/* * Copyright (C) 2012-2018 CypherCore * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ using Framework.Constants; using Game.Entities; using Game.Network; using Game.Network.Packets; namespace Game { public partial class WorldSession { [WorldPacketHandler(ClientOpcodes.GrantLevel)] void HandleGrantLevel(GrantLevel grantLevel) { Player target = Global.ObjAccessor.GetPlayer(GetPlayer(), grantLevel.Target); // check cheating byte levels = GetPlayer().GetGrantableLevels(); ReferAFriendError error = 0; if (!target) error = ReferAFriendError.NoTarget; if (levels == 0) error = ReferAFriendError.InsufficientGrantableLevels; else if (GetRecruiterId() != target.GetSession().GetAccountId()) error = ReferAFriendError.NotReferredBy; else if (target.GetTeamId() != GetPlayer().GetTeamId()) error = ReferAFriendError.DifferentFaction; else if (target.getLevel() >= GetPlayer().getLevel()) error = ReferAFriendError.TargetTooHigh; else if (target.getLevel() >= WorldConfig.GetIntValue(WorldCfg.MaxRecruitAFriendBonusPlayerLevel)) error = ReferAFriendError.GrantLevelMaxI; else if (target.GetGroup() != GetPlayer().GetGroup()) error = ReferAFriendError.NotInGroup; else if (target.getLevel() >= Global.ObjectMgr.GetMaxLevelForExpansion(target.GetSession().GetExpansion())) error = ReferAFriendError.InsufExpanLvl; if (error != 0) { ReferAFriendFailure failure = new ReferAFriendFailure(); failure.Reason = error; if (error == ReferAFriendError.NotInGroup) failure.Str = target.GetName(); SendPacket(failure); return; } ProposeLevelGrant proposeLevelGrant = new ProposeLevelGrant(); proposeLevelGrant.Sender = GetPlayer().GetGUID(); target.SendPacket(proposeLevelGrant); } [WorldPacketHandler(ClientOpcodes.AcceptLevelGrant)] void HandleAcceptGrantLevel(AcceptLevelGrant acceptLevelGrant) { Player other = Global.ObjAccessor.GetPlayer(GetPlayer(), acceptLevelGrant.Granter); if (!(other && other.GetSession() != null)) return; if (GetAccountId() != other.GetSession().GetRecruiterId()) return; if (other.GetGrantableLevels() != 0) other.SetGrantableLevels(other.GetGrantableLevels() - 1); else return; GetPlayer().GiveLevel(GetPlayer().getLevel() + 1); } } }