34 lines
1.1 KiB
C#
34 lines
1.1 KiB
C#
// Copyright (c) CypherCore <http://github.com/CypherCore> All rights reserved.
|
|
// Licensed under the GNU GENERAL PUBLIC LICENSE. See LICENSE file in the project root for full license information.
|
|
|
|
using Framework.Constants;
|
|
using Game.DataStorage;
|
|
using Game.Networking;
|
|
using Game.Networking.Packets;
|
|
using System.Linq;
|
|
|
|
namespace Game
|
|
{
|
|
public partial class WorldSession
|
|
{
|
|
[WorldPacketHandler(ClientOpcodes.AdventureMapStartQuest)]
|
|
void HandleAdventureMapStartQuest(AdventureMapStartQuest startQuest)
|
|
{
|
|
Quest quest = Global.ObjectMgr.GetQuestTemplate(startQuest.QuestID);
|
|
if (quest == null)
|
|
return;
|
|
|
|
var adventureMapPOI = CliDB.AdventureMapPOIStorage.Values.FirstOrDefault(adventureMap =>
|
|
{
|
|
return adventureMap.QuestID == startQuest.QuestID && _player.MeetPlayerCondition(adventureMap.PlayerConditionID);
|
|
});
|
|
|
|
if (adventureMapPOI == null)
|
|
return;
|
|
|
|
if (_player.CanTakeQuest(quest, true))
|
|
_player.AddQuestAndCheckCompletion(quest, _player);
|
|
}
|
|
}
|
|
}
|