// Copyright (c) CypherCore All rights reserved. // Licensed under the GNU GENERAL PUBLIC LICENSE. See LICENSE file in the project root for full license information. using Framework.Constants; using Framework.Dynamic; using Game.BattleGrounds; using Game.Entities; using Game.Guilds; using Game.Networking.Packets; using System; using System.Collections.Generic; namespace Game.Arenas { public class Arena : Battleground { protected TaskScheduler taskScheduler = new(); public Arena(BattlegroundTemplate battlegroundTemplate) : base(battlegroundTemplate) { StartDelayTimes[BattlegroundConst.EventIdFirst] = BattlegroundStartTimeIntervals.Delay1m; StartDelayTimes[BattlegroundConst.EventIdSecond] = BattlegroundStartTimeIntervals.Delay30s; StartDelayTimes[BattlegroundConst.EventIdThird] = BattlegroundStartTimeIntervals.Delay15s; StartDelayTimes[BattlegroundConst.EventIdFourth] = BattlegroundStartTimeIntervals.None; StartMessageIds[BattlegroundConst.EventIdFirst] = ArenaBroadcastTexts.OneMinute; StartMessageIds[BattlegroundConst.EventIdSecond] = ArenaBroadcastTexts.ThirtySeconds; StartMessageIds[BattlegroundConst.EventIdThird] = ArenaBroadcastTexts.FifteenSeconds; StartMessageIds[BattlegroundConst.EventIdFourth] = ArenaBroadcastTexts.HasBegun; } public override void AddPlayer(Player player) { bool isInBattleground = IsPlayerInBattleground(player.GetGUID()); base.AddPlayer(player); if (!isInBattleground) PlayerScores[player.GetGUID()] = new ArenaScore(player.GetGUID(), player.GetBGTeam()); if (player.GetBGTeam() == Team.Alliance) // gold { if (player.GetEffectiveTeam() == Team.Horde) player.CastSpell(player, ArenaSpellIds.HordeGoldFlag, true); else player.CastSpell(player, ArenaSpellIds.AllianceGoldFlag, true); } else // green { if (player.GetEffectiveTeam() == Team.Horde) player.CastSpell(player, ArenaSpellIds.HordeGreenFlag, true); else player.CastSpell(player, ArenaSpellIds.AllianceGreenFlag, true); } UpdateArenaWorldState(); } public override void RemovePlayer(Player player, ObjectGuid guid, Team team) { if (GetStatus() == BattlegroundStatus.WaitLeave) return; UpdateArenaWorldState(); CheckWinConditions(); } void UpdateArenaWorldState() { UpdateWorldState(ArenaWorldStates.AlivePlayersGreen, (int)GetAlivePlayersCountByTeam(Team.Horde)); UpdateWorldState(ArenaWorldStates.AlivePlayersGold, (int)GetAlivePlayersCountByTeam(Team.Alliance)); } public override void HandleKillPlayer(Player victim, Player killer) { if (GetStatus() != BattlegroundStatus.InProgress) return; base.HandleKillPlayer(victim, killer); UpdateArenaWorldState(); CheckWinConditions(); } public override void BuildPvPLogDataPacket(out PVPMatchStatistics pvpLogData) { base.BuildPvPLogDataPacket(out pvpLogData); if (IsRated()) { pvpLogData.Ratings = new(); for (byte i = 0; i < SharedConst.PvpTeamsCount; ++i) { pvpLogData.Ratings.Postmatch[i] = _arenaTeamScores[i].PostMatchRating; pvpLogData.Ratings.Prematch[i] = _arenaTeamScores[i].PreMatchRating; pvpLogData.Ratings.PrematchMMR[i] = _arenaTeamScores[i].PreMatchMMR; } } } public override void RemovePlayerAtLeave(ObjectGuid guid, bool Transport, bool SendPacket) { if (IsRated() && GetStatus() == BattlegroundStatus.InProgress) { var bgPlayer = GetPlayers().LookupByKey(guid); if (bgPlayer != null) // check if the player was a participant of the match, or only entered through gm command (appear) { // if the player was a match participant, calculate rating ArenaTeam winnerArenaTeam = Global.ArenaTeamMgr.GetArenaTeamById(GetArenaTeamIdForTeam(GetOtherTeam(bgPlayer.Team))); ArenaTeam loserArenaTeam = Global.ArenaTeamMgr.GetArenaTeamById(GetArenaTeamIdForTeam(bgPlayer.Team)); // left a rated match while the encounter was in progress, consider as loser if (winnerArenaTeam != null && loserArenaTeam != null && winnerArenaTeam != loserArenaTeam) { Player player = _GetPlayer(guid, bgPlayer.OfflineRemoveTime != 0, "Arena.RemovePlayerAtLeave"); if (player) loserArenaTeam.MemberLost(player, GetArenaMatchmakerRating(GetOtherTeam(bgPlayer.Team))); else loserArenaTeam.OfflineMemberLost(guid, GetArenaMatchmakerRating(GetOtherTeam(bgPlayer.Team))); } } } // remove player base.RemovePlayerAtLeave(guid, Transport, SendPacket); } public override void CheckWinConditions() { if (GetAlivePlayersCountByTeam(Team.Alliance) == 0 && GetPlayersCountByTeam(Team.Horde) != 0) EndBattleground(Team.Horde); else if (GetPlayersCountByTeam(Team.Alliance) != 0 && GetAlivePlayersCountByTeam(Team.Horde) == 0) EndBattleground(Team.Alliance); } public override void EndBattleground(Team winner) { // arena rating calculation if (IsRated()) { uint loserTeamRating; uint loserMatchmakerRating; int loserChange = 0; int loserMatchmakerChange = 0; uint winnerTeamRating; uint winnerMatchmakerRating; int winnerChange = 0; int winnerMatchmakerChange = 0; bool guildAwarded = false; // In case of arena draw, follow this logic: // winnerArenaTeam => ALLIANCE, loserArenaTeam => HORDE ArenaTeam winnerArenaTeam = Global.ArenaTeamMgr.GetArenaTeamById(GetArenaTeamIdForTeam(winner == 0 ? Team.Alliance : winner)); ArenaTeam loserArenaTeam = Global.ArenaTeamMgr.GetArenaTeamById(GetArenaTeamIdForTeam(winner == 0 ? Team.Horde : GetOtherTeam(winner))); if (winnerArenaTeam != null && loserArenaTeam != null && winnerArenaTeam != loserArenaTeam) { // In case of arena draw, follow this logic: // winnerMatchmakerRating => ALLIANCE, loserMatchmakerRating => HORDE loserTeamRating = loserArenaTeam.GetRating(); loserMatchmakerRating = GetArenaMatchmakerRating(winner == 0 ? Team.Horde : GetOtherTeam(winner)); winnerTeamRating = winnerArenaTeam.GetRating(); winnerMatchmakerRating = GetArenaMatchmakerRating(winner == 0 ? Team.Alliance : winner); if (winner != 0) { winnerMatchmakerChange = winnerArenaTeam.WonAgainst(winnerMatchmakerRating, loserMatchmakerRating, ref winnerChange); loserMatchmakerChange = loserArenaTeam.LostAgainst(loserMatchmakerRating, winnerMatchmakerRating, ref loserChange); Log.outDebug(LogFilter.Arena, "match Type: {0} --- Winner: old rating: {1}, rating gain: {2}, old MMR: {3}, MMR gain: {4} --- Loser: old rating: {5}, " + "rating loss: {6}, old MMR: {7}, MMR loss: {8} ---", GetArenaType(), winnerTeamRating, winnerChange, winnerMatchmakerRating, winnerMatchmakerChange, loserTeamRating, loserChange, loserMatchmakerRating, loserMatchmakerChange); SetArenaMatchmakerRating(winner, (uint)(winnerMatchmakerRating + winnerMatchmakerChange)); SetArenaMatchmakerRating(GetOtherTeam(winner), (uint)(loserMatchmakerRating + loserMatchmakerChange)); // bg team that the client expects is different to TeamId // alliance 1, horde 0 byte winnerTeam = (byte)(winner == Team.Alliance ? PvPTeamId.Alliance : PvPTeamId.Horde); byte loserTeam = (byte)(winner == Team.Alliance ? PvPTeamId.Horde : PvPTeamId.Alliance); _arenaTeamScores[winnerTeam].Assign(winnerTeamRating, (uint)(winnerTeamRating + winnerChange), winnerMatchmakerRating, GetArenaMatchmakerRating(winner)); _arenaTeamScores[loserTeam].Assign(loserTeamRating, (uint)(loserTeamRating + loserChange), loserMatchmakerRating, GetArenaMatchmakerRating(GetOtherTeam(winner))); Log.outDebug(LogFilter.Arena, "Arena match Type: {0} for Team1Id: {1} - Team2Id: {2} ended. WinnerTeamId: {3}. Winner rating: +{4}, Loser rating: {5}", GetArenaType(), GetArenaTeamIdByIndex(TeamId.Alliance), GetArenaTeamIdByIndex(TeamId.Horde), winnerArenaTeam.GetId(), winnerChange, loserChange); if (WorldConfig.GetBoolValue(WorldCfg.ArenaLogExtendedInfo)) { foreach (var score in PlayerScores) { Player player = Global.ObjAccessor.FindPlayer(score.Key); if (player) { Log.outDebug(LogFilter.Arena, "Statistics match Type: {0} for {1} (GUID: {2}, Team: {3}, IP: {4}): {5}", GetArenaType(), player.GetName(), score.Key, player.GetArenaTeamId((byte)(GetArenaType() == ArenaTypes.Team5v5 ? 2 : (GetArenaType() == ArenaTypes.Team3v3 ? 1 : 0))), player.GetSession().GetRemoteAddress(), score.Value.ToString()); } } } } // Deduct 16 points from each teams arena-rating if there are no winners after 45+2 minutes else { _arenaTeamScores[(int)PvPTeamId.Alliance].Assign(winnerTeamRating, (uint)(winnerTeamRating + SharedConst.ArenaTimeLimitPointsLoss), winnerMatchmakerRating, GetArenaMatchmakerRating(Team.Alliance)); _arenaTeamScores[(int)PvPTeamId.Horde].Assign(loserTeamRating, (uint)(loserTeamRating + SharedConst.ArenaTimeLimitPointsLoss), loserMatchmakerRating, GetArenaMatchmakerRating(Team.Horde)); winnerArenaTeam.FinishGame(SharedConst.ArenaTimeLimitPointsLoss); loserArenaTeam.FinishGame(SharedConst.ArenaTimeLimitPointsLoss); } uint aliveWinners = GetAlivePlayersCountByTeam(winner); foreach (var pair in GetPlayers()) { Team team = pair.Value.Team; if (pair.Value.OfflineRemoveTime != 0) { // if rated arena match - make member lost! if (team == winner) winnerArenaTeam.OfflineMemberLost(pair.Key, loserMatchmakerRating, winnerMatchmakerChange); else { if (winner == 0) winnerArenaTeam.OfflineMemberLost(pair.Key, loserMatchmakerRating, winnerMatchmakerChange); loserArenaTeam.OfflineMemberLost(pair.Key, winnerMatchmakerRating, loserMatchmakerChange); } continue; } Player player = _GetPlayer(pair.Key, pair.Value.OfflineRemoveTime != 0, "Arena.EndBattleground"); if (!player) continue; // per player calculation if (team == winner) { // update achievement BEFORE personal rating update uint rating = player.GetArenaPersonalRating(winnerArenaTeam.GetSlot()); player.UpdateCriteria(CriteriaType.WinAnyRankedArena, rating != 0 ? rating : 1); player.UpdateCriteria(CriteriaType.WinArena, GetMapId()); // Last standing - Rated 5v5 arena & be solely alive player if (GetArenaType() == ArenaTypes.Team5v5 && aliveWinners == 1 && player.IsAlive()) player.CastSpell(player, ArenaSpellIds.LastManStanding, true); if (!guildAwarded) { guildAwarded = true; ulong guildId = GetBgMap().GetOwnerGuildId(player.GetBGTeam()); if (guildId != 0) { Guild guild = Global.GuildMgr.GetGuildById(guildId); if (guild) guild.UpdateCriteria(CriteriaType.WinAnyRankedArena, Math.Max(winnerArenaTeam.GetRating(), 1), 0, 0, null, player); } } winnerArenaTeam.MemberWon(player, loserMatchmakerRating, winnerMatchmakerChange); } else { if (winner == 0) winnerArenaTeam.MemberLost(player, loserMatchmakerRating, winnerMatchmakerChange); loserArenaTeam.MemberLost(player, winnerMatchmakerRating, loserMatchmakerChange); // Arena lost => reset the win_rated_arena having the "no_lose" condition player.ResetCriteria(CriteriaFailEvent.LoseRankedArenaMatchWithTeamSize, 0); } } // save the stat changes winnerArenaTeam.SaveToDB(); loserArenaTeam.SaveToDB(); // send updated arena team stats to players // this way all arena team members will get notified, not only the ones who participated in this match winnerArenaTeam.NotifyStatsChanged(); loserArenaTeam.NotifyStatsChanged(); } } // end Battleground base.EndBattleground(winner); } public ArenaTeamScore[] _arenaTeamScores = new ArenaTeamScore[SharedConst.PvpTeamsCount]; } struct ArenaWorldStates { public const int AlivePlayersGreen = 3600; public const int AlivePlayersGold = 3601; public const int ShowAlivePlayers = 3610; public const int TimeRemaining = 8529; public const int ShowTimeRemaining = 8524; public const int GreenTeamExtraLives = 15480; public const int GoldTeamExtraLives = 15481; public const int ShowExtraLives = 13401; public const int SoloShuffleRound = 21427; public const int ShowSoloShuffleRound = 21322; } }