Logo
Explore Help
Sign In
Inna/CypherCore
1
0
Fork 0
You've already forked CypherCore
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
04250a71f830d4eb8c0658bb66fb3ffb6223240b
CypherCore/Source/Game/Entities/Unit
T
History
hondacrx 04250a71f8 Core/Units: Fixed crash (previously was a memory leak) when vehicle creatures are deleted without ever being added to world
Port From (https://github.com/TrinityCore/TrinityCore/commit/40cdf0750d40668692660db817c5fc19d53aea2e)
2023-09-04 08:02:03 -04:00
..
CharmInfo.cs
Update license headers for all files.
2023-01-18 17:25:32 -05:00
Comparer.cs
Update license headers for all files.
2023-01-18 17:25:32 -05:00
Unit.Combat.cs
Core/Units: Added helper functions to modify UNIT_FLAG_UNINTERACTIBLE
2023-09-04 07:50:01 -04:00
Unit.cs
Core/Units: Fixed crash (previously was a memory leak) when vehicle creatures are deleted without ever being added to world
2023-09-04 08:02:03 -04:00
Unit.Fields.cs
Core/Spells: Fully prevent infinite proc loops and add logging to detect most spells that could possibly trigger this behavior at startup
2023-07-01 09:24:55 -04:00
Unit.Movement.cs
Core/Areas: Update AreaFlags
2023-05-23 08:07:33 -04:00
Unit.Pets.cs
Core: Update to 10.1.5
2023-08-21 07:22:33 -04:00
Unit.Spells.cs
Core/Auras: Implement SPELL_AURA_MOD_DAMAGE_PERCENT_DONE_BY_TARGET_AURA_MECHANIC
2023-09-04 07:55:44 -04:00
Powered by Gitea Version: 1.26.4 Page: 19ms Template: 1ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API