts * 4]; //(int*)rcAlloc(sizeof(int)*cont.nverts*4, RC_ALLOC_PERM); if (cont.verts == null) { ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildContours: Out of memory 'verts' " + cont.nverts); return false; } //memcpy(cont.verts, &simplified[0], sizeof(int)*cont.nverts*4); for (int j = 0; j < cont.nverts * 4; ++j) { cont.verts[j] = simplified[j]; } if (borderSize > 0) { // If the heightfield was build with bordersize, remove the offset. for (int j = 0; j < cont.nverts; ++j) { //int* v = &cont.verts[j*4]; cont.verts[j * 4] -= borderSize; cont.verts[j*4 + 2] -= borderSize; //v[0] -= borderSize; //v[2] -= borderSize; } } cont.nrverts = verts.Count/4; cont.rverts = new int[cont.nrverts * 4];//(int*)rcAlloc(sizeof(int)*cont.nrverts*4, RC_ALLOC_PERM); if (cont.rverts == null) { ctx.log(rcLogCategory.RC_LOG_ERROR, "rcBuildContours: Out of memory 'rverts' " + cont.nrverts); return false; } //memcpy(cont.rverts, &verts[0], sizeof(int)*cont.nrverts*4); for (int j = 0; j < cont.nrverts * 4; ++j) { cont.rverts[j] = verts[j]; } if (borderSize > 0) { // If the heightfield was build with bordersize, remove the offset. for (int j = 0; j < cont.nrverts; ++j) { //int* v = &cont.rverts[j*4]; cont.rverts[j * 4] -= borderSize; cont.rverts[j * 4 + 2] -= borderSize; } } /* cont.cx = cont.cy = cont.cz = 0; for (int i = 0; i < cont.nverts; ++i) { cont.cx += cont.verts[i*4+0]; cont.cy += cont.verts[i*4+1]; cont.cz += cont.verts[i*4+2]; } cont.cx /= cont.nverts; cont.cy /= cont.nverts; cont.cz /= cont.nverts;*/ cont.reg = reg; cont.area = area; cset.conts[contId] = cont; } } } } // Check and merge droppings. // Sometimes the previous algorithms can fail and create several contours // per area. This pass will try to merge the holes into the main region. for (int i = 0; i < cset.nconts; ++i) { rcContour cont = cset.conts[i]; // Check if the contour is would backwards. if (calcAreaOfPolygon2D(cont.verts, cont.nverts) < 0) { // Find another contour which has the same region ID. int mergeIdx = -1; for (int j = 0; j < cset.nconts; ++j) { if (i == j) continue; if (cset.conts[j].nverts != 0 && cset.conts[j].reg == cont.reg) { // Make sure the polygon is correctly oriented. if (calcAreaOfPolygon2D(cset.conts[j].verts, cset.conts[j].nverts) != 0) { mergeIdx = j; break; } } } if (mergeIdx == -1) { ctx.log(rcLogCategory.RC_LOG_WARNING, "rcBuildContours: Could not find merge target for bad contour " + i); } else { rcContour mcont = cset.conts[mergeIdx]; // Merge by closest points. int ia = 0, ib = 0; getClosestIndices(mcont.verts, mcont.nverts, cont.verts, cont.nverts, ref ia, ref ib); if (ia == -1 || ib == -1) { ctx.log(rcLogCategory.RC_LOG_WARNING, "rcBuildContours: Failed to find merge points for " + i + " and " + mergeIdx); continue; } if (!mergeContours(ref mcont,ref cont, ia, ib)) { ctx.log(rcLogCategory.RC_LOG_WARNING, "rcBuildContours: Failed to merge contours " + i + " and " + mergeIdx); continue; } cset.conts[mergeIdx] = mcont; cset.conts[i] = cont; } } } ctx.stopTimer(rcTimerLabel.RC_TIMER_BUILD_CONTOURS); return true; } }