Files
CypherCore/Source/Game/Text/CreatureTextManager.cs
2025-08-31 13:24:34 -04:00

533 lines
21 KiB
C#

// Copyright (c) CypherCore <http://github.com/CypherCore> All rights reserved.
// Licensed under the GNU GENERAL PUBLIC LICENSE. See LICENSE file in the project root for full license information.
using Framework.Collections;
using Framework.Constants;
using Framework.Database;
using Game.Chat;
using Game.DataStorage;
using Game.Entities;
using Game.Groups;
using Game.Maps;
using Game.Networking;
using Game.Networking.Packets;
using System;
using System.Collections.Generic;
namespace Game
{
public sealed class CreatureTextManager : Singleton<CreatureTextManager>
{
CreatureTextManager() { }
public void LoadCreatureTexts()
{
uint oldMSTime = Time.GetMSTime();
mTextMap.Clear(); // for reload case
//all currently used temp texts are NOT reset
PreparedStatement stmt = WorldDatabase.GetPreparedStatement(WorldStatements.SEL_CREATURE_TEXT);
SQLResult result = DB.World.Query(stmt);
if (result.IsEmpty())
{
Log.outInfo(LogFilter.ServerLoading, "Loaded 0 ceature texts. DB table `creature_texts` is empty.");
return;
}
uint textCount = 0;
uint creatureCount = 0;
do
{
CreatureTextEntry temp = new();
temp.creatureId = result.Read<uint>(0);
temp.groupId = result.Read<byte>(1);
temp.id = result.Read<byte>(2);
temp.text = result.Read<string>(3);
temp.type = (ChatMsg)result.Read<byte>(4);
temp.lang = (Language)result.Read<byte>(5);
temp.probability = result.Read<float>(6);
temp.emote = (Emote)result.Read<uint>(7);
temp.duration = result.Read<uint>(8);
temp.sound = result.Read<uint>(9);
temp.SoundPlayType = (SoundKitPlayType)result.Read<byte>(10);
temp.BroadcastTextId = result.Read<uint>(11);
temp.TextRange = (CreatureTextRange)result.Read<byte>(12);
if (temp.sound != 0)
{
if (!CliDB.SoundKitStorage.ContainsKey(temp.sound))
{
Log.outError(LogFilter.Sql, $"GossipManager: Entry {temp.creatureId}, Group {temp.groupId} in table `creature_texts` has Sound {temp.sound} but sound does not exist.");
temp.sound = 0;
}
}
if (temp.SoundPlayType >= SoundKitPlayType.Max)
{
Log.outError(LogFilter.Sql, $"CreatureTextMgr: Entry {temp.creatureId}, Group {temp.groupId} in table `creature_text` has PlayType {temp.SoundPlayType} but does not exist.");
temp.SoundPlayType = SoundKitPlayType.Normal;
}
if (temp.lang != Language.Universal && !Global.LanguageMgr.IsLanguageExist(temp.lang))
{
Log.outError(LogFilter.Sql, $"CreatureTextMgr: Entry {temp.creatureId}, Group {temp.groupId} in table `creature_texts` using Language {temp.lang} but Language does not exist.");
temp.lang = Language.Universal;
}
if (temp.type >= ChatMsg.Max)
{
Log.outError(LogFilter.Sql, $"CreatureTextMgr: Entry {temp.creatureId}, Group {temp.groupId} in table `creature_texts` has Type {temp.type} but this Chat Type does not exist.");
temp.type = ChatMsg.Say;
}
if (temp.emote != 0)
{
if (!CliDB.EmotesStorage.ContainsKey((uint)temp.emote))
{
Log.outError(LogFilter.Sql, $"CreatureTextMgr: Entry {temp.creatureId}, Group {temp.groupId} in table `creature_texts` has Emote {temp.emote} but emote does not exist.");
temp.emote = Emote.OneshotNone;
}
}
if (temp.BroadcastTextId != 0)
{
if (!CliDB.BroadcastTextStorage.ContainsKey(temp.BroadcastTextId))
{
Log.outError(LogFilter.Sql, $"CreatureTextMgr: Entry {temp.creatureId}, Group {temp.groupId}, Id {temp.id} in table `creature_texts` has non-existing or incompatible BroadcastTextId {temp.BroadcastTextId}.");
temp.BroadcastTextId = 0;
}
}
if (temp.TextRange > CreatureTextRange.Personal)
{
Log.outError(LogFilter.Sql, $"CreatureTextMgr: Entry {temp.creatureId}, Group {temp.groupId}, Id {temp.id} in table `creature_text` has incorrect TextRange {temp.TextRange}.");
temp.TextRange = CreatureTextRange.Normal;
}
if (!mTextMap.ContainsKey(temp.creatureId))
{
mTextMap[temp.creatureId] = new MultiMap<byte, CreatureTextEntry>();
++creatureCount;
}
mTextMap[temp.creatureId].Add(temp.groupId, temp);
++textCount;
} while (result.NextRow());
Log.outInfo(LogFilter.ServerLoading, $"Loaded {textCount} creature texts for {creatureCount} creatures in {Time.GetMSTimeDiffToNow(oldMSTime)} ms");
}
public void LoadCreatureTextLocales()
{
uint oldMSTime = Time.GetMSTime();
mLocaleTextMap.Clear(); // for reload case
SQLResult result = DB.World.Query("SELECT CreatureId, GroupId, ID, Locale, Text FROM creature_text_locale");
if (result.IsEmpty())
return;
do
{
uint creatureId = result.Read<uint>(0);
uint groupId = result.Read<byte>(1);
uint id = result.Read<byte>(2);
string localeName = result.Read<string>(3);
Locale locale = localeName.ToEnum<Locale>();
if (!SharedConst.IsValidLocale(locale) || locale == Locale.enUS)
continue;
var key = new CreatureTextId(creatureId, groupId, id);
if (!mLocaleTextMap.ContainsKey(key))
mLocaleTextMap[key] = new CreatureTextLocale();
CreatureTextLocale data = mLocaleTextMap[key];
ObjectManager.AddLocaleString(result.Read<string>(4), locale, data.Text);
} while (result.NextRow());
Log.outInfo(LogFilter.ServerLoading, "Loaded {0} creature localized texts in {1} ms", mLocaleTextMap.Count, Time.GetMSTimeDiffToNow(oldMSTime));
}
public uint SendChat(Creature source, byte textGroup, WorldObject whisperTarget = null, ChatMsg msgType = ChatMsg.Addon, Language language = Language.Addon,
CreatureTextRange range = CreatureTextRange.Normal, uint sound = 0, SoundKitPlayType playType = SoundKitPlayType.Normal, Team team = Team.Other, bool gmOnly = false, Player srcPlr = null)
{
if (source == null)
return 0;
var sList = mTextMap.LookupByKey(source.GetEntry());
if (sList == null)
{
Log.outError(LogFilter.Sql, "GossipManager: Could not find Text for Creature({0}) Entry {1} in 'creature_text' table. Ignoring.", source.GetName(), source.GetEntry());
return 0;
}
var textGroupContainer = sList.LookupByKey(textGroup);
if (textGroupContainer.Empty())
{
Log.outError(LogFilter.ChatSystem, "GossipManager: Could not find TextGroup {0} for Creature({1}) GuidLow {2} Entry {3}. Ignoring.", textGroup, source.GetName(), source.GetGUID().ToString(), source.GetEntry());
return 0;
}
List<CreatureTextEntry> tempGroup = new();
var repeatGroup = source.GetTextRepeatGroup(textGroup);
foreach (var entry in textGroupContainer)
if (!repeatGroup.Contains(entry.id))
tempGroup.Add(entry);
if (tempGroup.Empty())
{
source.ClearTextRepeatGroup(textGroup);
tempGroup = textGroupContainer;
}
var textEntry = tempGroup.SelectRandomElementByWeight(t => t.probability);
ChatMsg finalType = (msgType == ChatMsg.Addon) ? textEntry.type : msgType;
Language finalLang = (language == Language.Addon) ? textEntry.lang : language;
uint finalSound = textEntry.sound;
SoundKitPlayType finalPlayType = textEntry.SoundPlayType;
BroadcastTextRecord bct = CliDB.BroadcastTextStorage.LookupByKey(textEntry.BroadcastTextId);
if (sound != 0)
{
finalSound = sound;
finalPlayType = playType;
}
else if (bct != null)
{
uint broadcastTextSoundId = bct.SoundKitID[source.GetGender() == Gender.Female ? 1 : 0];
if (broadcastTextSoundId != 0)
finalSound = broadcastTextSoundId;
}
if (range == CreatureTextRange.Normal)
range = textEntry.TextRange;
Unit finalSource = source;
if (srcPlr != null)
finalSource = srcPlr;
if (srcPlr != null)
{
CreatureTextBuilder builder = new(source, finalSource, finalSource.GetGender(), finalType, textEntry.groupId, textEntry.id, finalLang, whisperTarget, textEntry.BroadcastTextId, (ushort)textEntry.emote, finalSound, finalPlayType, (uint)(bct != null ? bct.ConditionID : 0));
SendChatPacket(finalSource, builder, finalType, whisperTarget, range, team, gmOnly);
}
else
{
CreatureTextBuilder builder = new(finalSource, finalSource, finalSource.GetGender(), finalType, textEntry.groupId, textEntry.id, finalLang, whisperTarget, textEntry.BroadcastTextId, (ushort)textEntry.emote, finalSound, finalPlayType, (uint)(bct != null ? bct.ConditionID : 0));
SendChatPacket(finalSource, builder, finalType, whisperTarget, range, team, gmOnly);
}
source.SetTextRepeatId(textGroup, textEntry.id);
return textEntry.duration;
}
public float GetRangeForChatType(ChatMsg msgType)
{
float dist = WorldConfig.GetFloatValue(WorldCfg.ListenRangeSay);
switch (msgType)
{
case ChatMsg.MonsterYell:
dist = WorldConfig.GetFloatValue(WorldCfg.ListenRangeYell);
break;
case ChatMsg.MonsterEmote:
case ChatMsg.RaidBossEmote:
dist = WorldConfig.GetFloatValue(WorldCfg.ListenRangeTextemote);
break;
default:
break;
}
return dist;
}
public bool TextExist(uint sourceEntry, byte textGroup)
{
if (sourceEntry == 0)
return false;
var textHolder = mTextMap.LookupByKey(sourceEntry);
if (textHolder == null)
{
Log.outDebug(LogFilter.Unit, "CreatureTextMgr.TextExist: Could not find Text for Creature (entry {0}) in 'creature_text' table.", sourceEntry);
return false;
}
var textEntryList = textHolder.LookupByKey(textGroup);
if (textEntryList.Empty())
{
Log.outDebug(LogFilter.Unit, "CreatureTextMgr.TextExist: Could not find TextGroup {0} for Creature (entry {1}).", textGroup, sourceEntry);
return false;
}
return true;
}
public string GetLocalizedChatString(uint entry, Gender gender, byte textGroup, uint id, Locale locale = Locale.enUS)
{
var multiMap = mTextMap.LookupByKey(entry);
if (multiMap == null)
return "";
var creatureTextEntryList = multiMap.LookupByKey(textGroup);
if (creatureTextEntryList.Empty())
return "";
CreatureTextEntry creatureTextEntry = null;
for (var i = 0; i != creatureTextEntryList.Count; ++i)
{
creatureTextEntry = creatureTextEntryList[i];
if (creatureTextEntry.id == id)
break;
}
if (creatureTextEntry == null)
return "";
if (locale >= Locale.Total)
locale = Locale.enUS;
string baseText;
BroadcastTextRecord bct = CliDB.BroadcastTextStorage.LookupByKey(creatureTextEntry.BroadcastTextId);
if (bct != null)
baseText = Global.DB2Mgr.GetBroadcastTextValue(bct, locale, gender);
else
baseText = creatureTextEntry.text;
if (locale != Locale.enUS && bct == null)
{
var creatureTextLocale = mLocaleTextMap.LookupByKey(new CreatureTextId(entry, textGroup, id));
if (creatureTextLocale != null)
ObjectManager.GetLocaleString(creatureTextLocale.Text, locale, ref baseText);
}
return baseText;
}
public void SendChatPacket(WorldObject source, MessageBuilder builder, ChatMsg msgType, WorldObject whisperTarget = null, CreatureTextRange range = CreatureTextRange.Normal, Team team = Team.Other, bool gmOnly = false)
{
if (source == null)
return;
var localizer = new CreatureTextLocalizer(builder, msgType);
switch (msgType)
{
case ChatMsg.MonsterWhisper:
case ChatMsg.RaidBossWhisper:
{
if (range == CreatureTextRange.Normal) //ignores team and gmOnly
{
if (whisperTarget == null || !whisperTarget.IsTypeId(TypeId.Player))
return;
localizer.Invoke(whisperTarget.ToPlayer());
return;
}
break;
}
default:
break;
}
switch (range)
{
case CreatureTextRange.Area:
{
uint areaId = source.GetAreaId();
var players = source.GetMap().GetPlayers();
foreach (var pl in players)
if (pl.GetAreaId() == areaId && (team == 0 || pl.GetEffectiveTeam() == team) && (!gmOnly || pl.IsGameMaster()))
localizer.Invoke(pl);
return;
}
case CreatureTextRange.Zone:
{
uint zoneId = source.GetZoneId();
var players = source.GetMap().GetPlayers();
foreach (var pl in players)
if (pl.GetZoneId() == zoneId && (team == 0 || pl.GetEffectiveTeam() == team) && (!gmOnly || pl.IsGameMaster()))
localizer.Invoke(pl);
return;
}
case CreatureTextRange.Map:
{
var players = source.GetMap().GetPlayers();
foreach (var pl in players)
if ((team == 0 || pl.GetEffectiveTeam() == team) && (!gmOnly || pl.IsGameMaster()))
localizer.Invoke(pl);
return;
}
case CreatureTextRange.World:
{
var smap = Global.WorldMgr.GetAllSessions();
foreach (var session in smap)
{
Player player = session.GetPlayer();
if (player != null)
if ((team == 0 || player.GetTeam() == team) && (!gmOnly || player.IsGameMaster()))
localizer.Invoke(player);
}
return;
}
case CreatureTextRange.Personal:
if (whisperTarget == null || !whisperTarget.IsPlayer())
return;
localizer.Invoke(whisperTarget.ToPlayer());
return;
case CreatureTextRange.Normal:
default:
break;
}
float dist = GetRangeForChatType(msgType);
var worker = new PlayerDistWorker(source, dist, localizer);
Cell.VisitWorldObjects(source, worker, dist);
}
Dictionary<uint, MultiMap<byte, CreatureTextEntry>> mTextMap = new();
Dictionary<CreatureTextId, CreatureTextLocale> mLocaleTextMap = new();
}
public class CreatureTextEntry
{
public uint creatureId;
public byte groupId;
public byte id;
public string text;
public ChatMsg type;
public Language lang;
public float probability;
public Emote emote;
public uint duration;
public uint sound;
public SoundKitPlayType SoundPlayType;
public uint BroadcastTextId;
public CreatureTextRange TextRange;
}
public class CreatureTextLocale
{
public StringArray Text = new((int)Locale.Total);
}
public class CreatureTextId
{
public CreatureTextId(uint e, uint g, uint i)
{
entry = e;
textGroup = g;
textId = i;
}
public uint entry;
public uint textGroup;
public uint textId;
}
public enum CreatureTextRange
{
Normal = 0,
Area = 1,
Zone = 2,
Map = 3,
World = 4,
Personal = 5
}
public enum SoundKitPlayType
{
Normal = 0,
ObjectSound = 1,
Max = 2,
}
public class CreatureTextLocalizer
{
Dictionary<Locale, ChatPacketSender> _packetCache = new();
MessageBuilder _builder;
ChatMsg _msgType;
public CreatureTextLocalizer(MessageBuilder builder, ChatMsg msgType)
{
_builder = builder;
_msgType = msgType;
}
public void Invoke(Player player)
{
Locale loc_idx = player.GetSession().GetSessionDbLocaleIndex();
ChatPacketSender sender;
// create if not cached yet
if (!_packetCache.ContainsKey(loc_idx))
{
sender = _builder.Invoke(loc_idx);
_packetCache[loc_idx] = sender;
}
else
sender = _packetCache[loc_idx];
switch (_msgType)
{
case ChatMsg.MonsterWhisper:
case ChatMsg.RaidBossWhisper:
ChatPkt message = sender.UntranslatedPacket;
message.SetReceiver(player, loc_idx);
player.SendPacket(message);
break;
default:
break;
}
sender.Invoke(player);
}
public static implicit operator IDoWork<Player>(CreatureTextLocalizer obj) => obj.Invoke;
}
public class CreatureTextBuilder : MessageBuilder
{
public CreatureTextBuilder(WorldObject obj, WorldObject speaker, Gender gender, ChatMsg msgtype, byte textGroup, uint id, Language language, WorldObject target, uint broadcastTextId, ushort emoteId, uint soundKitId, SoundKitPlayType soundKitPlayType, uint playerConditionId)
{
_source = obj;
_talker = speaker;
_gender = gender;
_msgType = msgtype;
_textGroup = textGroup;
_textId = id;
_language = language;
_target = target;
_broadcastTextId = broadcastTextId;
_emoteId = emoteId;
_soundKitId = soundKitId;
_soundKitPlayType = soundKitPlayType;
_playerConditionId = playerConditionId;
}
public override ChatPacketSender Invoke(Locale locale = Locale.enUS)
{
string text = Global.CreatureTextMgr.GetLocalizedChatString(_source.GetEntry(), _gender, _textGroup, _textId, locale);
return new ChatPacketSender(_msgType, _language, _talker, _target, text, 0, locale, _broadcastTextId, _emoteId, _soundKitId, _soundKitPlayType, _playerConditionId);
}
WorldObject _source;
WorldObject _talker;
Gender _gender;
ChatMsg _msgType;
byte _textGroup;
uint _textId;
Language _language;
WorldObject _target;
uint _broadcastTextId;
ushort _emoteId;
uint _soundKitId;
SoundKitPlayType _soundKitPlayType;
uint _playerConditionId;
}
}