/* * Copyright (C) 2012-2020 CypherCore * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ using Framework.Constants; using Game.Entities; using Game.Networking; using Game.Networking.Packets; namespace Game { public partial class WorldSession { [WorldPacketHandler(ClientOpcodes.CanDuel)] void HandleCanDuel(CanDuel packet) { Player player = Global.ObjAccessor.FindPlayer(packet.TargetGUID); if (!player) return; CanDuelResult response = new(); response.TargetGUID = packet.TargetGUID; response.Result = player.duel == null; SendPacket(response); if (response.Result) { if (GetPlayer().IsMounted()) GetPlayer().CastSpell(player, 62875); else GetPlayer().CastSpell(player, 7266); } } [WorldPacketHandler(ClientOpcodes.DuelResponse)] void HandleDuelResponse(DuelResponse duelResponse) { if (duelResponse.Accepted && !duelResponse.Forfeited) HandleDuelAccepted(duelResponse.ArbiterGUID); else HandleDuelCancelled(); } void HandleDuelAccepted(ObjectGuid arbiterGuid) { Player player = GetPlayer(); if (player.duel == null || player == player.duel.Initiator || player.duel.State != DuelState.Challenged) return; Player target = player.duel.Opponent; if (target.m_playerData.DuelArbiter != arbiterGuid) return; Log.outDebug(LogFilter.Network, "Player 1 is: {0} ({1})", player.GetGUID().ToString(), player.GetName()); Log.outDebug(LogFilter.Network, "Player 2 is: {0} ({1})", target.GetGUID().ToString(), target.GetName()); long now = GameTime.GetGameTime(); player.duel.StartTime = now + 3; target.duel.StartTime = now + 3; DuelCountdown packet = new(3000); player.SendPacket(packet); target.SendPacket(packet); player.EnablePvpRules(); target.EnablePvpRules(); } void HandleDuelCancelled() { Player player = GetPlayer(); // no duel requested if (player.duel == null || player.duel.State == DuelState.Completed) return; // player surrendered in a duel using /forfeit if (player.duel.State == DuelState.InProgress) { player.CombatStopWithPets(true); player.duel.Opponent.CombatStopWithPets(true); player.CastSpell(GetPlayer(), 7267, true); // beg player.DuelComplete(DuelCompleteType.Won); return; } player.DuelComplete(DuelCompleteType.Interrupted); } } }