/* * Copyright (C) 2012-2020 CypherCore * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ using Framework.Constants; using Game.Maps; using Game.Scripting; namespace Scripts.DragonIsles.RubyLifePools { struct DataTypes { // Encounters public const uint MelidrussaChillworn = 0; public const uint KokiaBlazehoof = 1; public const uint KyrakkaAndErkhartStormvein = 2; } struct CreatureIds { // Bosses public const uint MelidrussaChillworn = 188252; public const uint KokiaBlazehoof = 189232; public const uint Kyrakka = 190484; } struct GameObjectIds { public const uint FireWall = 377194; } [Script] class instance_ruby_life_pools : InstanceMapScript { public static ObjectData[] creatureData = { new ObjectData(CreatureIds.MelidrussaChillworn, DataTypes.MelidrussaChillworn), new ObjectData(CreatureIds.KokiaBlazehoof, DataTypes.KokiaBlazehoof), new ObjectData(CreatureIds.Kyrakka, DataTypes.KyrakkaAndErkhartStormvein), }; public static DoorData[] doorData = { new DoorData(GameObjectIds.FireWall, DataTypes.KokiaBlazehoof, DoorType.Passage), }; public static DungeonEncounterData[] encounters = { new DungeonEncounterData(DataTypes.MelidrussaChillworn, 2609 ), new DungeonEncounterData(DataTypes.KokiaBlazehoof, 2606 ), new DungeonEncounterData(DataTypes.KyrakkaAndErkhartStormvein, 2623 ) }; public instance_ruby_life_pools() : base(nameof(instance_ruby_life_pools), 2521) { } class instance_ruby_life_pools_InstanceMapScript : InstanceScript { public instance_ruby_life_pools_InstanceMapScript(InstanceMap map) : base(map) { SetHeaders("RLP"); SetBossNumber(3); LoadObjectData(creatureData, null); LoadDoorData(doorData); LoadDungeonEncounterData(encounters); } } public override InstanceScript GetInstanceScript(InstanceMap map) { return new instance_ruby_life_pools_InstanceMapScript(map); } } }