/* * Copyright (C) 2012-2017 CypherCore * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ using Framework.Constants; using Game.Entities; namespace Game.Network.Packets { public class MoveSetVehicleRecID : ServerPacket { public MoveSetVehicleRecID() : base(ServerOpcodes.MoveSetVehicleRecId) { } public override void Write() { _worldPacket.WritePackedGuid(MoverGUID); _worldPacket.WriteUInt32(SequenceIndex); _worldPacket.WriteUInt32(VehicleRecID); } public ObjectGuid MoverGUID { get; set; } public uint SequenceIndex { get; set; } public uint VehicleRecID { get; set; } } public class MoveSetVehicleRecIdAck : ClientPacket { public MoveSetVehicleRecIdAck(WorldPacket packet) : base(packet) { } public override void Read() { Data.Read(_worldPacket); VehicleRecID = _worldPacket.ReadInt32(); ; } public MovementAck Data { get; set; } public int VehicleRecID { get; set; } } public class SetVehicleRecID : ServerPacket { public SetVehicleRecID() : base(ServerOpcodes.SetVehicleRecId, ConnectionType.Instance) { } public override void Write() { _worldPacket.WritePackedGuid(VehicleGUID); _worldPacket.WriteUInt32(VehicleRecID); } public ObjectGuid VehicleGUID { get; set; } public uint VehicleRecID { get; set; } } public class OnCancelExpectedRideVehicleAura : ServerPacket { public OnCancelExpectedRideVehicleAura() : base(ServerOpcodes.OnCancelExpectedRideVehicleAura, ConnectionType.Instance) { } public override void Write() { } } public class MoveDismissVehicle : ClientPacket { public MoveDismissVehicle(WorldPacket packet) : base(packet) { } public override void Read() { Status = MovementExtensions.ReadMovementInfo(_worldPacket); } public MovementInfo Status { get; set; } } public class RequestVehiclePrevSeat : ClientPacket { public RequestVehiclePrevSeat(WorldPacket packet) : base(packet) { } public override void Read() { } } public class RequestVehicleNextSeat : ClientPacket { public RequestVehicleNextSeat(WorldPacket packet) : base(packet) { } public override void Read() { } } public class MoveChangeVehicleSeats : ClientPacket { public MoveChangeVehicleSeats(WorldPacket packet) : base(packet) { } public override void Read() { Status = MovementExtensions.ReadMovementInfo(_worldPacket); DstVehicle = _worldPacket.ReadPackedGuid(); DstSeatIndex = _worldPacket.ReadUInt8(); } public ObjectGuid DstVehicle { get; set; } public MovementInfo Status { get; set; } public byte DstSeatIndex { get; set; } = 255; } public class RequestVehicleSwitchSeat : ClientPacket { public RequestVehicleSwitchSeat(WorldPacket packet) : base(packet) { } public override void Read() { Vehicle = _worldPacket.ReadPackedGuid(); SeatIndex = _worldPacket.ReadUInt8(); } public ObjectGuid Vehicle { get; set; } public byte SeatIndex { get; set; } = 255; } public class RideVehicleInteract : ClientPacket { public RideVehicleInteract(WorldPacket packet) : base(packet) { } public override void Read() { Vehicle = _worldPacket.ReadPackedGuid(); } public ObjectGuid Vehicle { get; set; } } public class EjectPassenger : ClientPacket { public EjectPassenger(WorldPacket packet) : base(packet) { } public override void Read() { Passenger = _worldPacket.ReadPackedGuid(); } public ObjectGuid Passenger { get; set; } } public class RequestVehicleExit : ClientPacket { public RequestVehicleExit(WorldPacket packet) : base(packet) { } public override void Read() { } } }