// Copyright (c) CypherCore All rights reserved. // Licensed under the GNU GENERAL PUBLIC LICENSE. See LICENSE file in the project root for full license information. using Framework.Constants; using Game.Entities; using Game.Scripting; using Game.Spells; using System; using System.Collections.Generic; namespace Scripts.Spells.Evoker { struct SpellIds { public const uint EnergizingFlame = 400006; public const uint GlideKnockback = 358736; public const uint Hover = 358267; public const uint LivingFlame = 361469; public const uint LivingFlameDamage = 361500; public const uint LivingFlameHeal = 361509; public const uint SoarRacial = 369536; } [Script] // 362969 - Azure Strike (blue) class spell_evo_azure_strike : SpellScript { void FilterTargets(List targets) { targets.Remove(GetExplTargetUnit()); targets.RandomResize((uint)GetEffectInfo(0).CalcValue(GetCaster()) - 1); targets.Add(GetExplTargetUnit()); } public override void Register() { OnObjectAreaTargetSelect.Add(new ObjectAreaTargetSelectHandler(FilterTargets, 1, Targets.UnitDestAreaEnemy)); } } [Script] // 358733 - Glide (Racial) class spell_evo_glide : SpellScript { public override bool Validate(SpellInfo spellInfo) { return ValidateSpellInfo(SpellIds.GlideKnockback, SpellIds.Hover, SpellIds.SoarRacial); } SpellCastResult CheckCast() { Unit caster = GetCaster(); if (!caster.IsFalling()) return SpellCastResult.NotOnGround; return SpellCastResult.SpellCastOk; } void HandleCast() { Player caster = GetCaster().ToPlayer(); if (caster == null) return; caster.CastSpell(caster, SpellIds.GlideKnockback, true); caster.GetSpellHistory().StartCooldown(Global.SpellMgr.GetSpellInfo(SpellIds.Hover, GetCastDifficulty()), 0, null, false, TimeSpan.FromMilliseconds(250)); caster.GetSpellHistory().StartCooldown(Global.SpellMgr.GetSpellInfo(SpellIds.SoarRacial, GetCastDifficulty()), 0, null, false, TimeSpan.FromMilliseconds(250)); } public override void Register() { OnCheckCast.Add(new CheckCastHandler(CheckCast)); OnCast.Add(new CastHandler(HandleCast)); } } [Script] // 361469 - Living Flame (Red) class spell_evo_living_flame : SpellScript { public override bool Validate(SpellInfo spellInfo) { return ValidateSpellInfo(SpellIds.LivingFlameDamage, SpellIds.LivingFlameHeal, SpellIds.EnergizingFlame); } void HandleHitTarget(uint effIndex) { Unit caster = GetCaster(); Unit hitUnit = GetHitUnit(); if (caster.IsFriendlyTo(hitUnit)) caster.CastSpell(hitUnit, SpellIds.LivingFlameHeal, true); else caster.CastSpell(hitUnit, SpellIds.LivingFlameDamage, true); } void HandleLaunchTarget(uint effIndex) { Unit caster = GetCaster(); if (caster.IsFriendlyTo(GetHitUnit())) return; AuraEffect auraEffect = caster.GetAuraEffect(SpellIds.EnergizingFlame, 0); if (auraEffect != null) { int manaCost = GetSpell().GetPowerTypeCostAmount(PowerType.Mana).GetValueOrDefault(0); if (manaCost != 0) GetCaster().ModifyPower(PowerType.Mana, MathFunctions.CalculatePct(manaCost, auraEffect.GetAmount())); } } public override void Register() { OnEffectHitTarget.Add(new EffectHandler(HandleHitTarget, 0, SpellEffectName.Dummy)); OnEffectLaunchTarget.Add(new EffectHandler(HandleLaunchTarget, 0, SpellEffectName.Dummy)); } } }