/* * Copyright (C) 2012-2018 CypherCore * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ using Framework.Constants; using Game.DataStorage; using Game.Entities; using Game.Network.Packets; using System; using System.Collections.Generic; namespace Game.Chat { public class ChannelManager { public ChannelManager(Team team) { _team = team; } public static ChannelManager ForTeam(Team team) { if (WorldConfig.GetBoolValue(WorldCfg.AllowTwoSideInteractionChannel)) return allianceChannelMgr; // cross-faction if (team == Team.Alliance) return allianceChannelMgr; if (team == Team.Horde) return hordeChannelMgr; return null; } public static Channel GetChannelForPlayerByNamePart(string namePart, Player playerSearcher) { foreach (Channel channel in playerSearcher.GetJoinedChannels()) { string chanName = channel.GetName(playerSearcher.GetSession().GetSessionDbcLocale()); if (chanName.ToLower().Equals(namePart.ToLower())) return channel; } return null; } public Channel GetJoinChannel(uint channelId, string name, AreaTableRecord zoneEntry = null) { if (channelId != 0) // builtin { ChatChannelsRecord channelEntry = CliDB.ChatChannelsStorage.LookupByKey(channelId); uint zoneId = zoneEntry != null ? zoneEntry.Id : 0; if (channelEntry.Flags.HasAnyFlag(ChannelDBCFlags.Global | ChannelDBCFlags.CityOnly)) zoneId = 0; Tuple key = Tuple.Create(channelId, zoneId); var channel = _channels.LookupByKey(key); if (channel != null) return channel; Channel newChannel = new Channel(channelId, _team, zoneEntry); _channels[key] = newChannel; return newChannel; } else // custom { var channel = _customChannels.LookupByKey(name.ToLower()); if (channel != null) return channel; Channel newChannel = new Channel(name, _team); _customChannels[name.ToLower()] = newChannel; return newChannel; } } public Channel GetChannel(uint channelId, string name, Player player, bool notify = true, AreaTableRecord zoneEntry = null) { Channel result = null; if (channelId != 0) // builtin { ChatChannelsRecord channelEntry = CliDB.ChatChannelsStorage.LookupByKey(channelId); uint zoneId = zoneEntry != null ? zoneEntry.Id : 0; if (channelEntry.Flags.HasAnyFlag(ChannelDBCFlags.Global | ChannelDBCFlags.CityOnly)) zoneId = 0; Tuple key = Tuple.Create(channelId, zoneId); var channel = _channels.LookupByKey(key); if (channel != null) result = channel; } else // custom { var channel = _customChannels.LookupByKey(name.ToLower()); if (channel != null) result = channel; } if (result == null && notify) { string channelName = name; Channel.GetChannelName(ref channelName, channelId, player.GetSession().GetSessionDbcLocale(), zoneEntry); SendNotOnChannelNotify(player, channelName); } return result; } public void LeftChannel(string name) { string channelName = name.ToLower(); var channel = _customChannels.LookupByKey(channelName); if (channel == null) return; if (channel.GetNumPlayers() == 0) _customChannels.Remove(channelName); } public void LeftChannel(uint channelId, AreaTableRecord zoneEntry) { ChatChannelsRecord channelEntry = CliDB.ChatChannelsStorage.LookupByKey(channelId); uint zoneId = zoneEntry != null ? zoneEntry.Id : 0; if (channelEntry.Flags.HasAnyFlag(ChannelDBCFlags.Global | ChannelDBCFlags.CityOnly)) zoneId = 0; Tuple key = Tuple.Create(channelId, zoneId); var channel = _channels.LookupByKey(key); if (channel == null) return; if (channel.GetNumPlayers() == 0) _channels.Remove(key); } public static void SendNotOnChannelNotify(Player player, string name) { ChannelNotify notify = new ChannelNotify(); notify.Type = ChatNotify.NotMemberNotice; notify.Channel = name; player.SendPacket(notify); } Dictionary _customChannels = new Dictionary(); Dictionary, Channel> _channels = new Dictionary, Channel>(); Team _team; static ChannelManager allianceChannelMgr = new ChannelManager(Team.Alliance); static ChannelManager hordeChannelMgr = new ChannelManager(Team.Horde); } }