Files

112 lines
3.1 KiB
C#

// Copyright (c) CypherCore <http://github.com/CypherCore> All rights reserved.
// Licensed under the GNU GENERAL PUBLIC LICENSE. See LICENSE file in the project root for full license information.
using Framework.Constants;
using Game.Entities;
namespace Game.Networking.Packets
{
class PlayerAzeriteItemGains : ServerPacket
{
public PlayerAzeriteItemGains() : base(ServerOpcodes.PlayerAzeriteItemGains) { }
public override void Write()
{
_worldPacket.WritePackedGuid(ItemGUID);
_worldPacket.WriteUInt64(XP);
}
public ObjectGuid ItemGUID;
public ulong XP;
}
class AzeriteEssenceUnlockMilestone : ClientPacket
{
public AzeriteEssenceUnlockMilestone(WorldPacket packet) : base(packet) { }
public override void Read()
{
AzeriteItemMilestonePowerID = _worldPacket.ReadInt32();
}
public int AzeriteItemMilestonePowerID;
}
class AzeriteEssenceActivateEssence : ClientPacket
{
public AzeriteEssenceActivateEssence(WorldPacket packet) : base(packet) { }
public override void Read()
{
AzeriteEssenceID = _worldPacket.ReadUInt32();
Slot = _worldPacket.ReadUInt8();
}
public uint AzeriteEssenceID;
public byte Slot;
}
class ActivateEssenceFailed : ServerPacket
{
public ActivateEssenceFailed() : base(ServerOpcodes.ActivateEssenceFailed) { }
public override void Write()
{
_worldPacket.WriteBits((int)Reason, 4);
_worldPacket.WriteBit(Slot.HasValue);
_worldPacket.WriteUInt32(Arg);
_worldPacket.WriteUInt32(AzeriteEssenceID);
if (Slot.HasValue)
_worldPacket.WriteUInt8(Slot.Value);
}
public AzeriteEssenceActivateResult Reason;
public uint Arg;
public uint AzeriteEssenceID;
public byte? Slot;
}
class AzeriteEmpoweredItemViewed : ClientPacket
{
public AzeriteEmpoweredItemViewed(WorldPacket packet) : base(packet) { }
public override void Read()
{
ItemGUID = _worldPacket.ReadPackedGuid();
}
public ObjectGuid ItemGUID;
}
class AzeriteEmpoweredItemSelectPower : ClientPacket
{
public AzeriteEmpoweredItemSelectPower(WorldPacket packet) : base(packet) { }
public override void Read()
{
ContainerSlot = _worldPacket.ReadUInt8();
Slot = _worldPacket.ReadUInt8();
Tier = _worldPacket.ReadUInt8();
AzeritePowerID = _worldPacket.ReadInt32();
}
public byte Tier;
public int AzeritePowerID;
public byte ContainerSlot;
public byte Slot;
}
public class PlayerAzeriteItemEquippedStatusChanged : ServerPacket
{
public PlayerAzeriteItemEquippedStatusChanged() : base(ServerOpcodes.PlayerAzeriteItemEquippedStatusChanged) { }
public override void Write()
{
_worldPacket.WriteBit(IsHeartEquipped);
_worldPacket.FlushBits();
}
public bool IsHeartEquipped;
}
}