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06be062d91e345b7bfd04b91ded334804d9a0658
CypherCore/Source/Game/Entities/Creature
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hondacrx 8fbecac008 Core/Movement: Allow using run when moving randomly
Port From (https://github.com/TrinityCore/TrinityCore/commit/a57ca5cea2d13bc5d5ddee11e7b8100c7afd68e1)
2021-11-29 14:21:33 -05:00
..
Creature.cs
threat assert
2021-11-23 22:36:07 -05:00
Creature.Fields.cs
Core/AI: Add some checks to catch if the AI changes mid-update for players.
2021-11-15 23:22:08 -05:00
CreatureData.cs
Core/Movement: Allow using run when moving randomly
2021-11-29 14:21:33 -05:00
CreatureGroups.cs
Core/Movement: MotionMaster reimplementation
2021-09-29 18:24:37 -04:00
Gossip.cs
More cleanups of custom classes in favor of .NET runtime types.
2021-11-15 18:04:57 -05:00
Trainer.cs
Core/Creature: Profession trainer fixes
2021-11-18 19:41:22 -05:00
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