// Copyright (c) CypherCore All rights reserved. // Licensed under the GNU GENERAL PUBLIC LICENSE. See LICENSE file in the project root for full license information. using Framework.Constants; using Game.BattleGrounds; using Game.Entities; using Game.Networking.Packets; using System; namespace Game.Arenas { public class BladesEdgeArena : Arena { public BladesEdgeArena(BattlegroundTemplate battlegroundTemplate) : base(battlegroundTemplate) { } public override void PostUpdateImpl(uint diff) { if (GetStatus() != BattlegroundStatus.InProgress) return; taskScheduler.Update(diff); } public override void StartingEventCloseDoors() { for (int i = BladeEdgeObjectTypes.Door1; i <= BladeEdgeObjectTypes.Door4; ++i) SpawnBGObject(i, BattlegroundConst.RespawnImmediately); for (int i = BladeEdgeObjectTypes.Buff1; i <= BladeEdgeObjectTypes.Buff2; ++i) SpawnBGObject(i, BattlegroundConst.RespawnOneDay); } public override void StartingEventOpenDoors() { for (int i = BladeEdgeObjectTypes.Door1; i <= BladeEdgeObjectTypes.Door4; ++i) DoorOpen(i); taskScheduler.Schedule(TimeSpan.FromSeconds(5), task => { for (int i = BladeEdgeObjectTypes.Door1; i <= BladeEdgeObjectTypes.Door2; ++i) DelObject(i); }); for (int i = BladeEdgeObjectTypes.Buff1; i <= BladeEdgeObjectTypes.Buff2; ++i) SpawnBGObject(i, 60); } public override bool SetupBattleground() { bool result = true; result &= AddObject(BladeEdgeObjectTypes.Door1, BladeEfgeGameObjects.Door1, 6287.277f, 282.1877f, 3.810925f, -2.260201f, 0, 0, 0.9044551f, -0.4265689f, BattlegroundConst.RespawnImmediately); result &= AddObject(BladeEdgeObjectTypes.Door2, BladeEfgeGameObjects.Door2, 6189.546f, 241.7099f, 3.101481f, 0.8813917f, 0, 0, 0.4265689f, 0.9044551f, BattlegroundConst.RespawnImmediately); result &= AddObject(BladeEdgeObjectTypes.Door3, BladeEfgeGameObjects.Door3, 6299.116f, 296.5494f, 3.308032f, 0.8813917f, 0, 0, 0.4265689f, 0.9044551f, BattlegroundConst.RespawnImmediately); result &= AddObject(BladeEdgeObjectTypes.Door4, BladeEfgeGameObjects.Door4, 6177.708f, 227.3481f, 3.604374f, -2.260201f, 0, 0, 0.9044551f, -0.4265689f, BattlegroundConst.RespawnImmediately); if (!result) { Log.outError(LogFilter.Sql, "BatteGroundBE: Failed to spawn door object!"); return false; } result &= AddObject(BladeEdgeObjectTypes.Buff1, BladeEfgeGameObjects.Buff1, 6249.042f, 275.3239f, 11.22033f, -1.448624f, 0, 0, 0.6626201f, -0.7489557f, 120); result &= AddObject(BladeEdgeObjectTypes.Buff2, BladeEfgeGameObjects.Buff2, 6228.26f, 249.566f, 11.21812f, -0.06981307f, 0, 0, 0.03489945f, -0.9993908f, 120); if (!result) { Log.outError(LogFilter.Sql, "BladesEdgeArena: Failed to spawn buff object!"); return false; } return true; } } struct BladeEdgeObjectTypes { public const int Door1 = 0; public const int Door2 = 1; public const int Door3 = 2; public const int Door4 = 3; public const int Buff1 = 4; public const int Buff2 = 5; public const int Max = 6; } struct BladeEfgeGameObjects { public const uint Door1 = 183971; public const uint Door2 = 183973; public const uint Door3 = 183970; public const uint Door4 = 183972; public const uint Buff1 = 184663; public const uint Buff2 = 184664; } }