/* * Copyright (C) 2012-2018 CypherCore * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ using Framework.Constants; using System.Collections.Generic; namespace Game.Network.Packets { class UpdateListedAuctionableTokens : ClientPacket { public UpdateListedAuctionableTokens(WorldPacket packet) : base(packet) { } public override void Read() { UnkInt = _worldPacket.ReadUInt32(); } public uint UnkInt; } class UpdateListedAuctionableTokensResponse : ServerPacket { public UpdateListedAuctionableTokensResponse() : base(ServerOpcodes.WowTokenUpdateAuctionableListResponse, ConnectionType.Instance) { } public override void Write() { _worldPacket .WriteUInt32( UnkInt); _worldPacket .WriteUInt32( Result); _worldPacket .WriteUInt32(AuctionableTokenAuctionableList.Count); foreach (AuctionableTokenAuctionable auctionableTokenAuctionable in AuctionableTokenAuctionableList) { _worldPacket.WriteUInt64(auctionableTokenAuctionable.UnkInt1); _worldPacket.WriteUInt32(auctionableTokenAuctionable.UnkInt2); _worldPacket.WriteUInt32(auctionableTokenAuctionable.Owner); _worldPacket.WriteUInt64(auctionableTokenAuctionable.BuyoutPrice); _worldPacket.WriteUInt32(auctionableTokenAuctionable.EndTime); } } public uint UnkInt; // send CMSG_UPDATE_WOW_TOKEN_AUCTIONABLE_LIST public TokenResult Result; List AuctionableTokenAuctionableList =new List(); struct AuctionableTokenAuctionable { public ulong UnkInt1; public uint UnkInt2; public uint Owner; public ulong BuyoutPrice; public uint EndTime; } } class RequestWowTokenMarketPrice : ClientPacket { public RequestWowTokenMarketPrice(WorldPacket packet) : base(packet) { } public override void Read() { UnkInt = _worldPacket.ReadUInt32(); } public uint UnkInt; } class WowTokenMarketPriceResponse : ServerPacket { public WowTokenMarketPriceResponse() : base(ServerOpcodes.WowTokenMarketPriceResponse) { } public override void Write() { _worldPacket.WriteUInt64(CurrentMarketPrice); _worldPacket.WriteUInt32(UnkInt); _worldPacket.WriteUInt32(Result); _worldPacket.WriteUInt32(UnkInt2); } public ulong CurrentMarketPrice; public uint UnkInt; // send CMSG_REQUEST_WOW_TOKEN_MARKET_PRICE public TokenResult Result; public uint UnkInt2 = 0; } }