Files
CypherCore/Source/Game/Network/Packets/MailPackets.cs
T
2018-01-12 17:10:06 -05:00

461 lines
14 KiB
C#

/*
* Copyright (C) 2012-2018 CypherCore <http://github.com/CypherCore>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using Framework.Constants;
using Framework.Dynamic;
using Game.Entities;
using Game.Mails;
using System;
using System.Collections.Generic;
namespace Game.Network.Packets
{
public class MailGetList : ClientPacket
{
public MailGetList(WorldPacket packet) : base(packet) { }
public override void Read()
{
Mailbox = _worldPacket.ReadPackedGuid();
}
public ObjectGuid Mailbox;
}
public class MailListResult : ServerPacket
{
public MailListResult() : base(ServerOpcodes.MailListResult) { }
public override void Write()
{
_worldPacket.WriteUInt32(Mails.Count);
_worldPacket.WriteInt32(TotalNumRecords);
Mails.ForEach(p => p.Write(_worldPacket));
}
public int TotalNumRecords;
public List<MailListEntry> Mails = new List<MailListEntry>();
}
public class MailCreateTextItem : ClientPacket
{
public MailCreateTextItem(WorldPacket packet) : base(packet) { }
public override void Read()
{
Mailbox = _worldPacket.ReadPackedGuid();
MailID = _worldPacket.ReadUInt32();
}
public ObjectGuid Mailbox;
public uint MailID;
}
public class SendMail : ClientPacket
{
public SendMail(WorldPacket packet) : base(packet)
{
Info = new StructSendMail();
}
public override void Read()
{
Info.Mailbox = _worldPacket.ReadPackedGuid();
Info.StationeryID = _worldPacket.ReadInt32();
Info.SendMoney = _worldPacket.ReadInt64();
Info.Cod = _worldPacket.ReadInt64();
uint targetLength = _worldPacket.ReadBits<uint>(9);
uint subjectLength = _worldPacket.ReadBits<uint>(9);
uint bodyLength = _worldPacket.ReadBits<uint>(11);
uint count = _worldPacket.ReadBits<uint>(5);
Info.Target = _worldPacket.ReadString(targetLength);
Info.Subject = _worldPacket.ReadString(subjectLength);
Info.Body = _worldPacket.ReadString(bodyLength);
for (var i = 0; i < count; ++i)
{
var att = new StructSendMail.MailAttachment()
{
AttachPosition = _worldPacket.ReadUInt8(),
ItemGUID = _worldPacket.ReadPackedGuid()
};
Info.Attachments.Add(att);
}
}
public StructSendMail Info;
public class StructSendMail
{
public ObjectGuid Mailbox;
public int StationeryID;
public long SendMoney;
public long Cod;
public string Target;
public string Subject;
public string Body;
public List<MailAttachment> Attachments = new List<MailAttachment>();
public struct MailAttachment
{
public byte AttachPosition;
public ObjectGuid ItemGUID;
}
}
}
public class MailCommandResult : ServerPacket
{
public MailCommandResult() : base(ServerOpcodes.MailCommandResult) { }
public override void Write()
{
_worldPacket.WriteUInt32(MailID);
_worldPacket.WriteUInt32(Command);
_worldPacket.WriteUInt32(ErrorCode);
_worldPacket.WriteUInt32(BagResult);
_worldPacket.WriteUInt32(AttachID);
_worldPacket.WriteUInt32(QtyInInventory);
}
public uint MailID;
public uint Command;
public uint ErrorCode;
public uint BagResult;
public uint AttachID;
public uint QtyInInventory;
}
public class MailReturnToSender : ClientPacket
{
public MailReturnToSender(WorldPacket packet) : base(packet) { }
public override void Read()
{
MailID = _worldPacket.ReadUInt32();
SenderGUID = _worldPacket.ReadPackedGuid();
}
public uint MailID;
public ObjectGuid SenderGUID;
}
public class MailMarkAsRead : ClientPacket
{
public MailMarkAsRead(WorldPacket packet) : base(packet) { }
public override void Read()
{
Mailbox = _worldPacket.ReadPackedGuid();
MailID = _worldPacket.ReadUInt32();
BiReceipt = _worldPacket.HasBit();
}
public ObjectGuid Mailbox;
public uint MailID;
public bool BiReceipt;
}
public class MailDelete : ClientPacket
{
public MailDelete(WorldPacket packet) : base(packet) { }
public override void Read()
{
MailID = _worldPacket.ReadUInt32();
DeleteReason = _worldPacket.ReadInt32();
}
public uint MailID;
public int DeleteReason;
}
public class MailTakeItem : ClientPacket
{
public MailTakeItem(WorldPacket packet) : base(packet) { }
public override void Read()
{
Mailbox = _worldPacket.ReadPackedGuid();
MailID = _worldPacket.ReadUInt32();
AttachID = _worldPacket.ReadUInt32();
}
public ObjectGuid Mailbox;
public uint MailID;
public uint AttachID;
}
public class MailTakeMoney : ClientPacket
{
public MailTakeMoney(WorldPacket packet) : base(packet) { }
public override void Read()
{
Mailbox = _worldPacket.ReadPackedGuid();
MailID = _worldPacket.ReadUInt32();
Money = _worldPacket.ReadInt64();
}
public ObjectGuid Mailbox;
public uint MailID;
public long Money;
}
public class MailQueryNextMailTime : ClientPacket
{
public MailQueryNextMailTime(WorldPacket packet) : base(packet) { }
public override void Read() { }
}
public class MailQueryNextTimeResult : ServerPacket
{
public MailQueryNextTimeResult() : base(ServerOpcodes.MailQueryNextTimeResult)
{
Next = new List<MailNextTimeEntry>();
}
public override void Write()
{
_worldPacket.WriteFloat(NextMailTime);
_worldPacket.WriteInt32(Next.Count);
foreach (var entry in Next)
{
_worldPacket.WritePackedGuid(entry.SenderGuid);
_worldPacket.WriteFloat(entry.TimeLeft);
_worldPacket.WriteInt32(entry.AltSenderID);
_worldPacket.WriteInt8(entry.AltSenderType);
_worldPacket.WriteInt32(entry.StationeryID);
}
}
public float NextMailTime;
public List<MailNextTimeEntry> Next;
public class MailNextTimeEntry
{
public MailNextTimeEntry(Mail mail)
{
switch (mail.messageType)
{
case MailMessageType.Normal:
SenderGuid = ObjectGuid.Create(HighGuid.Player, mail.sender);
break;
case MailMessageType.Auction:
case MailMessageType.Creature:
case MailMessageType.Gameobject:
case MailMessageType.Calendar:
AltSenderID = (int)mail.sender;
break;
}
TimeLeft = mail.deliver_time - Time.UnixTime;
AltSenderType = (sbyte)mail.messageType;
StationeryID = (int)mail.stationery;
}
public ObjectGuid SenderGuid;
public float TimeLeft;
public int AltSenderID;
public sbyte AltSenderType;
public int StationeryID;
}
}
public class NotifyRecievedMail : ServerPacket
{
public NotifyRecievedMail() : base(ServerOpcodes.NotifyReceivedMail) { }
public override void Write()
{
_worldPacket.WriteFloat(Delay);
}
public float Delay = 0.0f;
}
class ShowMailbox : ServerPacket
{
public ShowMailbox() : base(ServerOpcodes.ShowMailbox) { }
public override void Write()
{
_worldPacket.WritePackedGuid(PostmasterGUID);
}
public ObjectGuid PostmasterGUID;
}
//Structs
public class MailAttachedItem
{
public MailAttachedItem(Item item, byte pos)
{
Position = pos;
AttachID = (int)item.GetGUID().GetCounter();
Item = new ItemInstance(item);
Count = item.GetCount();
Charges = item.GetSpellCharges();
MaxDurability = item.GetUInt32Value(ItemFields.MaxDurability);
Durability = item.GetUInt32Value(ItemFields.Durability);
Unlocked = !item.IsLocked();
for (EnchantmentSlot slot = 0; slot < EnchantmentSlot.MaxInspected; slot++)
{
if (item.GetEnchantmentId(slot) == 0)
continue;
Enchants.Add(new ItemEnchantData((int)item.GetEnchantmentId(slot), item.GetEnchantmentDuration(slot), (int)item.GetEnchantmentCharges(slot), (byte)slot));
}
byte i = 0;
foreach (ItemDynamicFieldGems gemData in item.GetGems())
{
if (gemData.ItemId != 0)
{
ItemGemData gem = new ItemGemData();
gem.Slot = i;
gem.Item = new ItemInstance(gemData);
Gems.Add(gem);
}
++i;
}
}
public void Write(WorldPacket data)
{
data.WriteUInt8(Position);
data.WriteUInt32(AttachID);
data.WriteInt32(Count);
data.WriteInt32(Charges);
data.WriteInt32(MaxDurability);
data.WriteInt32(Durability);
Item.Write(data);
data.WriteBits(Enchants.Count, 4);
data.WriteBits(Gems.Count, 2);
data.WriteBit(Unlocked);
data.FlushBits();
foreach (ItemGemData gem in Gems)
gem.Write(data);
foreach (ItemEnchantData en in Enchants)
en.Write(data);
}
public byte Position;
public int AttachID;
public ItemInstance Item;
public uint Count;
public int Charges;
public uint MaxDurability;
public uint Durability;
public bool Unlocked;
List<ItemEnchantData> Enchants = new List<ItemEnchantData>();
List<ItemGemData> Gems= new List<ItemGemData>();
}
public class MailListEntry
{
public MailListEntry(Mail mail, Player player)
{
MailID = (int)mail.messageID;
SenderType = (byte)mail.messageType;
switch (mail.messageType)
{
case MailMessageType.Normal:
SenderCharacter.Set(ObjectGuid.Create(HighGuid.Player, mail.sender));
break;
case MailMessageType.Creature:
case MailMessageType.Gameobject:
case MailMessageType.Auction:
case MailMessageType.Calendar:
AltSenderID.Set((uint)mail.sender);
break;
}
Cod = mail.COD;
StationeryID = (int)mail.stationery;
SentMoney = mail.money;
Flags = (int)mail.checkMask;
DaysLeft = (mail.expire_time - Time.UnixTime) / Time.Day;
MailTemplateID = (int)mail.mailTemplateId;
Subject = mail.subject;
Body = mail.body;
for (byte i = 0; i < mail.items.Count; i++)
{
Item item = player.GetMItem(mail.items[i].item_guid);
if (item)
Attachments.Add(new MailAttachedItem(item, i));
}
}
public void Write(WorldPacket data)
{
data.WriteInt32(MailID);
data.WriteUInt8(SenderType);
data.WriteUInt64(Cod);
data.WriteInt32(StationeryID);
data.WriteUInt64(SentMoney);
data.WriteInt32(Flags);
data.WriteFloat(DaysLeft);
data.WriteInt32(MailTemplateID);
data.WriteUInt32(Attachments.Count);
data.WriteBit(SenderCharacter.HasValue);
data.WriteBit(AltSenderID.HasValue);
data.WriteBits(Subject.GetByteCount(), 8);
data.WriteBits(Body.GetByteCount(), 13);
data.FlushBits();
Attachments.ForEach(p => p.Write(data));
if (SenderCharacter.HasValue)
data.WritePackedGuid(SenderCharacter.Value);
if (AltSenderID.HasValue)
data.WriteInt32(AltSenderID.Value);
data.WriteString(Subject);
data.WriteString(Body);
}
public int MailID;
public byte SenderType;
public Optional<ObjectGuid> SenderCharacter;
public Optional<uint> AltSenderID;
public ulong Cod;
public int StationeryID;
public ulong SentMoney;
public int Flags;
public float DaysLeft;
public int MailTemplateID;
public string Subject = "";
public string Body = "";
public List<MailAttachedItem> Attachments = new List<MailAttachedItem>();
}
}