/* * Copyright (C) 2012-2020 CypherCore * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ using Framework.Constants; using Game.Networking; using Game.Networking.Packets; using Google.Protobuf; using System; namespace Game { public partial class WorldSession { [WorldPacketHandler(ClientOpcodes.BattlenetRequest, Status = SessionStatus.Authed)] void HandleBattlenetRequest(BattlenetRequest request) { var handler = Global.ServiceMgr.GetHandler(request.Method.GetServiceHash(), request.Method.GetMethodId()); if (handler != null) handler.Invoke(this, request.Method, new CodedInputStream(request.Data)); else { SendBattlenetResponse(request.Method.GetServiceHash(), request.Method.GetMethodId(), request.Method.Token, BattlenetRpcErrorCode.RpcNotImplemented); Log.outDebug(LogFilter.SessionRpc, "{0} tried to call invalid service {1}", GetPlayerInfo(), request.Method.GetServiceHash()); } } [WorldPacketHandler(ClientOpcodes.ChangeRealmTicket, Status = SessionStatus.Authed)] void HandleBattlenetChangeRealmTicket(ChangeRealmTicket changeRealmTicket) { SetRealmListSecret(changeRealmTicket.Secret); ChangeRealmTicketResponse realmListTicket = new(); realmListTicket.Token = changeRealmTicket.Token; realmListTicket.Allow = true; realmListTicket.Ticket = new Framework.IO.ByteBuffer(); realmListTicket.Ticket.WriteCString("WorldserverRealmListTicket"); SendPacket(realmListTicket); } public void SendBattlenetResponse(uint serviceHash, uint methodId, uint token, IMessage response) { Response bnetResponse = new(); bnetResponse.BnetStatus = BattlenetRpcErrorCode.Ok; bnetResponse.Method.Type = MathFunctions.MakePair64(methodId, serviceHash); bnetResponse.Method.ObjectId = 1; bnetResponse.Method.Token = token; if (response.CalculateSize() != 0) bnetResponse.Data.WriteBytes(response.ToByteArray()); SendPacket(bnetResponse); } public void SendBattlenetResponse(uint serviceHash, uint methodId, uint token, BattlenetRpcErrorCode status) { Response bnetResponse = new(); bnetResponse.BnetStatus = status; bnetResponse.Method.Type = MathFunctions.MakePair64(methodId, serviceHash); bnetResponse.Method.ObjectId = 1; bnetResponse.Method.Token = token; SendPacket(bnetResponse); } public void SendBattlenetRequest(uint serviceHash, uint methodId, IMessage request, Action callback) { _battlenetResponseCallbacks[_battlenetRequestToken] = callback; SendBattlenetRequest(serviceHash, methodId, request); } public void SendBattlenetRequest(uint serviceHash, uint methodId, IMessage request) { Notification notification = new(); notification.Method.Type = MathFunctions.MakePair64(methodId, serviceHash); notification.Method.ObjectId = 1; notification.Method.Token = _battlenetRequestToken++; if (request.CalculateSize() != 0) notification.Data.WriteBytes(request.ToByteArray()); SendPacket(notification); } } }