/* * Copyright (C) 2012-2018 CypherCore * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ using Game.Entities; namespace Scripts.Northrend.IcecrownCitadel { public class TheLichKing { Position CenterPosition = new Position(503.6282f, -2124.655f, 840.8569f, 0.0f); Position TirionIntro = new Position(489.2970f, -2124.840f, 840.8569f, 0.0f); Position TirionCharge = new Position(482.9019f, -2124.479f, 840.8570f, 0.0f); Position[] LichKingIntro = { new Position(432.0851f, -2123.673f, 864.6582f, 0.0f), new Position(457.8351f, -2123.423f, 841.1582f, 0.0f), new Position(465.0730f, -2123.470f, 840.8569f, 0.0f), }; Position OutroPosition1 = new Position(493.6286f, -2124.569f, 840.8569f, 0.0f); Position OutroFlying = new Position(508.9897f, -2124.561f, 845.3565f, 0.0f); public static Position TerenasSpawn = new Position(495.5542f, -2517.012f, 1050.000f, 4.6993f); Position TerenasSpawnHeroic = new Position(495.7080f, -2523.760f, 1050.000f, 0.0f); public static Position SpiritWardenSpawn = new Position(495.3406f, -2529.983f, 1050.000f, 1.5592f); } }