// Copyright (c) CypherCore All rights reserved. // Licensed under the GNU GENERAL PUBLIC LICENSE. See LICENSE file in the project root for full license information. namespace Game.DataStorage { public struct WMOAreaTableTripple { public WMOAreaTableTripple(int r, int a, int g) { groupId = g; rootId = r; adtId = a; } // ordered by entropy; that way memcmp will have a minimal medium runtime int groupId; int rootId; int adtId; } public class TaxiPathBySourceAndDestination { public TaxiPathBySourceAndDestination(uint _id, uint _price) { Id = _id; price = _price; } public uint Id; public uint price; } }