fc439dbed0
Port From (https://github.com/TrinityCore/TrinityCore/commit/973b5f404f5b7115239a81030ad2f8dff8e165ea)
130 lines
3.6 KiB
C#
130 lines
3.6 KiB
C#
// Copyright (c) CypherCore <http://github.com/CypherCore> All rights reserved.
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// Licensed under the GNU GENERAL PUBLIC LICENSE. See LICENSE file in the project root for full license information.
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using Framework.Constants;
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using Framework.IO;
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using System.Collections.Generic;
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using Game.DataStorage;
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namespace Game.Networking.Packets
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{
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class DBQueryBulk : ClientPacket
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{
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public DBQueryBulk(WorldPacket packet) : base(packet) { }
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public override void Read()
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{
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TableHash = _worldPacket.ReadUInt32();
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uint count = _worldPacket.ReadBits<uint>(13);
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for (uint i = 0; i < count; ++i)
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{
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Queries.Add(new DBQueryRecord(_worldPacket.ReadUInt32()));
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}
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}
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public uint TableHash;
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public List<DBQueryRecord> Queries = new();
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public struct DBQueryRecord
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{
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public DBQueryRecord(uint recordId)
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{
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RecordID = recordId;
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}
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public uint RecordID;
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}
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}
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public class DBReply : ServerPacket
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{
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public DBReply() : base(ServerOpcodes.DbReply) { }
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public override void Write()
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{
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_worldPacket.WriteUInt32(TableHash);
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_worldPacket.WriteUInt32(RecordID);
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_worldPacket.WriteUInt32(Timestamp);
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_worldPacket.WriteBits((byte)Status, 3);
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_worldPacket.WriteUInt32(Data.GetSize());
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_worldPacket.WriteBytes(Data.GetData());
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}
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public uint TableHash;
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public uint Timestamp;
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public uint RecordID;
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public HotfixRecord.Status Status = HotfixRecord.Status.Invalid;
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public ByteBuffer Data = new();
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}
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class AvailableHotfixes : ServerPacket
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{
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public AvailableHotfixes() : base(ServerOpcodes.AvailableHotfixes) { }
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public override void Write()
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{
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_worldPacket.WriteUInt32(VirtualRealmAddress);
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_worldPacket.WriteInt32(Hotfixes.Count);
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foreach (var hotfixId in Hotfixes)
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hotfixId.Write(_worldPacket);
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}
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public uint VirtualRealmAddress;
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public List<HotfixId> Hotfixes = new();
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}
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class HotfixRequest : ClientPacket
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{
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public HotfixRequest(WorldPacket packet) : base(packet) { }
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public override void Read()
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{
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ClientBuild = _worldPacket.ReadUInt32();
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DataBuild = _worldPacket.ReadUInt32();
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uint hotfixCount = _worldPacket.ReadUInt32();
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for (var i = 0; i < hotfixCount; ++i)
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Hotfixes.Add(_worldPacket.ReadInt32());
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}
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public uint ClientBuild;
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public uint DataBuild;
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public List<int> Hotfixes = new();
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}
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class HotfixConnect : ServerPacket
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{
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public HotfixConnect() : base(ServerOpcodes.HotfixConnect) { }
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public override void Write()
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{
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_worldPacket.WriteInt32(Hotfixes.Count);
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foreach (HotfixData hotfix in Hotfixes)
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hotfix.Write(_worldPacket);
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_worldPacket.WriteUInt32(HotfixContent.GetSize());
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_worldPacket.WriteBytes(HotfixContent);
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}
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public List<HotfixData> Hotfixes = new();
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public ByteBuffer HotfixContent = new();
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public class HotfixData
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{
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public void Write(WorldPacket data)
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{
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Record.Write(data);
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data.WriteUInt32(Size);
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data.WriteBits((byte)Record.HotfixStatus, 3);
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data.FlushBits();
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}
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public HotfixRecord Record = new();
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public uint Size;
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}
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}
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}
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