/* * Copyright (C) 2012-2017 CypherCore * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ using Framework.Constants; using Framework.IO; using System.Collections.Generic; namespace Game.Network.Packets { class Notification : ServerPacket { public Notification() : base(ServerOpcodes.BattlenetNotification) { } public override void Write() { Method.Write(_worldPacket); _worldPacket.WriteUInt32(Data.GetSize()); _worldPacket.WriteBytes(Data); } public MethodCall Method; public ByteBuffer Data = new ByteBuffer(); } class Response : ServerPacket { public Response() : base(ServerOpcodes.BattlenetResponse) { } public override void Write() { _worldPacket.WriteUInt32(BnetStatus); Method.Write(_worldPacket); _worldPacket.WriteUInt32(Data.GetSize()); _worldPacket.WriteBytes(Data); } public BattlenetRpcErrorCode BnetStatus = BattlenetRpcErrorCode.Ok; public MethodCall Method; public ByteBuffer Data = new ByteBuffer(); } class SetSessionState : ServerPacket { public SetSessionState() : base(ServerOpcodes.BattlenetSetSessionState) { } public override void Write() { _worldPacket.WriteBits(State, 2); _worldPacket.FlushBits(); } public byte State; } class RealmListTicket : ServerPacket { public RealmListTicket() : base(ServerOpcodes.BattlenetRealmListTicket) { } public override void Write() { _worldPacket.WriteUInt32(Token); _worldPacket.WriteBit(Allow); _worldPacket.WriteUInt32(Ticket.GetSize()); _worldPacket.WriteBytes(Ticket); } public uint Token; public bool Allow = true; public ByteBuffer Ticket; } class BattlenetRequest : ClientPacket { public BattlenetRequest(WorldPacket packet) : base(packet) { } public override void Read() { Method.Read(_worldPacket); uint protoSize = _worldPacket.ReadUInt32(); Data = _worldPacket.ReadBytes(protoSize); } public MethodCall Method; public byte[] Data; } class RequestRealmListTicket : ClientPacket { public RequestRealmListTicket(WorldPacket packet) : base(packet) { } public override void Read() { Token = _worldPacket.ReadUInt32(); Secret.AddRange(_worldPacket.ReadBytes((uint)Secret.Capacity)); } public uint Token; public Array Secret = new Array(32); } struct MethodCall { public uint GetServiceHash() { return (uint)(Type >> 32); } public uint GetMethodId() { return (uint)(Type & 0xFFFFFFFF); } public void Read(ByteBuffer data) { Type = data.ReadUInt64(); ObjectId = data.ReadUInt64(); Token = data.ReadUInt32(); } public void Write(ByteBuffer data) { data.WriteUInt64(Type); data.WriteUInt64(ObjectId); data.WriteUInt32(Token); } public ulong Type; public ulong ObjectId; public uint Token; } }