// Copyright (c) CypherCore All rights reserved. // Licensed under the GNU GENERAL PUBLIC LICENSE. See LICENSE file in the project root for full license information. using Game.Entities; using Framework.Constants; namespace Game.Networking.Packets { public class AutoBankItem : ClientPacket { public InvUpdate Inv; public BankType BankType; public byte Bag; public byte Slot; public AutoBankItem(WorldPacket packet) : base(packet) { } public override void Read() { Inv = new InvUpdate(_worldPacket); BankType = (BankType)_worldPacket.ReadInt8(); Bag = _worldPacket.ReadUInt8(); Slot = _worldPacket.ReadUInt8(); } } public class AutoStoreBankItem : ClientPacket { public InvUpdate Inv; public byte Bag; public byte Slot; public AutoStoreBankItem(WorldPacket packet) : base(packet) { } public override void Read() { Inv = new InvUpdate(_worldPacket); Bag = _worldPacket.ReadUInt8(); Slot = _worldPacket.ReadUInt8(); } } public class BuyBankSlot : ClientPacket { public BuyBankSlot(WorldPacket packet) : base(packet) { } public override void Read() { Guid = _worldPacket.ReadPackedGuid(); } public ObjectGuid Guid; } class AutoBankReagent : ClientPacket { public AutoBankReagent(WorldPacket packet) : base(packet) { } public override void Read() { Inv = new(_worldPacket); PackSlot = _worldPacket.ReadUInt8(); Slot = _worldPacket.ReadUInt8(); } public InvUpdate Inv; public byte Slot; public byte PackSlot; } class AutoStoreBankReagent : ClientPacket { public AutoStoreBankReagent(WorldPacket packet) : base(packet) { } public override void Read() { Inv = new(_worldPacket); Slot = _worldPacket.ReadUInt8(); PackSlot = _worldPacket.ReadUInt8(); } public InvUpdate Inv; public byte Slot; public byte PackSlot; } // CMSG_BUY_REAGENT_BANK // CMSG_REAGENT_BANK_DEPOSIT class ReagentBank : ClientPacket { public ReagentBank(WorldPacket packet) : base(packet) { } public override void Read() { Banker = _worldPacket.ReadPackedGuid(); } public ObjectGuid Banker; } class BankerActivate : ClientPacket { public ObjectGuid Banker; public PlayerInteractionType InteractionType; public BankerActivate(WorldPacket packet) : base(packet) { } public override void Read() { Banker = _worldPacket.ReadPackedGuid(); InteractionType = (PlayerInteractionType)_worldPacket.ReadInt32(); } } }