// Copyright (c) CypherCore All rights reserved. // Licensed under the GNU GENERAL PUBLIC LICENSE. See LICENSE file in the project root for full license information. using Game.AI; using Game.Entities; using Game.Scripting; using System; namespace Scripts.EasternKingdoms.BlackrockMountain.BlackrockSpire.GizrulTheSlavener { struct SpellIds { public const uint FatalBite = 16495; public const uint InfectedBite = 16128; public const uint Frenzy = 8269; } struct PathIds { public const uint Gizrul = 3219600; } [Script] class boss_gizrul_the_slavener : BossAI { public boss_gizrul_the_slavener(Creature creature) : base(creature, DataTypes.GizrulTheSlavener) { } public override void Reset() { _Reset(); } public override void IsSummonedBy(WorldObject summoner) { me.GetMotionMaster().MovePath(PathIds.Gizrul, false); } public override void JustEngagedWith(Unit who) { base.JustEngagedWith(who); _scheduler.Schedule(TimeSpan.FromSeconds(17), TimeSpan.FromSeconds(20), task => { DoCastVictim(SpellIds.FatalBite); task.Repeat(TimeSpan.FromSeconds(8), TimeSpan.FromSeconds(10)); }); _scheduler.Schedule(TimeSpan.FromSeconds(10), TimeSpan.FromSeconds(12), task => { DoCast(me, SpellIds.InfectedBite); task.Repeat(TimeSpan.FromSeconds(8), TimeSpan.FromSeconds(10)); }); } public override void JustDied(Unit killer) { _JustDied(); } public override void UpdateAI(uint diff) { if (!UpdateVictim()) return; _scheduler.Update(diff, () => DoMeleeAttackIfReady()); } } }