/* * Copyright (C) 2012-2020 CypherCore * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ using Framework.Constants; using Game.Entities; using System.Collections.Generic; namespace Game.Networking.Packets { class TransmogrifyItems : ClientPacket { public TransmogrifyItems(WorldPacket packet) : base(packet) { } public override void Read() { var itemsCount = _worldPacket.ReadUInt32(); Npc = _worldPacket.ReadPackedGuid(); for (var i = 0; i < itemsCount; ++i) { TransmogrifyItem item = new TransmogrifyItem(); item.Read(_worldPacket); Items[i] = item; } CurrentSpecOnly = _worldPacket.HasBit(); } public ObjectGuid Npc; public Array Items = new Array(13); public bool CurrentSpecOnly; } class AccountTransmogUpdate : ServerPacket { public AccountTransmogUpdate() : base(ServerOpcodes.AccountTransmogUpdate) { } public override void Write() { _worldPacket.WriteBit(IsFullUpdate); _worldPacket.WriteBit(IsSetFavorite); _worldPacket.WriteInt32(FavoriteAppearances.Count); _worldPacket.WriteInt32(NewAppearances.Count); foreach (uint itemModifiedAppearanceId in FavoriteAppearances) _worldPacket.WriteUInt32(itemModifiedAppearanceId); foreach (var newAppearance in NewAppearances) _worldPacket.WriteUInt32(newAppearance); } public bool IsFullUpdate; public bool IsSetFavorite; public List FavoriteAppearances = new List(); public List NewAppearances = new List(); } class TransmogrifyNPC : ServerPacket { public TransmogrifyNPC(ObjectGuid guid) : base(ServerOpcodes.TransmogrifyNpc, ConnectionType.Instance) { Guid = guid; } public override void Write() { _worldPacket.WritePackedGuid(Guid); } ObjectGuid Guid; } struct TransmogrifyItem { public void Read(WorldPacket data) { ItemModifiedAppearanceID = data.ReadInt32(); Slot = data.ReadUInt32(); SpellItemEnchantmentID = data.ReadInt32(); SecondaryItemModifiedAppearanceID = data.ReadInt32(); } public int ItemModifiedAppearanceID; public uint Slot; public int SpellItemEnchantmentID; public int SecondaryItemModifiedAppearanceID; } }