Files

31 lines
756 B
C#

// Copyright (c) CypherCore <http://github.com/CypherCore> All rights reserved.
// Licensed under the GNU GENERAL PUBLIC LICENSE. See LICENSE file in the project root for full license information.
using Game.Entities;
namespace Game.Movement
{
public class AbstractFollower
{
Unit _target;
public AbstractFollower(Unit target = null) { SetTarget(target); }
public void SetTarget(Unit unit)
{
if (unit == _target)
return;
if (_target != null)
_target.FollowerRemoved(this);
_target = unit;
if (_target != null)
_target.FollowerAdded(this);
}
public Unit GetTarget() { return _target; }
}
}