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CypherCore/Source/Game/Spells/Auras
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hondacrx 077a06f7c1 Core/Movement: Refresh collision height on shapeshifting
Port From (https://github.com/TrinityCore/TrinityCore/commit/49992508a46eb8cd73205a896ae8d84bd991bc39)
2021-02-13 21:03:57 -05:00
..
Aura.cs
Core/Auras: Renamed a bunch of unknown or changed spell aura types and implemented some of them
2021-02-04 12:24:50 -05:00
AuraEffect.cs
Core/Movement: Refresh collision height on shapeshifting
2021-02-13 21:03:57 -05:00
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