// Copyright (c) CypherCore All rights reserved. // Licensed under the GNU GENERAL PUBLIC LICENSE. See LICENSE file in the project root for full license information. using Framework.Constants; using Game.Entities; using Game.Networking; using Game.Networking.Packets; using System.Collections.Generic; namespace Game { public partial class WorldSession { public void SendVoidStorageTransferResult(VoidTransferError result) { SendPacket(new VoidTransferResult(result)); } [WorldPacketHandler(ClientOpcodes.UnlockVoidStorage, Processing = PacketProcessing.Inplace)] void HandleVoidStorageUnlock(UnlockVoidStorage unlockVoidStorage) { Creature unit = GetPlayer().GetNPCIfCanInteractWith(unlockVoidStorage.Npc, NPCFlags.VaultKeeper, NPCFlags2.None); if (unit == null) { Log.outDebug(LogFilter.Network, "WORLD: HandleVoidStorageUnlock - {0} not found or player can't interact with it.", unlockVoidStorage.Npc.ToString()); return; } if (GetPlayer().IsVoidStorageUnlocked()) { Log.outDebug(LogFilter.Network, "WORLD: HandleVoidStorageUnlock - Player({0}, name: {1}) tried to unlock void storage a 2nd time.", GetPlayer().GetGUID().ToString(), GetPlayer().GetName()); return; } GetPlayer().ModifyMoney(-SharedConst.VoidStorageUnlockCost); GetPlayer().UnlockVoidStorage(); } [WorldPacketHandler(ClientOpcodes.QueryVoidStorage, Processing = PacketProcessing.Inplace)] void HandleVoidStorageQuery(QueryVoidStorage queryVoidStorage) { Player player = GetPlayer(); Creature unit = player.GetNPCIfCanInteractWith(queryVoidStorage.Npc, NPCFlags.Transmogrifier | NPCFlags.VaultKeeper, NPCFlags2.None); if (unit == null) { Log.outDebug(LogFilter.Network, "WORLD: HandleVoidStorageQuery - {0} not found or player can't interact with it.", queryVoidStorage.Npc.ToString()); SendPacket(new VoidStorageFailed()); return; } if (!GetPlayer().IsVoidStorageUnlocked()) { Log.outDebug(LogFilter.Network, "WORLD: HandleVoidStorageQuery - {0} name: {1} queried void storage without unlocking it.", player.GetGUID().ToString(), player.GetName()); SendPacket(new VoidStorageFailed()); return; } VoidStorageContents voidStorageContents = new(); for (byte i = 0; i < SharedConst.VoidStorageMaxSlot; ++i) { VoidStorageItem item = player.GetVoidStorageItem(i); if (item == null) continue; VoidItem voidItem = new(); voidItem.Guid = ObjectGuid.Create(HighGuid.Item, item.ItemId); voidItem.Creator = item.CreatorGuid; voidItem.Slot = i; voidItem.Item = new ItemInstance(item); voidStorageContents.Items.Add(voidItem); } SendPacket(voidStorageContents); } [WorldPacketHandler(ClientOpcodes.VoidStorageTransfer)] void HandleVoidStorageTransfer(VoidStorageTransfer voidStorageTransfer) { Player player = GetPlayer(); Creature unit = player.GetNPCIfCanInteractWith(voidStorageTransfer.Npc, NPCFlags.VaultKeeper, NPCFlags2.None); if (unit == null) { Log.outDebug(LogFilter.Network, "WORLD: HandleVoidStorageTransfer - {0} not found or player can't interact with it.", voidStorageTransfer.Npc.ToString()); return; } if (!player.IsVoidStorageUnlocked()) { Log.outDebug(LogFilter.Network, "WORLD: HandleVoidStorageTransfer - Player ({0}, name: {1}) queried void storage without unlocking it.", player.GetGUID().ToString(), player.GetName()); return; } if (voidStorageTransfer.Deposits.Length > player.GetNumOfVoidStorageFreeSlots()) { SendVoidStorageTransferResult(VoidTransferError.Full); return; } if (!voidStorageTransfer.Withdrawals.Empty() && voidStorageTransfer.Withdrawals.Length > _player.GetFreeInventorySlotCount(ItemSearchLocation.Inventory)) { SendVoidStorageTransferResult(VoidTransferError.InventoryFull); return; } if (!player.HasEnoughMoney((voidStorageTransfer.Deposits.Length * SharedConst.VoidStorageStoreItemCost))) { SendVoidStorageTransferResult(VoidTransferError.NotEnoughMoney); return; } VoidStorageTransferChanges voidStorageTransferChanges = new(); byte depositCount = 0; for (int i = 0; i < voidStorageTransfer.Deposits.Length; ++i) { Item item = player.GetItemByGuid(voidStorageTransfer.Deposits[i]); if (item == null) { Log.outDebug(LogFilter.Network, "WORLD: HandleVoidStorageTransfer - {0} {1} wants to deposit an invalid item ({2}).", player.GetGUID().ToString(), player.GetName(), voidStorageTransfer.Deposits[i].ToString()); continue; } VoidStorageItem itemVS = new(Global.ObjectMgr.GenerateVoidStorageItemId(), item.GetEntry(), item.GetCreator(), item.GetItemRandomBonusListId(), item.GetModifier(ItemModifier.TimewalkerLevel), item.GetModifier(ItemModifier.ArtifactKnowledgeLevel), item.GetContext(), item.GetBonusListIDs()); VoidItem voidItem; voidItem.Guid = ObjectGuid.Create(HighGuid.Item, itemVS.ItemId); voidItem.Creator = item.GetCreator(); voidItem.Item = new ItemInstance(itemVS); voidItem.Slot = _player.AddVoidStorageItem(itemVS); voidStorageTransferChanges.AddedItems.Add(voidItem); player.DestroyItem(item.GetBagSlot(), item.GetSlot(), true); ++depositCount; } long cost = depositCount * SharedConst.VoidStorageStoreItemCost; player.ModifyMoney(-cost); for (int i = 0; i < voidStorageTransfer.Withdrawals.Length; ++i) { byte slot; VoidStorageItem itemVS = player.GetVoidStorageItem(voidStorageTransfer.Withdrawals[i].GetCounter(), out slot); if (itemVS == null) { Log.outDebug(LogFilter.Network, "WORLD: HandleVoidStorageTransfer - {0} {1} tried to withdraw an invalid item ({2})", player.GetGUID().ToString(), player.GetName(), voidStorageTransfer.Withdrawals[i].ToString()); continue; } List dest = new(); InventoryResult msg = player.CanStoreNewItem(ItemConst.NullBag, ItemConst.NullSlot, dest, itemVS.ItemEntry, 1); if (msg != InventoryResult.Ok) { SendVoidStorageTransferResult(VoidTransferError.InventoryFull); Log.outDebug(LogFilter.Network, "WORLD: HandleVoidStorageTransfer - {0} {1} couldn't withdraw {2} because inventory was full.", player.GetGUID().ToString(), player.GetName(), voidStorageTransfer.Withdrawals[i].ToString()); return; } Item item = player.StoreNewItem(dest, itemVS.ItemEntry, true, itemVS.RandomBonusListId, null, itemVS.Context, itemVS.BonusListIDs); if (item != null) { item.SetCreator(itemVS.CreatorGuid); item.SetBinding(true); GetCollectionMgr().AddItemAppearance(item); } voidStorageTransferChanges.RemovedItems.Add(ObjectGuid.Create(HighGuid.Item, itemVS.ItemId)); player.DeleteVoidStorageItem(slot); } SendPacket(voidStorageTransferChanges); SendVoidStorageTransferResult(VoidTransferError.Ok); } [WorldPacketHandler(ClientOpcodes.SwapVoidItem, Processing = PacketProcessing.Inplace)] void HandleVoidSwapItem(SwapVoidItem swapVoidItem) { Player player = GetPlayer(); Creature unit = player.GetNPCIfCanInteractWith(swapVoidItem.Npc, NPCFlags.VaultKeeper, NPCFlags2.None); if (unit == null) { Log.outDebug(LogFilter.Network, "WORLD: HandleVoidSwapItem - {0} not found or player can't interact with it.", swapVoidItem.Npc.ToString()); return; } if (!player.IsVoidStorageUnlocked()) { Log.outDebug(LogFilter.Network, "WORLD: HandleVoidSwapItem - Player ({0}, name: {1}) queried void storage without unlocking it.", player.GetGUID().ToString(), player.GetName()); return; } byte oldSlot; if (player.GetVoidStorageItem(swapVoidItem.VoidItemGuid.GetCounter(), out oldSlot) == null) { Log.outDebug(LogFilter.Network, "WORLD: HandleVoidSwapItem - Player (GUID: {0}, name: {1}) requested swapping an invalid item (slot: {2}, itemid: {3}).", player.GetGUID().ToString(), player.GetName(), swapVoidItem.DstSlot, swapVoidItem.VoidItemGuid.ToString()); return; } bool usedDestSlot = player.GetVoidStorageItem((byte)swapVoidItem.DstSlot) != null; ObjectGuid itemIdDest = ObjectGuid.Empty; if (usedDestSlot) itemIdDest = ObjectGuid.Create(HighGuid.Item, player.GetVoidStorageItem((byte)swapVoidItem.DstSlot).ItemId); if (!player.SwapVoidStorageItem(oldSlot, (byte)swapVoidItem.DstSlot)) { SendVoidStorageTransferResult(VoidTransferError.InternalError1); return; } VoidItemSwapResponse voidItemSwapResponse = new(); voidItemSwapResponse.VoidItemA = swapVoidItem.VoidItemGuid; voidItemSwapResponse.VoidItemSlotA = swapVoidItem.DstSlot; if (usedDestSlot) { voidItemSwapResponse.VoidItemB = itemIdDest; voidItemSwapResponse.VoidItemSlotB = oldSlot; } SendPacket(voidItemSwapResponse); } } }