/* * Copyright (C) 2012-2018 CypherCore * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ namespace Framework.Constants { public enum GossipOption { None = 0, //Unit_Npc_Flag_None (0) Gossip = 1, //Unit_Npc_Flag_Gossip (1) Questgiver = 2, //Unit_Npc_Flag_Questgiver (2) Vendor = 3, //Unit_Npc_Flag_Vendor (128) Taxivendor = 4, //Unit_Npc_Flag_Taxivendor (8192) Trainer = 5, //Unit_Npc_Flag_Trainer (16) Spirithealer = 6, //Unit_Npc_Flag_Spirithealer (16384) Spiritguide = 7, //Unit_Npc_Flag_Spiritguide (32768) Innkeeper = 8, //Unit_Npc_Flag_Innkeeper (65536) Banker = 9, //Unit_Npc_Flag_Banker (131072) Petitioner = 10, //Unit_Npc_Flag_Petitioner (262144) Tabarddesigner = 11, //Unit_Npc_Flag_Tabarddesigner (524288) Battlefield = 12, //Unit_Npc_Flag_Battlefieldperson (1048576) Auctioneer = 13, //Unit_Npc_Flag_Auctioneer (2097152) Stablepet = 14, //Unit_Npc_Flag_Stable (4194304) Armorer = 15, //Unit_Npc_Flag_Armorer (4096) Unlearntalents = 16, //Unit_Npc_Flag_Trainer (16) (Bonus Option For Trainer) Unlearnpettalents_Old = 17, // deprecated Learndualspec = 18, //Unit_Npc_Flag_Trainer (16) (Bonus Option For Trainer) Outdoorpvp = 19, //Added By Code (Option For Outdoor Pvp Creatures) Transmogrifier = 20, //UNIT_NPC_FLAG_TRANSMOGRIFIER Max } public enum GossipOptionIcon { Chat = 0, // White Chat Bubble Vendor = 1, // Brown Bag Taxi = 2, // Flightmarker (Paperplane) Trainer = 3, // Brown Book (Trainer) Interact1 = 4, // Golden Interaction Wheel Interact2 = 5, // Golden Interaction Wheel MoneyBag = 6, // Brown Bag (With Gold Coin In Lower Corner) Talk = 7, // White Chat Bubble (With "..." Inside) Tabard = 8, // White Tabard Battle = 9, // Two Crossed Swords Dot = 10, // Yellow Dot/Point Chat11 = 11, // White Chat Bubble Chat12 = 12, // White Chat Bubble Chat13 = 13, // White Chat Bubble Unk14 = 14, // Invalid - Do Not Use Unk15 = 15, // Invalid - Do Not Use Chat16 = 16, // White Chat Bubble Chat17 = 17, // White Chat Bubble Chat18 = 18, // White Chat Bubble Chat19 = 19, // White Chat Bubble Chat20 = 20, // White Chat Bubble Chat21 = 21, // transmogrifier? Max } public struct eTradeskill { // Skill Defines public const uint TradeskillAlchemy = 1; public const uint TradeskillBlacksmithing = 2; public const uint TradeskillCooking = 3; public const uint TradeskillEnchanting = 4; public const uint TradeskillEngineering = 5; public const uint TradeskillFirstaid = 6; public const uint TradeskillHerbalism = 7; public const uint TradeskillLeatherworking = 8; public const uint TradeskillPoisons = 9; public const uint TradeskillTailoring = 10; public const uint TradeskillMining = 11; public const uint TradeskillFishing = 12; public const uint TradeskillSkinning = 13; public const uint TradeskillJewlcrafting = 14; public const uint TradeskillInscription = 15; public const uint TradeskillLevelNone = 0; public const uint TradeskillLevelApprentice = 1; public const uint TradeskillLevelJourneyman = 2; public const uint TradeskillLevelExpert = 3; public const uint TradeskillLevelArtisan = 4; public const uint TradeskillLevelMaster = 5; public const uint TradeskillLevelGrandMaster = 6; // Gossip Defines public const uint GossipActionTrade = 1; public const uint GossipActionTrain = 2; public const uint GossipActionTaxi = 3; public const uint GossipActionGuild = 4; public const uint GossipActionBattle = 5; public const uint GossipActionBank = 6; public const uint GossipActionInn = 7; public const uint GossipActionHeal = 8; public const uint GossipActionTabard = 9; public const uint GossipActionAuction = 10; public const uint GossipActionInnInfo = 11; public const uint GossipActionUnlearn = 12; public const uint GossipActionInfoDef = 1000; public const uint GossipSenderMain = 1; public const uint GossipSenderInnInfo = 2; public const uint GossipSenderInfo = 3; public const uint GossipSenderSecProftrain = 4; public const uint GossipSenderSecClasstrain = 5; public const uint GossipSenderSecBattleinfo = 6; public const uint GossipSenderSecBank = 7; public const uint GossipSenderSecInn = 8; public const uint GossipSenderSecMailbox = 9; public const uint GossipSenderSecStablemaster = 10; } }