/* * Copyright (C) 2012-2017 CypherCore * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ using Framework.Constants; using Game.AI; using Game.Entities; using Game.Scripting; using Game.Spells; using System; namespace Scripts.Northrend.DraktharonKeep.Trollgore { struct SpellIds { public const uint InfectedWound = 49637; public const uint Crush = 49639; public const uint CorpseExplode = 49555; public const uint CorpseExplodeDamage = 49618; public const uint Consume = 49380; public const uint ConsumeBuff = 49381; public const uint ConsumeBuffH = 59805; public const uint SummonInvaderA = 49456; public const uint SummonInvaderB = 49457; public const uint SummonInvaderC = 49458; // Can'T Find Any Sniffs public const uint InvaderTaunt = 49405; } struct TextIds { public const uint SayAggro = 0; public const uint SayKill = 1; public const uint SayConsume = 2; public const uint SayExplode = 3; public const uint SayDeath = 4; } struct Misc { public const uint DataConsumptionJunction = 1; public const uint PointLanding = 1; public static Position Landing = new Position(-263.0534f, -660.8658f, 26.50903f, 0.0f); } [Script] class boss_trollgore : BossAI { public boss_trollgore(Creature creature) : base(creature, DTKDataTypes.Trollgore) { Initialize(); } void Initialize() { _consumptionJunction = true; } public override void Reset() { _Reset(); Initialize(); } public override void EnterCombat(Unit who) { _EnterCombat(); Talk(TextIds.SayAggro); _scheduler.SetValidator(() => !me.HasUnitState(UnitState.Casting)); _scheduler.Schedule(TimeSpan.FromSeconds(15), task => { Talk(TextIds.SayConsume); DoCastAOE(SpellIds.Consume); task.Repeat(); }); _scheduler.Schedule(TimeSpan.FromSeconds(1), TimeSpan.FromSeconds(5), task => { DoCastVictim(SpellIds.Crush); task.Repeat(TimeSpan.FromSeconds(10), TimeSpan.FromSeconds(15)); }); _scheduler.Schedule(TimeSpan.FromSeconds(10), TimeSpan.FromSeconds(60), task => { DoCastVictim(SpellIds.InfectedWound); task.Repeat(TimeSpan.FromSeconds(25), TimeSpan.FromSeconds(35)); }); _scheduler.Schedule(TimeSpan.FromSeconds(3), task => { Talk(TextIds.SayExplode); DoCastAOE(SpellIds.CorpseExplode); task.Repeat(TimeSpan.FromSeconds(15), TimeSpan.FromSeconds(19)); }); _scheduler.Schedule(TimeSpan.FromSeconds(30), TimeSpan.FromSeconds(40), task => { for (byte i = 0; i < 3; ++i) { Creature trigger = ObjectAccessor.GetCreature(me, instance.GetGuidData(DTKDataTypes.TrollgoreInvaderSummoner1 + i)); if (trigger) trigger.CastSpell(trigger, RandomHelper.RAND(SpellIds.SummonInvaderA, SpellIds.SummonInvaderB, SpellIds.SummonInvaderC), true, null, null, me.GetGUID()); } task.Repeat(); }); } public override void UpdateAI(uint diff) { if (!UpdateVictim()) return; _scheduler.Update(diff); if (me.HasUnitState(UnitState.Casting)) return; if (_consumptionJunction) { Aura ConsumeAura = me.GetAura(DungeonMode(SpellIds.ConsumeBuff, SpellIds.ConsumeBuffH)); if (ConsumeAura != null && ConsumeAura.GetStackAmount() > 9) _consumptionJunction = false; } DoMeleeAttackIfReady(); } public override void JustDied(Unit killer) { _JustDied(); Talk(TextIds.SayDeath); } public override uint GetData(uint type) { if (type == Misc.DataConsumptionJunction) return _consumptionJunction ? 1 : 0u; return 0; } public override void KilledUnit(Unit victim) { if (victim.IsTypeId(TypeId.Player)) Talk(TextIds.SayKill); } public override void JustSummoned(Creature summon) { summon.GetMotionMaster().MovePoint(Misc.PointLanding, Misc.Landing); summons.Summon(summon); } bool _consumptionJunction; } [Script] class npc_drakkari_invader : ScriptedAI { public npc_drakkari_invader(Creature creature) : base(creature) { } public override void MovementInform(MovementGeneratorType type, uint pointId) { if (type == MovementGeneratorType.Point && pointId == Misc.PointLanding) { me.Dismount(); me.RemoveFlag(UnitFields.Flags, UnitFlags.ImmuneToPc | UnitFlags.ImmuneToNpc); DoCastAOE(SpellIds.InvaderTaunt); } } } [Script] // 49380, 59803 - Consume class spell_trollgore_consume : SpellScript { public override bool Validate(SpellInfo spellInfo) { return ValidateSpellInfo(SpellIds.ConsumeBuff); } void HandleConsume(uint effIndex) { Unit target = GetHitUnit(); if (target) target.CastSpell(GetCaster(), SpellIds.ConsumeBuff, true); } public override void Register() { OnEffectHitTarget.Add(new EffectHandler(HandleConsume, 1, SpellEffectName.ScriptEffect)); } } [Script] // 49555, 59807 - Corpse Explode class spell_trollgore_corpse_explode : AuraScript { public override bool Validate(SpellInfo spellInfo) { return ValidateSpellInfo(SpellIds.CorpseExplodeDamage); } void PeriodicTick(AuraEffect aurEff) { if (aurEff.GetTickNumber() == 2) { Unit caster = GetCaster(); if (caster) caster.CastSpell(GetTarget(), SpellIds.CorpseExplodeDamage, true, null, aurEff); } } void HandleRemove(AuraEffect aurEff, AuraEffectHandleModes mode) { Creature target = GetTarget().ToCreature(); if (target) target.DespawnOrUnsummon(); } public override void Register() { OnEffectPeriodic.Add(new EffectPeriodicHandler(PeriodicTick, 0, AuraType.Dummy)); AfterEffectRemove.Add(new EffectApplyHandler(HandleRemove, 0, AuraType.PeriodicDummy, AuraEffectHandleModes.Real)); } } [Script] // 49405 - Invader Taunt Trigger class spell_trollgore_invader_taunt : SpellScript { public override bool Validate(SpellInfo spellInfo) { return ValidateSpellInfo((uint)spellInfo.GetEffect(0).CalcValue()); } void HandleTaunt(uint effIndex) { Unit target = GetHitUnit(); if (target) target.CastSpell(GetCaster(), (uint)GetEffectValue(), true); } public override void Register() { OnEffectHitTarget.Add(new EffectHandler(HandleTaunt, 0, SpellEffectName.ScriptEffect)); } } [Script] class achievement_consumption_junction : AchievementCriteriaScript { public achievement_consumption_junction() : base("achievement_consumption_junction") { } public override bool OnCheck(Player player, Unit target) { if (!target) return false; Creature Trollgore = target.ToCreature(); if (Trollgore) if (Trollgore.GetAI().GetData(Misc.DataConsumptionJunction) != 0) return true; return false; } } }