// Copyright (c) CypherCore All rights reserved. // Licensed under the GNU GENERAL PUBLIC LICENSE. See LICENSE file in the project root for full license information. using System; using System.Net; using System.Net.Security; using System.Net.Sockets; using System.Security.Authentication; using System.Security.Cryptography.X509Certificates; using System.Threading.Tasks; namespace Framework.Networking { public abstract class SSLSocket : ISocket, IDisposable { Socket _socket; internal SslStream _stream; IPEndPoint _remoteEndPoint; byte[] _receiveBuffer; protected SSLSocket(Socket socket) { _socket = socket; _remoteEndPoint = (IPEndPoint)_socket.RemoteEndPoint; _receiveBuffer = new byte[ushort.MaxValue]; _stream = new SslStream(new NetworkStream(socket), false); } public virtual void Dispose() { _receiveBuffer = null; _stream.Dispose(); } public abstract void Accept(); public virtual bool Update() { return _socket.Connected; } public IPEndPoint GetRemoteIpEndPoint() { return _remoteEndPoint; } public async Task AsyncRead() { if (!IsOpen()) return; try { var result = await _stream.ReadAsync(_receiveBuffer, 0, _receiveBuffer.Length); if (result == 0) { CloseSocket(); return; } ReadHandler(_receiveBuffer, result); } catch (Exception ex) { Log.outException(ex); } } public async Task AsyncHandshake(X509Certificate2 certificate) { try { await _stream.AuthenticateAsServerAsync(certificate, false, SslProtocols.Tls12, false); } catch(Exception ex) { Log.outException(ex); CloseSocket(); return; } await AsyncRead(); } public abstract void ReadHandler(byte[] data, int receivedLength); public async Task AsyncWrite(byte[] data) { if (!IsOpen()) return; try { await _stream.WriteAsync(data, 0, data.Length); } catch (Exception ex) { Log.outException(ex); } } public void CloseSocket() { try { _socket.Shutdown(SocketShutdown.Both); _socket.Close(); } catch (Exception ex) { Log.outDebug(LogFilter.Network, $"WorldSocket.CloseSocket: {GetRemoteIpEndPoint()} errored when shutting down socket: {ex.Message}"); } } public virtual void OnClose() { Dispose(); } public bool IsOpen() { return _socket.Connected; } public void SetNoDelay(bool enable) { _socket.SetSocketOption(SocketOptionLevel.Tcp, SocketOptionName.NoDelay, enable); } } }