Files
CypherCore/Source/Game/Networking/Packets/ClientConfigPackets.cs
T

118 lines
3.5 KiB
C#

// Copyright (c) CypherCore <http://github.com/CypherCore> All rights reserved.
// Licensed under the GNU GENERAL PUBLIC LICENSE. See LICENSE file in the project root for full license information.
using Framework.Constants;
using Framework.IO;
using Game.Entities;
namespace Game.Networking.Packets
{
public class AccountDataTimes : ServerPacket
{
public AccountDataTimes() : base(ServerOpcodes.AccountDataTimes) { }
public override void Write()
{
_worldPacket.WritePackedGuid(PlayerGuid);
_worldPacket.WriteInt64(ServerTime);
foreach (var accounttime in AccountTimes)
_worldPacket.WriteInt64(accounttime);
}
public ObjectGuid PlayerGuid;
public long ServerTime;
public long[] AccountTimes = new long[(int)AccountDataTypes.Max];
}
public class ClientCacheVersion : ServerPacket
{
public ClientCacheVersion() : base(ServerOpcodes.CacheVersion) { }
public override void Write()
{
_worldPacket.WriteUInt32(CacheVersion);
}
public uint CacheVersion = 0;
}
public class RequestAccountData : ClientPacket
{
public RequestAccountData(WorldPacket packet) : base(packet) { }
public override void Read()
{
PlayerGuid = _worldPacket.ReadPackedGuid();
DataType = (AccountDataTypes)_worldPacket.ReadInt32();
}
public ObjectGuid PlayerGuid;
public AccountDataTypes DataType = 0;
}
public class UpdateAccountData : ServerPacket
{
public UpdateAccountData() : base(ServerOpcodes.UpdateAccountData) { }
public override void Write()
{
_worldPacket.WriteInt64(Time);
_worldPacket.WriteUInt32(Size);
_worldPacket.WritePackedGuid(Player);
_worldPacket.WriteInt32((int)DataType);
if (CompressedData == null)
_worldPacket.WriteUInt32(0);
else
{
var bytes = CompressedData.GetData();
_worldPacket.WriteInt32(bytes.Length);
_worldPacket.WriteBytes(bytes);
}
}
public ObjectGuid Player;
public long Time; // UnixTime
public uint Size; // decompressed size
public AccountDataTypes DataType = 0;
public ByteBuffer CompressedData;
}
public class UserClientUpdateAccountData : ClientPacket
{
public UserClientUpdateAccountData(WorldPacket packet) : base(packet) { }
public override void Read()
{
Time = _worldPacket.ReadInt64();
Size = _worldPacket.ReadUInt32();
PlayerGuid = _worldPacket.ReadPackedGuid();
DataType = (AccountDataTypes)_worldPacket.ReadInt32();
uint compressedSize = _worldPacket.ReadUInt32();
if (compressedSize != 0)
{
CompressedData = new ByteBuffer(_worldPacket.ReadBytes(compressedSize));
}
}
public ObjectGuid PlayerGuid;
public long Time; // UnixTime
public uint Size; // decompressed size
public AccountDataTypes DataType = 0;
public ByteBuffer CompressedData;
}
class SetAdvancedCombatLogging : ClientPacket
{
public SetAdvancedCombatLogging(WorldPacket packet) : base(packet) { }
public override void Read()
{
Enable = _worldPacket.HasBit();
}
public bool Enable;
}
}